Cyberpunk 2077 new screenshots September 2020-1

Enhanced Controls Mod for Cyberpunk 2077 adds walk button, improves dodging, and more

Modder ‘PuppyUnicorn’ has released a must-have mod for all Cyberpunk 2077 PC players. Enhanced Controls Mod adds a dedicated walk button, tweaks the dodging mechanics, allows PC gamers to use spacebar for the dialogue options, and more.

Here are all the changes that this mod brings to the table.

  • Added a designated walk button (Left Ctrl). This works in every direction, however holding down two directions at once (e.g., W + S) will speed up the walk.
  • Disabled Left Ctrl crouch hold (assumes you’re using a crouch toggle that’s NOT Left Ctrl; in my case ‘C’).
  • Disabled double tapping movement keys (W, A, S, D) to dodge.
  • Set an independent dodge button (currently using Mouse4 because I use a Logitech G703, however, this is easily configurable).
  • Enables scrolling up and down in dialogue selection instances.
  • Enables the spacebar for dialogue confirmation (ONLY dialogue, not menu selection. Also, can’t jump if a dialogue choice is on the screen).
  • Added a slow drive button (Left Ctrl). This is independent of the walk button, and you can change it to whatever you want.

This mod works with the latest Steam version (and should also be compatible with the GOG version).

According to the modder, every change is commented in the two files, so it’s easy to find what is changed and make adjustments if you desire. Moreover, those who want to keep “Crouch Hold” as Left Control, can change the designated walk button and remove the comment from the crouch hold section.

Speaking of Cyberpunk 2077, here is how you can run the game on non-AVX CPUs and improve performance on AMD Ryzen CPUs.

You can download the Enhanced Controls Mod for Cyberpunk 2077 from here.

Have fun!

61 thoughts on “Enhanced Controls Mod for Cyberpunk 2077 adds walk button, improves dodging, and more”

    1. Third person has been done already but all the animations are screwed and the head sometimes isn’t there. Probably not gonna happen any time soon.

    1. Come on. It’s nowhere NEAR that level. Performance and visual menu wise, game is quite flawless. Actually the options get changed instantly, so that’s amazing.

      1. The game has, among other control issues:

        – missing dodge button
        – hardcoded double-taps
        – hardcoded other keys

        Those three alone put it in Nier: Automata bracket (in KB/M support context). Sure Nier was worse with other amazing sh*t it had (that NAIOM mod fixed to near reference-quality KB/M implementation), but there is no f*king excuse for CP to even have /any/ semblance of such issues.

        The only redeeming thing is that there is a chance CDPR will maybe bother fixing it – contrary to Nier’s 0 patches up to this day. But considering that all visual prompts and sh*ts that are not rebindable might be hardcoded visually (another frequent console-port side effect) …

  1. “Added a slow drive button’

    what for? Cars already driver super slow because the game wouldnt be able to stream textures otherwise.

        1. You’re the only one talking about graphics here, boy. And if you want to talk about graphics I would use RDR2 as a comparison, not GTA5.

      1. Well, it’s open world, have cars, you can enter cars, you can rob cars, you can shoot guns and you have a place to live, therefore, it’s GTA.
        That logic, though.

    1. From the little gameplay I’ve seen, it seems like everything you can possibly do in GTA is how you can spend time between side jobs in CP. I agree they are really different games. GTA is like a mini-game inside of CP.

      1. Maybe you are right, in terms of cutscenes, CP gets the edge, everything else (graphics, guns, physics, AI and world detail) goes to GTA

  2. Can we get a mod to erase that blue haired beastly monstrosity in the header picture from my memory? Please………. help.

    1. I would say almost assuredly. This kind of tweak is exactly what we got tons of mods for in their last title. Hell, it might even be the kind of programming they specifically leave easily accessible for the mod reasons you posted.

  3. There’s like 50 of these mods, not including worthless 5 minute reshades and character presets that have nothing to do with modding. Nexus is a complete fxcking disaster of a modding community.

    1. Name the one you use.

      Games been out less than a week and there’s already over 220 mods listed. Nexus is going to be huge for this game. Wait and see.

      1. I don’t need to rely on someone’s keyboard preset – there’s a guide on pc gaming wiki on how to do all the generic keybinds because there’s slim chance the config file you’d be downloading would fully suit your needs. And to call these mods is an overstatement. It’s like opening your save file directory and changing a few variables. Script kiddy stuff. Same for the reshades and people who do character presets by making you download a step by step .jpg tutorial, lmao.

