Free-To-Play CryEngine 3-powered “MechWarrior Online” Officially Launched

MechWarrior Online v2

MechWarrior Online developer and publisher Piranha Games and Infinite Game Publishing announced the official launch of MechWarrior Online. Sporting a base of more than 1.3 million registered pilots, the free-to-play MechWarrior Online allows pilots to take control of the most powerful mechanical battle units the universe has ever seen.

Russ Bullock, president of MechWarrior Online developer Piranha Games, said:

“This is an extremely exciting day for everyone at Piranha. Our official launch comes on the heels of a successful Open Beta development period. Our passionate fans were with us every step of the way helping us create the most ambitious MechWarrior game yet!”

Set in the year 3050 during the early stages of a massive interstellar war, MechWarrior Online puts you in command of the most powerful war machine to ever walk the field of battle, the mighty BattleMech. Players will be able to pilot their Mech and customize it to suit their preferred battlefield role; upgrade systems, weapons, and armor with endless options giving them creative control over their battle strategy as they face their next opponent.

Bullock continued:

“Our official launch is a jumping off point for a continuous stream of meaningful content updates to the game. We are looking forward to implementing the next round of major features for our pilots, including an entire new interface, new pilot tutorials, new Mechs and Maps and the long-awaited Community Warfare pillar. This is only the beginning. There is no final product.”

Kelly Zmak, president of MechWarrior Online publisher Infinite Game Publishing, added:

“What an incredible journey from our initial announcement to our official launch. Today we are proud to bring the most anticipated MechWarrior game in the series to fans around the world. The official launch of MechWarrior Online is just the beginning and we are excited for what lies ahead.”

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email