Modder ‘dannyhl2’ has released an overhaul remaster mod for Far Cry 2, Far Cry 2: New Dunia. This Remaster Mod features improved graphics, bug fixes, audio improvements, as well as gameplay improvements.
Going into more details, Far Cry 2: New Dunia packs new textures, realistic lighting, improved water and improved FX effects. It also sports Ultra graphics, aiming to push the game to its limits. However, and since this is a mod, you should not expect higher polygon characters or new graphical techniques.
Alongside the aforementioned improvements, this mod comes with new animations, a new UI and improved FOV. It also has a new real-life map, an “Emergency Healing” mode and “Holster” mode.
As said, this Far Cry 2 Remaster Mod also comes with a number of gameplay improvements and tweaks. For instance, it enables stealth kills, and improves both player movement and stamina. It also adds new enemies and weapons. Enemies will no longer be “bullet sponges“, and almost all weapons have received a “realistic” treatment.
You can download the latest version of Far Cry 2: New Dunia from here. Below you can also find a screenshot detailing all of its improvements and changes. I’ve also included a gameplay video from an older version of this overhaul mod.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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This game was known for 2 things, BLUR & Bloom. And this Modder up’d it with BLUR Traycing & Bloom Traycing.
I’m sure the efforts are there somewhere but with zero before/after pics it won’t be selling very well.
“It also adds new enemies and weapons”
new weapons?
Also you know what this mod needs? Faster cars, they reach their top speed in 3 seconds so you driving around slowly.
720p video though?
The only mod I liked after I played FC2 and FC3 was ENB lighting and color mod for FC2.
The only mod I liked after I played FC2 and FC3 was ENB lighting and color mod for FC2.
Anybody got any idea of a mod similar to this:
.
https://www.youtube.com/watch?v=Bb3F3pub8GM&ab_channel=Karl
damn thats nice, i usually dont like these colorful enbs but damn this looks good.
This plus a FOV fix plus removing the “injury animations” is all it would take to make the game feel contemporary.
The overhaul needed to make this game look acceptable is just too big. The whole engine is completely outdated, colors and lighting are so wrong, and GOD that blur and bloom effect, ugh!!
Even back in 2008, I thought it was already looking terrible. (especially after Crysis…)
no it wasnt it looked amazing.
As they say, “beauty is in the eye of the beholder”.
Personally, I think tons of other FPS were better looking in 2008, and even before that. Half-Life 2(2004) looked miles better. Left 4 Dead (2008) and Call of Juarez (2006) were also great.
On the other hand, I admit there weren’t many open-world FPS back then.
In fact, it was extremely rare. So Far Cry 2 was really appreciated because of this. But there’s just something about the whole aesthetics which turns me off.
There was a very interesting open-world FPS back in 2005, “Boiling Point : Back to Hell”, which kinda looked acceptable at the time, but it was unfortunately insanely janky. I wonder if anybody in the world besides me played this. lol
Far Cry 2 isn’t actually full open world, which was always my problem with it.
Compare to the later games in the series—you have full freedom to go anywhere, off the side of the road, up over the mountain, down the mountain, you can approach your objective from any direction.
In FC2 you have hillsides along the roads you cannot get over. It’s almost like a corridor. Your tactical movement is limited as if you are indoors .
I dont know how you played that game but it was definitely a genuine open world, with different approaches to most missions, it was lacking the tools for proper Stealth gameplay tho, but it wasn’t that limited in how you navigate the map, and for the record even FC3 prevents the player from going to certain areas of the map from the get go
This is just not true.
There are some grassland areas that are wide open, but around the towns, you are forced to go either on or alongside the roads.
You cant just go up the hillside and circle around from any angle to reach your objective as you can in the later games.
An open world is determined by how you navigate the world but if the whole game takes place in one big seamless map, exceptionally in 2 or 3 maps of the same kind.
The original Crysis for example let you do what you’re expecting without being an open world, GTA games on the other hand are also Open World games that dont let you climb whatever you want, or do objectives as you want.
I think what you wanted to say is that FC2 doesn’t hold up to the today’s standards in terms of Open World design and that would be true, but back then it was way beyond the standards, today FC2 is a dated open world, but an open world nonetheless
Again, you are wrong.
“open world” as it applies to an RPG or other type of game is not the same as it applies to a TACTICAL game where in the real world if you want to attack an objective you can approach from a number of angles.
In FC2, in the areas around roads, towns and checkpoints/roadblocks there are areas, small hillsides you cannot traverse as you could in the real world–or the later FC games, also a game like ARMA.
lol, that’s your definition of an Open World, fine, but you’re the one who’s wrong here
I actually forgot about this.
In my memory, it was open-world. I agree, that makes it worse.
