Bethesda has just announced that DOOM will receive a new free update on July 29th. According to the company, this update will introduce two new multiplayer game modes: Exodus and Sector.
Exodus is described as a one-flag capture-the-flag mode with an added twist of constantly moving bases and flags, while Sector is an objective-based capture-and-hold mode where players compete to take control of zones and then hold them to score points.
Both modes can be played on any existing or future maps.
In addition, this update adds some tremendous tools and fun new capabilities for SnapMap fans, including: customizable weapon wheel functionality – so players can carry and select multiple weapons, just like the campaign; jump pads with logic to set distance, speed and direction; 30 brand-new Hell-themed modules; an expanded weapon list; a new playable demon – the Mancubus – as well as a laundry list of improvements to the Community HUB, editor and logic capabilities.
Bethesda has also detailed the first premium multiplayer DLC for DOOM. While we won’t bother covering it, it’s worth noting that those who do not own it will be able to the new maps that will be featured in it via the game’s PartyPlay mode.
As Bethesda explained:
“With the launch of Unto the Evil and the introduction of several new maps, we also want to keep our community playing together, so we’re introducing a feature of DLC we call PartyPlay. Here’s how it works: If you haven’t purchased the premium DLC and a map comes up that you don’t have, but you’re currently in a party with another player who has purchased the DLC, you’ll be allowed to continue playing. Conversely, if you have purchased a premium DLC pack, anyone in your party can play any of the maps from the DLC as long as they’re with you.”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”