AMD’s Chief Gaming Scientist, Richard Huddy, revealed to TweakTown that Deus Ex: Mankind Divided will support Microsoft’s latest API, DirectX 12, from day-one. This is definitely good news for all PC gamers, though kind of expected as the game releases next year.
Moreover, Deus Ex: Mankind Divided will feature a built-in benchmark, via which players can test the game before running it. Again, this is awesome news as such a tool was missing from the previous Deus Ex game, Deus Ex: Human Revolution.
Deus Ex: Mankind Divided is coming to the PC in February 2016.
The game will be powered by the Dawn Engine that was specifically built for the recent generation of consoles and PC, and will support AMD’s TressFX 3.0 tech.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
AMD Gaming Evolved = DX12
Nvidia The Way Its Meant To Be Played = DX11
You do know Nvidia gpus are fully capable of running DX12 games, right? Even with this async nonsense they still get a improvement with DX12
Your comment makes no sense at all.
Async is nonsense to you because Nvidia can’t run it well ? deal with it Nvidia architectures so far are great for DX11 but they are lacking in DX12.
Did I say it’s nonsense anywhere in my comment? No
You said “Async nonsense”. To be honest if it was something that gave Nvidia an edge over AMD then most of you would be praising it like it’s the best thing happened on Earth but right now since AMD is doing better with it, it’s nonsense for you, it’s just biased opinion unfortunately.
Sorry, you can’t make such a big assumption of one alpha game optimised for AMD GPUs.
Yes optimized so much on AMD that a 290X comes real close to GTX 980 Ti and even out performed it. Don’t try to fool me when you don’t have a valid argument to present. Also the same benchmark performs better on Nvidia in DX11 mode so how it’s optimized for AMD ?
https://uploads.disquscdn.com/images/4c86dfa6b91812032078e35eeea8f08800cb81cadf26579279f8f207ff04139a.png
https://uploads.disquscdn.com/images/f351dcdfe9eb2bffbdd0547885731bbf14db4a935f54126469b88ff4ef039ad9.png
By Async nonsense I meant the nonsense behind the Nvidia gpu drama.
Well said boy…”SO FAR”
Because we do know that after an year async based games will run better on NVIDIA.
As AMD driver support are just plain dead after 4 months of new cards departure!
That’s just an assumption on your part. AMD showed the prowess of GCN in Aots benchmark while Nvidia has yet to prove that so I’ll wait and see but so far it’s disappointing considering Maxwell is a newer architecture than GCN.
Also after one year we’ll get Pascal and if that has hardware Async then Nvidia will discard Maxwell just like they almost discarded Kepler now.
Discard? I doubt that.
But yeah…im getting Pascal EVGA 1070 dayONE! my grandpa cards are getting too old…
There is really no evidence of that, all it’s saying is that AMD compete better in DX12 now and nothing more but that’s all based on one alpha benchmark. People are making the assumption that ever DX12 game will use Async.
I didn’t said that every game will use Async compute, in case of conservative rasterization Nvidia will do better with Maxwell though the fact that Nvidia advertised Maxwell as an architecture that has full DX12 support is looking like a lie because native hardware support means it should support every DX12 feature but right now Nvidia is busy in doing driver based implementation. It lacks hardware Async just like AMD lack conservative rasterization but AMD was fair about it and they said that their cards doesn’t support it so far.
No, DX12 is mostly software featured not hardware, that’s why older GPUs will support it.
Old GPUs only take benefit from some features of DX12, they won’t have full DX12 support. Maxwell was advertised as first fully capable DX12 architecture.
“It lacks hardware Async just like AMD lack conservative rasterization but AMD was fair about it and they said that their cards doesn’t support it so far.”
Dat AMD defense army.
amd . com/en-us/press-releases/Pages/amd-demonstrates-2014mar20.aspx
No, his comment does make sense. Nvdia is becoming quite selfish by adding Nvdia powered Physics in games, that doesn’t nearly function well in AMD GPU’s.
The developer/publisher doesn’t need to agree with a deal with Nvidia so you can blame the dev/pub just as much as Nvidia.
Sh*t, Physx doesn’t even function well on Nvidia GPUs.
Does on mine 🙁
Edited to make more sense.
Still is biased and makes no sense.. Your AMD fanboy side is showing
I have an Intel i7 & Nvidia Geforce GTX 980 Ti and I am an AMD fanboy. Yes that makes total sense.
Then why make such a comment, that’s really silly of you and you’re just fuelling the fire.
fine, then you just don’t know s**t about pc stuff man
Checking Ashes of Singularity. Looks like crap, runs like crap.
Oxide bigging up AMD that’s why. We know AMD FX CPU’s are good at multi-threading but Intel have faster cores even at lower clock speeds.
Yes because it’s cores are designed in a way that’s not good, the FX CPU is basically a quad core stuck together with very weak per core performance. You just can’t throw more cores at it and hope it runs better and the architecture is not sound.
Poor Nvidia
Can’t wait! If NVidia cards tank on this, I will be preparing the popcorn.
That POM…PUREhotness
#SteamDayONE4kFtW
I’ll be waiting for a sale because of the pre-order nonsense. That said, Squeenix has always used Nixxes for their PC versions (at least for their major western titles) and they’ve all been great, so I have no worries about PC performance/options whatsoever.
Human Revolution port was not that great
Yes, but it wasn’t a terrible port either. And every port they’ve done since has been great (Tomb Raider, Hitman Absolution & Thief).