From what I remember of Call of Juarez it wasn’t better looking than Far Cry 2.The textures were bland in Call of Juarez.but it’s been over 10 years since I played it. I could be misremembering it.
I don’t have great pictures to compare the two, but overall, I definitely find Call of Juarez better, but like I said, it’s just my personal taste. Maybe you’re right about textures and they were slightly better in Far Cry 2? I’m not sure. I’m checking screenshots, but really, it doesn’t seem obvious. I prefer the lighting in COJ, though.
https://uploads.disquscdn.com/images/22579da1ac56cbdbbb98ce7e1bb06a442b949174fe069f758aac3939f5a261b2.jpg
https://uploads.disquscdn.com/images/faf0cde7e769177803f69d7440e99aae1c510865bc0fddb1e098b493cca45afd.jpg
Unfair, this is CoJ with reshade in a dense area compared to FC2 vanilla in a bland place, and even then i see superior and more realistic lighting, give up on this mate, FC2 is sure a flawed game in it gameplay and content but no one ever criticized it graphics
Nope. lol
https://sfx.thelazy.net/games/preset/9214/
These screenshots prove that my memories are less blurry than this game. lol
Definitely, it looked very average at best.
Textures are not more detailed than COJ, models are more or less on the same level, but lighting… I don’t even understand how you can say it’s superior. Shadows are more detailed in a few places, which isn’t much…
As for the night/day cycle… Sheesh… I didn’t remember night looked that bad.
I just remembered something : the game looked quite different whether you used DX9 or DX10. Maybe you played with DX9, which had much more blurry textures ?
https://uploads.disquscdn.com/images/752d59bba607c8a8d0318f2d0b111ffa7ba906e5501f485422b5331fd8fedc13.jpg
Locking an entirely different texture set behind Windows Vista was such a scumbag move, even worse than the way Crytek gimped Crysis by forcing you to mod your game just to get the sunshafts and parallax occlusion textures.
Call of Juarez is absolutely not looking better than FC2, you should check again, as for HL2, it had better models, overall animations and unique artstyle, but it was also technically inferior to FC2 (that’s all normal for a 2004 game) which had day/night cycle, bigger environments, superior lighting, particles and the fire behavior is excellent even for today’s standards, not to forget those mighty 1st person animations.
The content on the other hand was lacking, repetitive AF with limited tools for a game supposed to be open ended and those respawning camps + this dumb malaria mechanic killed my patience to be honest, i went several times to it and i was able to complete it after all, i kept a good memory of it but can’t forget it worst moments too
Of course, I’m not questioning the day/cycle and various particle effects. But still, the overall look was quite bad, dull, lifeless, colorless… And that bloom was killing the atmosphere.
And yeah, I agree I remember being quite annoyed by the malaria… lol this game was TOO realistic.
About Call of Juarez, you can check the image I posted to another comment, and I’ll give you two more here. I regret I don’t have any nighttime screenshots, which was also pretty cool. Right now, I’m checking screenshots on google and gameplay videos, and frankly, Far Cry 2 just looks bad in general. Far Cry 3 was a big leap forward.
https://uploads.disquscdn.com/images/ce7b8f7ff0c1ae2f57ad5ee2e106fb6ea8576719fc5cba993010cdc0a5daabc2.jpg
https://uploads.disquscdn.com/images/619578f3e977ec648c2836238213f33796152212e4bfb203cb401e4543563f43.jpg
CoJ feels more lifeless than FC2 what you’re talking about ? How’s FC2 lifeless while vegetation moves as you touche it ? Fire spread when you start it, you can cut different plant with your machete, the environment react to numerous actions of the player, that’s not the case in CoJ, i can understand your preference for the visuals, or at least i can try, but FC2 is not lifeless for a 2008 game.
I always saw CoJ as a game from the 6th gen, little bit improved especially in DX10 mode, let’s say 6.5 gen lol, but FC2 is definitely a 7th gen game
https://uploads.disquscdn.com/images/ebc305c192f01ee6844f0bd16cf94bcb8fef9cc5e8093030e07b8e9d7728f0a9.jpg https://uploads.disquscdn.com/images/f5f682a5dae722afee9fe229b240f91108e21301d40cf7ca3a11e69c2c7efcf7.jpg https://uploads.disquscdn.com/images/5d21928db9667be4a0f68e2115e153d90487806425a316e816687e42f768ef4a.jpg https://uploads.disquscdn.com/images/9eca1f7fd9dc0212b822affacae4d73a7ebb01238900aae9643cee74beb5da0d.jpg https://uploads.disquscdn.com/images/b69f203e2bd92f71d19bf7cb2888723473b00ff8d1daf3c4c99501b7b629277e.jpg https://uploads.disquscdn.com/images/ecab8d46cf8b2196df1e795cbf4934628aa3444f23c89c5ec01b52abb5693197.jpg
It’s obvious you have a personal preference for the other 2 games, i love HL2 aesthetics too, but man CoJ is laughable compared to FC2, it’s actually less impressive than FC1
Well, you know, anybody can select average looking screenshots and say “see, this is the proof that this game looks worse!” ? (Although, in this case, yes, I prefer the first two screenshots of COJ over FC2)
I don’t recognize at all the last screenshot of COJ. Maybe it’s from a multiplayer map or something ? The game never looked that bad with such flat lighting. And why is the shotgun so thin? It just looks weird.
