Denuvo has been defeated, first working crack for DOOM is now available [UPDATE: Rise of the Tomb Raider also “cracked”]

Well, this was bound to happen. DOOM was released almost 2.5 months ago, and it has finally been cracked. DOOM was protected by Denuvo, and it appears that crackers were finally able to bypass/crack this anti-tamper tech.

Obviously, we won’t share any links to the crack. All we have to say is that this crack was created by the cracker who had previously removed some “triggers” from The Talos Principles.

In other words, this is the real deal. And in case you’re wondering, no; this crack is not from 3DM.

This crack appears to be working fine, so yes; this is the real deal.

It will be interesting to see whether other games, powered by Denuvo, will be cracked via the method that was used for DOOM.

3DM previously claimed that it had a working crack for Rise of the Tomb Raider, although it had not released it to the public yet. Whether that claim was true or not remains to be seen.

As said, we won’t allow links to this crack (even in our Comment section). The only reason we’re sharing this news is because this is the first crack for the latest version of Denuvo, something that will undoubtedly interest a lot of our readers.

UPDATE:

Voksi has also released a bypass “crack” for Rise of the Tomb Raider. As it was already mentioned in our Comment section, Doom’s “crack” is also a bypass. This crack exploits a bug from Steam and as a result of that, players can use it in order to play the full game (Steam “thinks” that players are running the free demo instead of the full game).

Voksi is also working on a bypass for Just Cause 3.

 

324 thoughts on “Denuvo has been defeated, first working crack for DOOM is now available [UPDATE: Rise of the Tomb Raider also “cracked”]”

  1. Well maybe if more of these kind of cracks happen, maybe we’ll finally get publishers to understand that rather than paying millions on DRM they should rather spend it on properly optimizing the game so most people wouldn’t have to need to pirate the game in the first place and the consumer would be pleased.

    1. And maybe rivers will turn into chocolate milk. And the rocks in my garden become diamonds by tomorrow. And maybe the world will stop rotating….. all about the same odds.

    2. Well sales did not skyrocket so it is clear that denuvo did not increase sales if anything there are plenty cracked games that sold far more and uncracked games that sold like trash

      A good example of what you are talking about is just cause 3, the sales are meh, older cracked games like mgs v and mad max and uncracked newer like rise of the tomb raider have sold better. Yet the game despite its high marketing in youtube it did not sell that great and it has negative reviews due to horrible optimization, you can find it really cheap, yet no sales.

      1. Yes abandon the market that makes more money than all consoles combined makes perfect sense.

        /S

        They were in it when piracy was everywhere but they will abandon it now that even old Japanese games are released for pc

        /S

        Get out

    1. meh, more like “so what we are billionaires and devs still buying our services and we expand to small studios”

      After all they will patch it.

      1. I bet this is gonna hurt denuvo public image. Devs are gonna think twice before paying them tons of money, as you say.
        Millions for what, 70 days free of crack? No way

        1. Actually, that’s exactly what they want &/or care about;

          Publishers only care about the short-term profits of a game – ergo, from the moment it goes out the door, to either whatever the first 24/48 hours nets them, or whatever the first 5-7 days does. At best (absolute hard maximum), whatever they can make out of it before they have to report that Fiscal Quarter’s earnings to their Stockholders.

          Once the Fiscal Quarter is over, the game might as well be dead to them. Steam Sales income, etc. is just “bonus” income in their eyes, the real money, the truly important money “worth protecting” comes in the first few days, so as long as Denuvo holds steady even for just two measly f*cking weeks, they’ll be willing to pay a certain sum for it, regardless.

          Sure, there are exceptions, but those are few & far between (Tomb Raider (2013) for example, started off slow but eventually paid off for Sh*t Enix). Likewise there are games that just don’t need Denuvo regardless, like Battlefield, but are getting it regardless, “because over-zealousness is good!” (No seriously, I still don’t understand the logic behind paying to have Denuvo on Star Wars F*cking Battlefront – it doesn’t even have a Campaign >.>).

          1. “I still don’t understand the logic behind paying to have Denuvo on Star Wars F*cking Battlefront – it doesn’t even have a Campaign >.>).”

            Ea in a nutshell corporate suits making decisions that dont make any sense.

          2. Pretty much what i was gonna say. The first few weeks are the most important ones. I guess even this comment is useless lol ;p meh

          3. “NOPZOOOOROOROR!!! RELEASING DRM-FREE ONLY MEANS MOAR PIRAICYAY!!!!”
            -Publishers

          4. What you do not understand now is that the algorithm for the Denuvo anti-tamper is what has been cracked under these 2.5months. Now to crack a game using these algorithms require really little time. Well this fact is credible if they really cracked but I hear rumors it’s just a bypass… So yeah I give you credits for what you said, but if they really did crack the Denuvo system, there’s like 48hr delay for them to crack any game.

