EA makes progression changes to Need for Speed Payback after microtransactions controversy

Electronic Arts and Ghost Games have made some changes to the progression system of Need for Speed Payback. This new progression system increases the amount of REP awarded by taking part in events, as well as the amount of Bank awarded by taking part in events.

Moreover, Bait Crates now reward increased REP and increased Bank. Competing against a Roaming Racer will also reward you with increased REP and increased Bank. Also, if you finish an event outside of first place you will get slightly more REP and Bank than before. And lastly, Air Suspension will now appear more frequently within Shipments.

Electronic Arts has also stated that will make some changes to the way tune-up shops work, especially around the quality / level of parts they stock. These changes will be coming at a later date.

It’s worth noting that the previous progression update for Need for Speed Payback decreased the time it took for new parts to appear in Tune-Up shops, down from 30mins to 10mins. Moreover, it increased the rate in which parts were rewarded within Ranked Speedlists.

It will be interesting to see whether EA will be able further improve/adjust Need for Speed Payback’s microtransactions. While they are not as awful as those found in Star Wars Battlefront 2, they still are annoying. Obviously the publisher will not remove them, but we can all hope that it will further improve the progression system so that players won’t have to grind.

Here are all the latest changes that EA made to the Need for Speed Payback’s progression system.

  • Increased the amount of REP awarded by taking part in events.
  • Increased the amount of Bank awarded by taking part in events.
  • Bait crates now reward increased REP.
  • Bait crates now reward increased Bank.
  • Competing against a Roaming Racer will reward you with increased REP.
  • Competing against a Roaming Racer will reward you with increased Bank.
  • Air Suspension will now appear more frequently within Shipments.
  • Slightly increased REP and Bank for finishing an event outside of first place.

18 thoughts on “EA makes progression changes to Need for Speed Payback after microtransactions controversy”

    1. Gamers used to grind for hours in order to get enough points upgrade their characters/vehicles.
      Now, gamers grind so they can have bet their luck on a digital slot machine that will decide what they are going get.

      What is this?

    1. The other slot machine with some vapid racing “game” sprinkled in. Such a tragedy to see our beloved hobby turn into Vegas chasing whales. Oh but the economics of regular games are too “complicated” for us to understand.

  1. Does anyone even care for the newer Need for Speed games? After Carbon it went downhill, with a rare hit up until now.

  2. Won’t bother at all buying this crap.
    Just give us a new Need for Speed Underground 2 without all the online crap and gambling of this one.

  3. In 2015 they made NFS always online, people didn’t like that and they complained, the new NFS isn’t always online but now we have this casinoware of a game … EA gives with one hand and takes with the other … i ain’t buying EA games till they remove this microbs out of games.

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