Anyway, let’s just stop here and say that we agree to disagree, otherwise, we’re going to share screenshots forever. lol
This is pretty much what you did with you comparison below lol, the shotgun is thin because i tweaked the FoV
Far Cry 2 with basic enb looks good. I almost feel like giving it another chance, after 10 years. : https://www.youtube.com/watch?v=Bb3F3pub8GM
If you want to give it another chance start by installing Redux mod
And by the way, the more I look at them, the more I think these screenshots of Far Cry 2 are “suspicious”. lol
I mean, you can check original screenshots without sweetfx and stuff on sfx.thelazy and clearly, the game never looked like that.
Be honest, at least.
You say I used reshade on COJ’s screenshots while in fact, it’s only DX10 version. On your FC2 screenshots, though, there’s clearly something going on…
https://sfx.thelazy.net/games/preset/2411/
Far Cry 2 has superior lighting compared to Half-Life 2?
I understand what you mean, it has more variations and the game was able to display more complex scenes, but still, I wasn’t talking about the technical side, just overall look. Personally, I find more aesthetically pleasing a game with nice textures(not necessarily realistic) and great level design than a game which is technically superior.
But again, like I said, to each his own!
Come on, look at these screenshot and don’t tell me that Far Cry 2 looks better lol =>
https://uploads.disquscdn.com/images/b16b111ccd94a1d42accdadd5783cf3aaf15cedbc0b27fb93e4f86095b32ed96.jpg
https://uploads.disquscdn.com/images/e8fa425d2d3a5f42344b97c06af7a63a1cea9306a8db5117b4f0d05f0b9dc7eb.jpg
If you really want to know HL2 is my all-time favorite game, and HL my favorite franchise, i will always see this game as the impressive game i played on November 2004, but sometimes we have to be realistic for a second, it technically cant look better than FC2, but the fact that it can compete with it visually is already an impressive thing as 4 years separates the 2 games, also i’m not sure for the second screen, but i bet the first one comes from HL2 Update Mod and not from Vanilla
Both of them come from HL2 Update, and Delphine knows that very well.
Both screenshots come from HL2 Update. And he / she knows that very well.
Lol, nice try, bud.
Your screenshots are not from the original game released in 2004. They are from Half Life 2 Update, 2015.
lol and ? Have you checked the differences between HL2 and Update mod ? The original game was already years ahead and looked better than most game which came out afterwards, except Crysis.
Anyway, I won’t continue the discussion I already had with others people here : I merely commented on graphics and not even the technical side, let alone the gameplay. Although it might be unfair to compare a linear FPS with an open-world one, Half-Life 2 is simply more aesthetically pleasing, it doesn’t use very cheap “tricks” like blur, and has magnificent level design, like its predecessor. Far Cry 2 looks like a cheap project made by indie developers from India, compared to HL2.
Jesus, bud, just go to Steam’s Half-Life 2: Update page, and you will find exactly 100% the same images. But you already know that.
Level design and gameplay is a different story, we’re talking about graphics now.
I spent some time on sfxlazy.net an hour ago, because it’s a good way to find original screenshots (before/after reshade and stuff). Overall, FC2 looks even worse than in my memories, actually.
Textures are not better, and some of them are worse than original HL2.
Models are definitely not better. Lighting… Well, shadows are better, that’s for sure. (talking about original HL2, not update) Shadows in HL2 were extremely blurry before the Update.
But in FC2, the blinding white sky with extreme bloom effect ruins everything.
And don’t you think that colors are horrible? Africa is one of the most colorful continents, and this game looks the opposite of the modern trend(which kinda ruined Crysis remake) : very desaturated colors. Both games I mentioned, HL2 and COJ have much better realistic colors.
And I don’t understand why some of you guys say the lighting was great in FC2. The ENGINE, yes, it was potentially quite good and display something better than HL2, but it was ruined by bad design choices. FC2 could have looked much better than this.
And that other guy posted screenshots which were heavily edited, using Reshade and stuff.
I did!, it was extremely ambitious and janky as f*ck, reminds me of STALKER in that way. Visually was on par with the first Far Cry considering how big the map was at the time. I always took the Dunia engine as the poor man’s version of the CryEngine.