        1. If you’re so good at it, why don’t you just stop whinning and share YOUR mods with the community?
          I mean, whine without posting a solution is not a very mature thing to do, right?

          1. 193 savegames (that people think are mods),,
            89 reshades + config tweaks (of which are duplicate ini configs stolen from other users without credit),,
            52 misc mods that are mostly savegames and more duplicate ini configs stolen from users, mainly stuff you see on pc gaming wiki,,
            41 utitilties – some decent stuff here, but plagued with outdated ini tweaks made into memory patchers and more savegames, lmao. About 4 useful mods in total.
            45 in the gameplay category – more ini tweaks, more savegames. Every user wants to feel special but they’re just bloating the entire category with the same “mods”.

            Won’t cover the rest as it’s just more trash, see for yourself.
            https://www.nexusmods.com/cyberpunk2077/mods/categories

    1. it’s over. Their reputation took a huge hit.

      But guess what, kissless journos and fanbois will make this steaming pile of hobosh*t GOTY

  4. I can’t believe I’m gonna download a mod for dodging in its current state is complete dog sh*t what was CDPR thinking. Double tap for dodge on keyboard is Raytarded AF. It Makes boss fights using melee way more complex than it has to be.

    1. Haven’t played it myself so I can’t really relate, but Witcher 3 had the same functionality for dodging. Of course that was 3rd person sword combat. Wonder if they just “kept it in” in case it turned out to be useful.

      1. No it’s not the same. They should’ve stuck to making W4 or something since this game is an abomination.

  5. Game is nothing more than a RTX showcase and the graphics are still a mixed bag at best. There are some things RTX can’t fix. Gameplay is nothing new either. Then add the bugs on top. It’s a good walking future city tourist simulator that’s all.

      1. Looks good when surrounded by big buildings only. Go outside the downtown core and it looks like crap since the draw distance is very poor among other things like checkerboarding. etc. RTX and good lighting doesn’t fix those.

  6. I am always blown away how a single person can release a great mod and a company with hundreds of people will takes ages to release simple bs patches. Overall the game compared to gta is a disapointment. But playing it for what it is… single player with missions I had a good time. got 60 hours out of it. Saw 2 different endings and I am still playing side missions. So regardless I got my moneys worth.

  7. Yes. The modding community has already begun! I can already tell this will be an incredible experience. By the time I actually get a 30 series gpu, there should be TONS of mods. THIS is why pc gaming will always be the best gaming.

  8. modders are one of the blessings of pc platform. they can kindly fix a broken game for example. thank you dear modders.

  9. Thanks for the heads-up, John. Made myself a smaller variation of the mod with designated dodge button and slow walk functionality.

  10. Honest question. Is this game truly revolutionary gameplay wise like they promised? Is it worth the bandwidth?
    I haven’t watched any gameplay videos or reviews.
    I’m not holding candle high since Witcher 3 was bad bag gameplay wise

    1. Mate, donwload the free version and try for yourself.
      I could tell you that it is what you want, but only know what you really really want.
      ;D

        1. Let’s hope they can solve all the problems others have, cause I had 0 till now. But didn’t play it that much yet.

  11. Nice!
    I’m playing with a XOne controller and it’s terrible.
    First person game with controller svcks.
    For me, at least, not used to it.

  12. If anybody sees this, the best solution to some of these problems is the Better Controls Mod. You don’t have to faff about with the xmls or anything, it enables you to assign your own walk and dodge keys in-game (and a few other things not covered by the menu out of the box). The two bog-standard QOL things PC players are missing now is to be able to toggle walk and to have autorun.

    https://www.nexusmods.com/cyberpunk2077/mods/102

    I wouldn’t say the game’s a disaster exactly, but it’s clearly unfinished. It needed another few months, maybe even a year. And while the story is very well presented, the open world is half-baked and the civilian, cop and traffic AI is a disaster, and the combat AI, though not terrible, only works well sometimes. There also seem to have been a fair amount of systems that would have made the open world better that they’ve had to cut out for this too-early, buggy release.

    A YT reviewer put it like this: as it stands now it’s basically an Early Access version of the game.

    CDPR’s rep has definitely taken a hit from this, with the worst thing being the PS4 fiasco aspect of it. They’ll need to get this game finished properly and polished to claw back some of that good will they’d built up over the years.

  13. The “AMD FIX” doesn’t do anything. CDPR fixed the issue in the first or 2nd hotfix. Using the mod now will lower performance… Unless of course you have a pirated copy that isn’t updated

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