BigTinz has released a must-have mod for Far Cry 2, Far Cry 2 Redux. This overhaul mod for Far Cry 2 brings accurate magazine sizes, disables auto reload, fixes the bouncing NPC bug, adds the infamous heal animations and features more dynamic AI.
Furthermore, this mod raises the camera FOV from its default values, improves ironsight FOV, improves weapon ballistics, adds new weapon animations, improves buddy weapon variety, improves sprint stamina, as well as jumping and climbing.
Those interested can download the mod from here, and below you can find all the changes that this mod brings to the game.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Does it change the awful brown color correction?
That is not something this mod does, because it’s a mistake to try to fix that internally.
I recommend everyone grab the newest reshade and make their own graphical tweak. Takes five minutes, and you can get it looking perfect for you.
There’s ENBs for that.
Best Far Cry so far. Blood Dragon was fun, but everything else after 2 was awful. This is a great excuse to play it again.
4 was good so was 5
I though 2 was the worst. The re-spawning AI and breaking guns just made the game a chore. 3 was my favorite, I thought the villain was great. Blood Dragon was fun too. I didnt like 4 enough to buy 5.
I didn’t mind the re-spawning AI as you learned to avoid the same routes. The gun breaking mechanic gave me one of the best experiences in gaming 🙂
Play it on the hardest setting (infamous) and with no heals.
2 was repetitive as hell but God that game was so immersive
What about infamous outposts?
??????
Wipe out outpost – walk 50 meters down the road – return to outpost and it’s full of respawned enemies.
In Far Cry 2 there are guard posts full of enemies. But even if you kill all the guards, they keep respawning if you move away from the outposts you “liberated”. This was annoying as hell to me. Another stupid mechanic where you were ambushed at random by frigging pickups with mounted HMGs added insult to injury. Enough to make me stop playing the game.
This is exactly what I was talking about in another thread… THIS is the main problem about this game…
Enemies are less likely to pursue you across the map until you’re as infamous as the Jackal. Also, some patrols will clash with outposts, and you can sneak by.
Unfortunately, the respawning outposts will NEVER be fixed without the SDK or help from the original dev team. It’s simply too daunting a task.
IMO The best Ubisoft Far Cry
Edit: Ubisoft developed*
What? ALL Far Cry games are published by Ubisoft.
You’re right, I thought the first wasn’t
lol, i just buyfar cry 2 for cristmas sale
Doesn’t seem to work on the GOG edition.
Glad I got a copyright email from my ISP for that lol.
What did you do?
I used a friends game I found on the internet
It certainly should. I tested it with the GOG version. What’s your error?
Just didn’t work. None of the mod changes showed up when I started the game.
I was also reminded why I haven’t replayed it in awhile. I couldn’t get it out of 1080p or over 60 fps, despite changing the settings.
Are you sure you applied the mod properly? It definitely works with the GOG version. Tested on multiple PCs.
The dll file goes into your bin folder and the patch files go in your datawin32 folder. You should be prompted to overwrite the existing files.
But does it run Crysis?
When people gush over Far Cry 2 they overlook what to me is the huge flaw/design decision in this game–one that none of the other Far Cry games have–that is at certain points of the game, along roads specifically–there are berms, banks, hills call them whatever–they are too steep to climb up–but you could easily clamber up similar hills/grades in all other Far Cry games–and also in real life–they aren’t high or steep at all !
This makes the game equivalent at times to a Quake corridor–there are 2 options: run/drive down the road and get killed or win
or run along side of road use cover and get killed or win.
In other FC games you can drive/run off cliffs/up hills— you might die or end up underwater or hit trees but you might survive and come back at your foes from 5-6 different directions/tactics, which you can’t do in FC2.
What a stupid complaint.
I improved jump height and climbing in this mod. The game still has way too many invisible walls that can’t be removed, but this mod makes climbing and moving much less frustrating.
https://www.youtube.com/watch?v=xBSzXfZYY-k
Not currently possible, unfortunately.
For one thing, it makes the dart rifle a pain to use, as auto reload triggers before you can see what you’ve shot.
I just don’t like the mechanic in general, though.
Nice, i still love this game.