Final Fantasy 7 Remake-new-2

Final Fantasy 7 Remake doesn’t have Denuvo, has bare-bones graphics settings

Square Enix has just released Final Fantasy 7 Remake Intergrade on PC and, surprisingly enough, the game does not have the Denuvo anti-tamper tech. This is a pleasant surprise as pretty much all of SE’s latest games have been using Denuvo.

Now while this is great news, the PC version appears to be a mere console port and nothing more. The game features some of the most bare-bones graphics settings we’ve ever seen in a PC game to date. Seriously, FF7 Remake is a flagship title and Square Enix is handling the PC version so poorly that it puzzles us.

FF7 Remake PC graphics settings

For comparison purposes, Final Fantasy XV had A LOT more graphics settings and supported NVIDIA’s DLSS. Hell, it even came with a benchmark tool.

Now I don’t know what Square Enix has been smoking and why it has dropped the ball on this one. Oh, and let’s not forget that the game is priced at 80 euros.

According to some early reports, the game can run with more than 60fps on a variety of PC systems. Furthermore, the game displays proper K&M indicators, and supports both mouse and keyboard. However, it appears that there are some stuttering issues.

Square Enix has not provided us with a review code which is why we don’t have a PC Performance Analysis on launch day. We’ve already purchased the game and we’ll have one, hopefully, this weekend.

Stay tuned for more!

70 thoughts on “Final Fantasy 7 Remake doesn’t have Denuvo, has bare-bones graphics settings”

      1. Not all of them, dunno what’s your point here.
        The complain mostly comes from asking a premium price for a PC port that lacks in graphics settings, made in a engine that as default offers plenty of them. Even if the game runs perfectly (which i doubt) still comes as a lazy cashgrab port wise.

        1. I bought the game. Has a lot of problems, specifically with VRAM management which is busted at the moment. You have to use ‘Low’ textures even with 8gb of VRAM, otherwise you get incessant hitching/stuttering. And this is besides the usual UE4 asset streaming stutter, which all UE4 games have.

          1. Thanks for the heads up, it doesnt look like a game that would be vram hungy, also the first part is corridor after corridor, what assets are there to stream that much?!…hell it runs in a PS4…but is Square we are talking here, at this point it can’t be just incompetence.

          2. The ‘Low’ textures are the original PS4 ones, and even using those MSI Afterburner reportes almost 6gb of VRAM being addressed, which points towards faulty memory management on the part of the game. Currently I don’t think any GPU has enough VRAM to use the ‘High’ textures without introducing stutter or hitching, except maybe those with 24gb of VRAM.

          3. Forcing direct11 with -dx11 helps to reduce the stuttering, my game crashed anyway after defeating the Scorpion.
            This port is unaceptable anyways, gives me early 2000s console port dejavu.

    1. Yes let’s pay them more money than a normal game costs, a year and a half after it originally released, so out of the goodness of their heart they’ll be nicer and give us better stuff in the future. lol. If they’re just going to release a console port with no additions…may as well not release it. Could just play it on PS5. For less money.

    2. >But piracy hurts sales!!!
      Kiddo, we aren’t in the 90s anymore…nowadays piracy is free advertisement if you make a good game.

  1. “The game features some of the most bare-bones graphics settings we’ve ever seen in a PC game to date.”

    Before everyone is up in arms, this only means the ACCESS to the options is poorly implemented. All the gazillion UE4 options are there, in the .ini files. We can all tweak every option under the sun, we just have to open the config files and do it by hand.

    The options are there and available. They’re just not present in the menu. But we’re not locked out of them

    1. They are asking $70 for this year old release…at the very least make the PC port decent…there’s no justification for this.

      1. I’m surprised they’re not offering a proper options menu as deluxe edition exclusive content for +9000 euros/dollars.

          1. You agree that this (2 years – 1 year – 6 months old) game should be $70-80 at the current state? are you r3tarded or you missed reading comprehension at school?

    2. Don’t be so sure.
      If the config is decrypted you will not do anything, so hold your horses Mr. NPC that drops common loot.

    3. Someone like Johnny Boy spamming unreal engine videos every day on this site should know about it, but alas…

  2. Glad at least they have 120fps, its not the worst port we have seen. But the minimum SE should have done was support it for its fans.

    I hope they continue to support it since its too early to say what they will do

    1. They tried to do a MGS clone set in the Front Mission universe. They did things like hire MGS character designer Yoji Shinkawa.

    2. it is based on the universe of front mission, you play as 3 characters that are left alive behind enemy lines. You have to play like guirella warfare, hide, plant traps, etc etc. It also has some mech sections but the maps are so small like a x360/ps3 game with awful performance. The best thing about it is that it has the artist of mgs 2 who did those weird drawings and there is an expensive collector’s edition with an awesome mech figure.

    1. It is the full game with the expansion. This version was exclusive to the PS 5. You could not get it on the PS 4. They have now brought it to the Epic Store.

        1. pirate it… it´s single player. If you give in to that 80€bs then things will only get worse in the future

  3. Who knew Intel’s new line of CPUs would pay dividends for everyone, in making this cancerous DRM a fairly inviable option for a while?

    Well done, Intel. Well done.

  4. There is NO Denuvo POS Beqouse – it’s a quick PS5 port, and they will see how it Can sell without this abomination. So they dident bother do anything. Just put the sh*t out, and lets see if it Can fly!

    But the retards are shooting themselfs, atleast any pc gamer with half a brain Wont put out with a lazy port POS. And trying besides this sh*t take 70 dollars. Wtf frikking retards ?

  5. Waiting this for so long and finally can play it on PC. The wait is worth it because i’m sick and tired playing as stronk independent bulky muscle wahmen that western dev offer. This one at least has hot azz female Character…

  6. As long as it runs well and supports any resolution, aspect ratio and framerate… but with that price? Unacceptable! I’ll never buy this game without a 80% discount. F*k SE!

  7. This game should have been a crowning jewel in their collection for PC gamers as it was for PlayStation owners. Compared to FFXV which, as you say, set the bar pretty high for graphics and options, this release just makes no sense.

    I bet they don’t fix it either, the backlash is so strong, they’ll bury their head.

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