Now here is something that passed under my radar. Earlier this month, Paradark Studio revealed a new futuristic western first-person action-adventure shooter, called ExeKiller. ExeKiller will be using Unreal Engine 5, targets a 2024 release date, and below you can find a pre-alpha gameplay trailer for it.
According to the developers, the game will be using most of Unreal Engine 5’s latest tech features. In other words, you can expect this game to take advantage of Lumen, Nanite, Virtual Shadows Maps and MetaSounds.
As the press release reads, ExeKiller is a first-person action-adventure game with a multi-choice story. Players will take on the role of Denzel Fenix; the eponymous exekiller, a bounty hunter in the service of Helion, the ubiquitous corporation headquartered in a massive structure towering over the ruins of New York.
The game world will consist of a semi-open environment with a central hub. Furthermore, the game will have many smaller locations with long distances between them and environmental hazards such as unexpected enemies or dangerous weather. The gameplay is primarily designed around the principle of “choice”. The devs claim that your decisions will affect the attitude of NPCs, dialogues and possible endings.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”