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Epic Games now accuses SuperData of inaccurate data, but praised them last month for their report

Now here is something really bizarre and funny. A few days ago, SuperData shared its monthly report, in which it stated that Fortnite earnings continued their gradual decline and hit their lowest level since November 2017. And, since Fortnite is a goldmine for Epic Games, the company accused SuperData of presenting inaccurate data.

As an Epic Games representative told GamesIndustry, SuperData does not and has not ever had access to Epic’s Fortnite revenue data. Moreover, SuperData’s reports do not accurately reflect Fortnite’s performance.

“We are disappointed that SuperData has repeatedly published wildly inaccurate reports about Fortnite based on what we believe is questionable methodology.

While we do not and have not publicly shared revenue numbers for Fortnite, we will say that SuperData’s reports do not align with reality.”

Now here is the funny thing. Epic Games has not provided any figures to counter that report. In order to prove SuperData wrong, Epic could simply share its numbers. So yeah, there is something really fishy going on here.

Not only that, but just one month ago, Epic’s CEO, Tim Sweeney, was praising SuperData. In January 2020, SuperData reported that Epic reached 17% of PC users in our first full year. Tim Sweeney praised back then SuperData and shared its report. So… I guess… SuperData’s reports are valid when they are good and beneficial?

For what it’s worth, SuperData responded to Epic’s statement. The company stated that it has “a proven methodology and validation process“. Moreover, SuperData is standing behind its previously reported Fortnite numbers.

44 thoughts on “Epic Games now accuses SuperData of inaccurate data, but praised them last month for their report”

      1. Thats the funny thing people shilling for a company that lies and never give numbers, remember the times they talked about how great metro exodus and the other games sold but 0 numbers, or boosting how great epic store is doing even tho 95% stay there for fortnite LOL. Do you think anyone gives a f*k about epic store aside from fortnite 😀 I think not.

        1. Oh God Man, DOn’t Even Mention That Garbage Excuse Of A Website. Till This day it annoys me that they get to boast “PC” in their name. That should NOT be allowed. They wouldn’t bother me as much if it wasn’t called “PC” Gamer.

          1. It now stands for Politically Correct. No lie, In 2012 I visited the website and for the first time decided to comment on the bias and untruths of the articles. I was immediately banned till this day. I eventually found a home at DSO.

  1. The fact that people would still believe rat face Tim sweeeeenyyyy is mind boggling. Tod Howard level of lying

    1. Rumor has it that’s where KIM died and DNA was sourced from the corpse to make the android we today know as “Robo-Fernando”.

  2. People still playing Fortnite ? How many times you can do that before bored with it. I tried it with friends, total of 6-7 times won once lucky i guess. Never looked back.

  3. Also according to Superdata:

    “Free-to-play games accounted for 4 out of every 5 dollars spent on
    digital games in 2019 thanks to strong performances from mobile games”

    Man Im getting old when I dont understand what free is anymore, apparently it’s big revenue.

  4. Team Sweeney just can’t stop lying. It would be funny if there weren’t such a ridiculous number of people eating up their lies and praising them for it.

  5. That’s not fishy at all John.

    Me: I’ve determined that the numbers for DSOGs viewership are 100 people a month.
    DSOG: That’s false.
    Me: Then show me your numbers!

    Of course they don’t want to share their numbers. Do it once and then people will question if they never do it again.

  6. “Epic Games has not provided any figures”
    Imagine my shock.

    Epic Games: “we will say that SuperData’s reports do not align with reality”
    I will say that CODEX aligns with reality. ?

    Epic Games: “We are disappointed”
    Cry me a river.

    “So… I guess… SuperData’s reports are valid when they are good and beneficial?”
    Indeed. If it makes Timmy Tencent cry then it must be discredited by him and his goons.

  7. Dayum! Timmy this is low even for you.
    Show the numbers or as you are such a Nice person that likes to help “The Industry”, help them with 10 millions so they can re run the test again, for science.

  8. Timmy rat face said: Super data reported that Epic reached 17% of PC users in our first full
    year, versus Steam reaching 37% in year 16 years
    or so. Not a bad start
    IMO!

    @Timmy RAT FACE: Hey you rotten piece of trash, YOU JUST GAVE 100 GAMES FOR FREE HELLLLOOOOOOOOOOOO 95% of the accounts does’t have a SINGLE PAID GAME on it…. so I would say: STFU you fugly shet eater, go KYS !!!!!!

  9. Hello john,

    Are you guys already aware of this ? Ignore, if this is irrelevant. Just sharing this news.

    Epic Games acquires Cubic Motion to improve its facial animation tech.

    Epic Games has announced that they have acquired Cubic Motion, a long-term technology partner who are world leaders in the field of facial animation. Through this acquisition, Epic Games plans to continue to deliver cutting-edge visuals with its Unreal technologies, pushing forward what’s possible with real-time graphics.

    The video below showcases the combined efforts of Epic Games, 3Lateral (who were acquired by Epic Games in January 2019) and Cubic Motion, highlighting the possibilities that digital human technologies offer within the world of 3D graphics. The video below is from GDC 2018.

    Cubic Motion’s technology has been used to create games such as Hellblade: Senua’s Sacrifice, God of War and Marvel’s Spider-Man. Cubic Motion is set to work closely with 3Lateral to develop “innovative technologies that enable digitization of human appearance and motion at unprecedented levels of realism.”

    Cubic Motion is a UK-based company that’s based in Manchester, and at this time, Epic Games has not announced how much they paid to acquire Cubic Motion.

    When speaking about the acquisition, Tim Sweeney, the Founder of Epic Games, has this to say; “Digital humans are not only the next frontier of content creation, but also the most complex endeavour in computer graphics. With Cubic Motion bringing their computer vision and animation technology and expertise to our digital human efforts, Epic along with our team at 3Lateral are one step closer to democratizing these capabilities for creators everywhere.”

    https://www.overclock3d.net/news/software/epic_games_acquires_cubic_motion_to_improve_its_facial_animation_tech/1

    https://www.unrealengine.com/en-US/blog/cubic-motion-joins-the-unreal-engine-team

    https://www.youtube.com/watch?v=9owTAISsvwk&feature=emb_logo

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