Knockout City feature

EA announces a new dodgeball-inspired team-based multiplayer game, Knockout City

Electronic Arts and Velan Studios have unveiled Knockout City; an action-packed team-based multiplayer game that brings skill, depth and style to the game of dodgeball.

In Knockout City, players will need to master the art of throwing, catching, passing and dodging. The game will release on PC via Origin and Steam on May 21st. Furthermore, it will support cross-play and cross-progression across all systems.

Karthik Bala, Co-founder and CEO of Velan Studios, said:

“At Velan we obsess over finding new play experiences. Knockout City starts with the deceptively simple concept of throwing and catching a ball and layers in an incredible amount of skill, depth and style, for a refreshingly fun competitive multiplayer experience that you have to play to believe. It ain’t just dodgeball, it’s dodgeBRAWL. Since we first found that magic in the game, we haven’t been able to stop playing and we can’t wait to share that experience with some of you during this weekend’s first closed beta.”

As the press release reads:

Whether it’s 3v3, 4v4 or free-for-all quick matches in Street Play, competitively ranked games in League Play or a hosted experience in a Private Match, the fight to take down rival Crews takes many forms. In Knockout City, players start every match on a level playing field and need to rely on skill to dominate the competition. A solid Crew is also the difference between dishing out punishment and taking it. The game is easy to pick up and play, but practice is key to mastering positioning, timing and teamwork for dodgeBRAWL dominance. Watch the reveal trailer here.

And of course once players master the moves, they’ll want to be seen with their own unique look. Knockout City’s robust customization options – from appearance, gear, attitude, body type and hairstyle to a custom glider, KO effects and taunts – will have players brawling in style. It’s not just about the player but also their Crew, and with up to 32 friends across platforms, players can customize their Crew name, logo, banner and even pick a custom Crew vehicle to ride into battle.

Steve Pointon, SVP 3rd Party Content & Development at Electronic Arts, added:

“We’re honored to be working with Velan Studios on their first-ever EA Originals release. Composed of some of the greatest minds in the industry, the team’s work on Knockout City truly showcases their vast expertise and talent. We’re very excited for everyone to play it and feel what makes this game a high-energy and innovative experience.”

Players in North America and across Europe will have the opportunity to play the game on PC during the first beta taking place this weekend, February 20-21 on Origin and Steam.

When the game launches on May 21, players will also have access to a free trial for a limited time. At launch, Knockout City will deliver a full multiplayer package with five multiplayer maps, one interactive environment where players and their Crew can practice, six ball types, full character customization, cross-play, cross-progression, Street Play with five starting playlists, League Play, Private Match, and the complete Street Rank Progression with hundreds of cosmetic items.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email