First Sunset Overdrive beta patch completely fixes the awful mouse acceleration issues

Blind Squirrel Games has released the first beta patch for the PC version of Sunset Overdrive. The developers claimed that they have made some updates to how the mouse controls work to address the feedback players have been giving them and we can confirm that the awful mouse acceleration issues have been fixed.

Furthermore, this beta patch allows users with Cyrillic (or non-ASCII) characters in their usernames to have saves work as expected and does no longer prevent gamers – with PC systems lower than the official minimum specs – from entering gameplay.

In order to gain access to this beta build, all you have to do is right click Sunset Overdrive on the Steam client, select Betas and the choose the “public test” build.

Below you can find the key changes that the developers have made to Sunset Overdrive via this first beta patch (which will be made available to everyone next week).

  • Mouse Sensitivity – We’ve made updates to how the mouse controls work to address the feedback you’ve been giving us. You will likely need to adjust your in-game mouse sensitivity after updating, but should see a noticeable improvement here.
  • Cyrillic Usernames/Saves – Users with Cyrillic (or non-ASCII) characters in their usernames should now be able to have saves work as expected.
  • Min-Spec Check – We’ve removed the block that prevented some users from entering gameplay based on how our game detected your system specs. Bypassing this may result in reduced stability or other gameplay issues for systems that are low on RAM, etc.

15 thoughts on “First Sunset Overdrive beta patch completely fixes the awful mouse acceleration issues”

  1. Any news on whether they’ll be fixing the AA and/or improving the LOD issues carried over from the console version?

    I hope to be pleasantly surprised but aren’t expecting much given that Blind Squirrel Games did the lazy remasters of BioShock and BioShock 2.

      1. Digital Foundry are recommending the workaround of using a SMAA + FXAA combo with ReShade until the dev (hopefully) fixes the game’s seemingly broken SMAA/SMAAx2.

    1. Besides some stability issues (and sound quality taking a slight hit), the remastered Bioshock and Bioshock 2 are amazing.

  2. This was an instant buy for me. How games should be sold: quality product at a flat price. Would have paid $40. None of this microtransaction crap from Chinese anti-consumer mobile models. So sick of microtransactions just infecting everything in gaming these days. Games with them are an instant NO buy.

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