For me the only thing that Far Cry 2 got going on was the atmosphere, the immersion with it (the story is nice, quite unique for Ubisoft standards) and those first person animations, are still amazing.
With all it flaws STALKER SoC is still a far better game than FC2 IMO, and it has better modding capabilities and community, which makes it a better game to experience in 2020 too.
FC2 wasn’t really janky, just a bit limited for a game of this scope and scale, while STALKER sure was janky, but with deeper gameplay mechanics, the AI and atmosphere were an absolute blast
STALKER SoC is among my favorite games, i think Far Cry 2 was just a prototype, in the same way the original Assassin’s Creed game was for the series.
Then you see the next game making the standard for each iteration after (AC 2 and Far Cry 3)
Yep it served like a base for the future games likely
HL2 looked so grainy or plasticy at times due to the old version of bump mapping.
Far Cry 2 was the best looking games on consoles after Crysis launched 1 year prior.
And to be fair, the console experience was vastly subpar compared to how the game could look on PCs.
shut up dumb hore.
lol are you new on this website? I guess you don’t know me.
Since my favorite games are from the 90s (and by the way, you can call me granny lol), I doubt you can say I play for graphics only.
Secondly, your comment is just weird, because… This article is literally about GRAPHICS. So, obviously, that’s why I’m talking about it.
Did I even criticize the gameplay in my comment? Nope.
And third, despite what I just wrote, I also do think that if another game has similar gameplay but with much better graphics, usually, I’m going to prefer the game with better graphics, obviously. (unless we’re talking about old 2D games.) Meaning that nowadays, there isn’t much reason to play Far Cry 2 anymore, especially since the unnamed African country was so badly designed anyway, and it’s not like this game has a soul or unique timeless artistic design. On the other hand, it’s exactly the kind of game which ages very badly.
Hmmm apparently, you don’t understand english very well.
The sentence “The overhaul needed to make this game look acceptable is just too big” doesn’t imply anything about the gameplay, which I didn’t even mention. I literally talk about the look of the game, but okay.
Apparently, you see what you want to see, which is worrying.
And I dare you to show me ONE screenshot or video of Far Cry 2 which looks good (or better than Half-Life 2, which apparently makes you laugh… Did you even see the screenshots I posted?). FC2 was just a blurry mess with no level design. Maybe understandable due to the open-world aspect of it, but in this case, it just confirms what I say : graphics-wise, it can’t even be compared with a linear FPS like Half-Life 2, so why insisting?
Fanboys will never change.
No matter what unquestionable facts we can say about their favorite game in the world, they’ll be in denial forever. I just don’t understand people like you. And it is SO obvious that Far Cry 2 looks bad in general…
All right.
Fantastic game. Play it on infamous and without any healing. Went down hill after this one.
To _visit_ the mod webpage I have had to:
* Log into NexusMods
* Reactivate the NexusMods account (which included login into my e-mail account and going through the spam filter because the reactivation e-mail looked suspicious)
* Click into site preferences, wade through the settings until I found out that I was looking for the “content blocking tab”. Enable adult content.
Something is so f*ked up.
I forgot how ridiculous the sprint animation looks. ?
Th best far cry game. Atmosphere is unmatched within the far cry games and it was way ahead of its time.
Interesting, but do you still get attacked every 50 meters when you’re driving around?
For all his work, uploading a 720p video… tsk tsk.. just why?
Idk how to feel about this. I’ve been wanting this for ages, but was kind of hoping for an official remaster from Ubisoft. So does that mean now that there is a remaster mod that Ubisoft may not bother now or is there still a possibility? On one hand I’m happy about it but on the other is the above.
Sweet
The healing animations are not just bad game design, they’re also visually broken. There’s something puzzling about holding on to that nonsense and it casts doubt on the rest of the mod. To me the healing cutscenes alone are a dealbreaker so my interest in the mod stops here.
FYI, he’s ripped off Redux for this mod. Literally copy/pasted art assets I created for selecting the female characters, then deleted my comment calling him out on it.
Danny is very talented, but super sketchy. Absolutely lost his mind when someone ripped off his mod, now he’s doing it to me.
I didn’t give him sh*t when he literally copied my “notes” style by using the notebook theme, but him just unpacking my mod, and copy/pasting features into his is too far.
https://www.moddb.com/mods/far-cry-2-redux
I tried this mod and it’s literally unplayable.
The good:
-It removes the brown filter
The bad:
-Enemies with shotguns will fire all their shotgun shots at once at you, even on easy mod this means that you’ll die in less than a second
-Enemies constantly fire rockets at you, so forget about driving to your objective
-Most NPCs are bugged, interactions are bugged, animations are bugged