I had a good experience with it. DX11 version even ran better than DX9, so I have a good feeling about their DX12 support.
HR-DC was great with my gtx 280 back then and it was terrible with my 660ti, 19fps almost all the time, had to remove some reg files related to AMD to fix the frame rate.
Thats because nixxes worked on the original game. SE directly worked on DC, and we know how much of a quality port they do based on the final fantasy titles.
Hate SE, but don’t hate Nixxes for the work/porting they do.
NVIDIA CARD WILL RUN THE GAME MUCH BETTER THAN AMD ASYNC SUPPORT IS COMING THROUGH DRIVERS!!
Not sure if I like the idea of installing satanic Win 10, even for this game.
You’re right. I see 666 flashing before my eyes everytime I log into Win10, it is the devil’s work!
Devil is working for MS. He’s not evil enough to run this company.
dual boot it, i’m using win7 24/7 but kept win10 for these kinds of games if there is really a benefit.
what’s wrong with it?
Privacy issues, mostly. I seriously doubt you can stop it from sending your data directly to MS and its partners, unless you completely disable Internet access.
lol seriously? just for that?
Just for that. Such a small issue, indeed.
i really have no words
I can see 180 from Microsoft and I’m waiting for that before switching to Win 10.
Just use a network blocking utility (like NetBalancer) and block svchost netservices and you’re good to go. I’m using Windows 10 as my main OS for games and other stuff and haven’t noticed any data being sent after doing this good old trick.. Also, it’s way better for games than any previous Windows version!
>Also, it’s way better for games than any previous Windows version!
I call bullsheet.
Dude, there are 1304930924 guides to disable data logging, and you can even disable updates if you hate updates for every component you will never use (update apps? nice try m$).
Besides wave 2 builds proper memory compression, and now even WDDM2.0 uses vram efficiently. Its like I got a free upgrade to GTX970 7gb.
Dude seriously, relax for a day, use win10 without the internet (can be hard I now) then decide. Now 10547 is out, with even more fixes.
It’s such a little thing but I like it when games include their own benchmarks.
Just hope the benchmarks give you a better idea of overall game performance, unlike the Tomb Raider benchmark which shows you standing around a unpopulated area where nothing much is happening.
I liked the idea of Capcom releasing benchmarks before the release of the game (Resident Evil 5).
True PC Gaming Experience.
I’ll put money you play it with a xbox controller.
Nope.
First person games on controller? Yuck!
If AMD don’t run this game better than NVIDIA GPUs then it will be such an embarrassment for them. People forget, AMD GPUs SHOULD run better in these AMD Evolved Titles of their’s, unlike DX11 AMD Evolved titles were NVIDIA wiped the floor with them in performance.
Right now can’t say about AMD CPUs. Come to think of it, the only game they rock at, and are 100% worthy investment is if you only and only play BF4. One of my friends had a dream of playing bf4, so I set him up with an A10, and an R9 270x 4gb. It runs at solid 60fps for him for all vanilla maps, and now he only plays graveyard shift which is much better in terms of performance and loading from an hdd.
I think FasterThanFTL is brain damaged. He’s first to bash Nvidia but also he’s first to get newest Nvidia GPUs or Nvidia sponsored games.
he’s clearly…
I think its okay? If you don’t criticize the products you own of, they will never improve.
What annoys me is that nvidia wins in dx11 against all dx12. How is this even possible.
As an analogy used by someone, if user A picks up a rock and travels 100m, it should take the same time in dx11 and dx12. dx12 shouldn’t be worse at all. Unless, the gpu gets confused by the commands being issued in parallel then nvidia should make the driver accept tasks in serial? IDK, this stuff is beyond me, but the ELI5 analogy still stands, shouldn’t be worse.
It doesn’t work like that in computer hardware and software, there are several factors involved. In rough terms DX11 is a serial API and no doubt Nvidia DX11 drivers are top notch, that’s why Nvidia wins in all DX11 benchmarks.
Now DX12 is an API that favors parallelism and that’s where AMD improved it’s hardware. Their GCN architecture allows the new API to exploit Async Compute Engines (ACEs) which was impossible in DX11 due to it’s serial nature regardless of how much AMD wanted it, the huge performance increase in case of AMD shows off the true capabilities on GCN architecture.
As for Nvidia they had negative performance or slight increase because DX12’s parallelism potential is not exploited and Nvidia will solve this by implementing scheduling in it’s drivers. What remains to be seen is when they finish their new drivers will it give them similar performance increase as AMD ? it doesn’t seem likely because GCN is handling independent queues and work distribution in hardware unlike Nvidia.
With ACEs each ACE can handle 8 queues so 8 ACEs means 64 queues while in case of Maxwell it can handle 32 queues but it has to rely on heavy context switching which Nvidia is working on (suspending the task to do something else and then waking it up later to continue), this can result in overheads which reduce the benefit of parallel processing (This is what AMD insist) so now it’s wait and watch thing.
But to say that this benchmark was biased towards AMD is not correct because the same benchmark makes Nvidia win is DX11, it’s just that AMD as of now is more capable in DX12 both software and hardware wise. Nvidia on the other end has to prove this, but considering the history of Nvidia’s optimized drivers if they were gearing up for DX12 and if Maxwell was capable of doing this then why didn’t they worked on their drivers before ?
Sorry for long post but that’s my ELI5 explanation for you 😉
Deus Ex has always used the latest tech availible, even invisible war introduced dynamic lights long before Doom 3