            Tl;dr: If they really cracked Denuvo, next games takes <48hrs to get cracked. If they only bypassed the system, we still have to wait periods of time for "crack releases" of other games.

          5. it’s not a crack. they found a way to trick steam inot thinking you are playing the doom demo. this totally not related to denuvo the problem is from steam and they can patch it easily.

          6. Except for one thing; When Denuvo “1.0” got cracked some time after its initial debut, they shifted over to using the “2.0” updated version that we’ve got right now, which lasted for this long.

            In response to “v2.0” getting cracked, they’ll just launch “v3.0” & crackers will have to spend months working on that, soon, in turn.

            Sure, bypassing “v2.0” means we’re going to have unlocks for all the Denuvo “2.0”-protected games, but that’s it, it’s not a future-proof solution, it’s just a contemporary one.

            Ergo; So long as Denuvo “3.0” lasts for a minimum of two weeks, publishers will still be willing to, & by extension, will continue to both use & pay for it.

          7. If that were true, they wouldn’t bother releasing old games that have been out of print for years on PC. One example, dragons dogma.

          8. Because Remasters & Ports are somehow not a completely different thing to the subject matter at hand, apparently?

            Because Remasters have apparently not proven themselves to be extremely profitable on consoles, just like how (for example) bringing Dark Souls, also a formerly console-exclusive IP to the PC after many years of asking has as well (as you yourself mentioned)?

            Spending some five/six figures porting a game to the PC with unlocked textures (if even), or an old console game to the new generation with “HD” textures is an actually profitable endeavour, overall, compared to trying to keep a 6+ month old game that’s already been launched on all 3 major platforms out of the hands of Pirates.

            Why? Because (once again), the initial launch is what they generate 90%+ of their revenue from, even if the “initial launch” in question is that of a long-awaited port &/or remaster. Why? Because we’re talking about moving a launched game to a new platform, rather than a game that’s already been launched everywhere.

            Before Dark Souls arrived on PC with the Prepare to Die Edition, Konami was basically pissing away all that money by not reaching out to the PC Community, just like CAPCOM was doing with Dragon’s Dogma. Eventually they realised that, & generated a considerable amount of money from their respective PC ports as a result, with their respective initial PC launches.

            I seriously have to point out such an obvious difference to people?

          9. See this is where I disagree. If you release a game on PC, it’s permanently archived. When fallout 4 released on Xbox one and ps4, the sales of new Vegas didn’t spike on 360 or ps3. They did on Pc. When fallout 5 comes out, new Vegas sales will spike again on pc, and nowhere else. PC is a good platform for devs to make the long play. Collecting money for decades on a game that would have stopped making them money in a hand full of years on a console.

          10. Except that’s not how they think.

            They’ve designed themselves based on the Hollywood model (don’t ask me why, I seriously don’t understand this thinking at all, but it is what it is); Box Office > all.

            As I said before; 95% of the time, Box Office still decrees whether or not a movie gets a sequel in Hollywood. Granted, there are exceptions, but overall, that’s the rule. As a result of that rule, home release, rental, TV broadcasting deals, etc. income is treated as “secondary” compared to Box Office income.

            They love it, don’t get me wrong, but it’s not their primary focus. The same applies to Video Game Publishers; the “big bucks” they make in the first week is their near-exclusive goal, with everything else being secondary.

            New Vegas got a sales boost? Hey, that’s great. Guess what? They don’t give a flying f*ck. Granted, they’re not going to put New Vegas in the public domain any time soon, or start distributing it for free, or whatever else, but at the same time, after that “launch window” period is over & done with, they stop caring about keeping those DRM protections alive, or patching, or whatever else, as the money they make from it after that point is next to irrelevant, in the “grand scope” of it all (i.e, it’s basically worthy of becoming a footnote on their quarterly income report, at best).

            Seriously, if they thought they could get away with it, they wouldn’t even be “wasting resources” on patching games post-launch (see Wikipedia – North American video game crash of 1983). DLC is a separate thing since they make money from it, but patches? Hell no. Hell, they even have to pay to get those damn patches onto Consoles all because of the now completely & utterly antiquated “approval process” that Sony & Microsoft are still ardently clinging on to that delays all patches by weeks.

