CCP Games announced today the release of EVE: Valkyrie – Warzone, taking the thrill and skill of competitive online space combat beyond VR to PS4 and PC gamers as the first fully cross-platform, cross-reality videogame. In order to celebrate this announcement, CCP Games released the launch trailer for EVE: Valkyrie – Warzone that can be viewed below.
Andrew Willans, Lead Game Designer at CCP’s Newcastle Studio, said:
“EVE: Valkyrie was born in virtual reality and is now reborn for everyone. With the introduction of Warzone, it’s a great time for all players to get involved in the gritty-but-glorious celestial arenas of EVE: Valkyrie.”
Hilmar Veigar Pétursson, CEO of CCP Games, added:
“Breaking down barriers is a big part of what keeps us on the forefront of the gaming industry. The evolution of EVE: Valkyrie to EVE: Valkyrie – Warzone brings the thrill of the playing this first-person spaceship shooter to its highest level of inclusiveness.”
Set in the the notorious sci-fi universe of EVE, EVE: Valkyrie – Warzone puts PC and PS4 gamers in the cockpit of heavily armed spaceships, enabling them to fly and fight alongside each other – both in and out of virtual reality – as they battle for legendary status in fast, fun, and intense multiplayer space combat.
EVE: Valkyrie – Warzone includes all the content and improvements released for EVE: Valkyrie since launch while dramatically enhancing the experience for new and current players alike. It introduces a next-generation fleet of iconic ships – including the new Covert class ship, “Shadow” – each one with their own distinctive role to play in battle. With new weapons – including powerful Ultra abilities – and a fully redesigned progression system for each ship, players will have more control over how they evolve their arsenal to suit their playstyle.
New to EVE: Valkyrie – Warzone will be the ‘Extraction’ game mode that puts capture-the-flag in outer space for an exhilarating gameplay experience. The Warzone expansion also features two new maps, “Fleet” and “Outpost,” as well as new Wormholes that introduce a fresh challenge each week. Players will also be able to fight for Spoils of War to earn Loot Capsules, enabling them to unlock a hangar-full of personalization options for their ships and pilot.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”