            The New Vegas sales boost would however, have carried over to consoles (& in greater numbers, even), had it not been for the generational shift, which is exactly the basis for all of these remasters, considering how cheap they are to make (like I said, they cost nothing, but generate actual DLC-level income). If they’d done a New Vegas Remaster for the New-Gen Consoles, they’d have gotten even more money out of it than whatever the PC version gave them, & they know that.

          11. That probably has a lot to do with bundles. For example, I bought Just Cause 2 a few years ago (after playing pirated versions of it, BTW on both a flashed 360 and PC) and it came with Just Cause 1, the multiplayer mod for JC2 and every DLC bundled. I’m not saying that nobody buys those old games as standalone games but when sales spike like that after the newest version of the game comes out, it is very likely that most of those sales are part of bundles. They like to offer the “entire franchise” as a single product on Steam now. Other “franchises” that I’ve bought all at once, many of which also included all the DLCs up to that point or a season pass: Dead Island, Borderlands, BioShock and Payday. Other similar bundles that I’ve seen but haven’t purchased myself yet: Metro (and the Redux versions), Portal, Left 4 Dead and even every GTA game up to IV with the Episodes (that one was well over $100 retail even in 2013). I even own two keys for Borderlands 2 because I bought it by itself shortly after it came out then a Steam sale had the franchise bundle with all the DLCs and it was cheaper to buy that just for the DLCs than each one individually or a season pass.

        2. it is 150k for AAA and less for smaller games, there is no crack just a steam emulation bypass that will be patched.

        3. Thats what they want its a win for them to hold pirates atleast for 2 weeks so theye still gonna patch it and laugh again

        4. It will hurt Valve’s public image.
          These bypasses are only possible due to shortcomings in Steam which have existed for a very long time now.
          It’s why Origin games like Unravel and ME:Catalyst aren’t being cracked, EA fixed the exploit that allowed DA:Inquisition to be playable by emulating Origin.
          Denuvo itself was not touched.

        1. Steam can patch it. It is a Steam bug/weakness not denuvo. Denuvo has not been cracked it just a bypass

          1. First thing that I thought when reading this article. Why are they announcing that it’s a Steam bug? Now Steam will fix the bug and the bypassed Doom will stop working.

    2. People who work at denuvo company are simply little kids.Look at the “We are hiring” ad on their web site and you will know what I mean.

        1. By putting an ad like that, I think they want to depress people who pirate games protected by their anti-tamper ,and that seems like an immature way of thinking.

          1. “Join the Denuvo team that creates the most effective and widely used anti-piracy solutions in the PC Games industry. Here’s your chance to work on AAA titles from major games publishers worldwide. We’ve kept titles such as Star Wars Battlefront, Just Cause 3, and FIFA 16 piracy free for months. We’re looking for driven and ambitious developers who are highly skilled in C/C++, .net/Unity and in best case ASM programming.”

            This is what I read on their hiring page. Is this what you’re talking about? If yes, then I still don’t see what you’re referring to them being childish or whatever. Looks like a normal hiring ad.

          2. I’m not the taking about the ad in general.I think “We’re Hiring” means we are going to make our anti-tamper stronger and that is an awkward way to deal with people who pirate their games.

          3. You’re saying they shouldn’t be hiring then? How else would you have a company seek new employees? Seems like you’re reading too much into it.

          4. I never said they don’t have the right of hiring people.If they need new employees, they would just create a dedicated thread on their website for that purpose.

          5. “create a dedicated thread on their website for that purpose”

            That what they did. Not a thread but a webpage. Like all companies do. No one posts hirings on vbulletin forums unless it’s an internal job posting.

          6. So their website is now a hiring site!.If I’m the chairman of this company, I would simply recruit new programmers by paying for ads on other sites.How many drm-skilled individuals do really visit their website?!.

          7. That’s not how it works for the majority of companies. I doubt you’re from the software industry (or any white-collar industry for that matter) so you’re somewhat clueless regarding the matter. All hirings are done on a company’s own website. There are specific sections on a corporate website dedicated to it. Stop making a big deal out of every trivial thing.

          8. All right dude, what I’ve been talking about is only my point of view.I never owned a company or read a lot about this sorta stuff. Anyway, it is their website ,so they do whatever way they see fit.

          9. Your point of view is a bit misguided, dude. Maybe you’re not familiar with these things, and that’s okay. But you have to realize that not everything in the world has hidden intentions. Have a good day.

          10. I think your looking to far into a company trying to hire some new talent. How should they go about hiring new employees? Since listing the requirements and job description is “immature” how would a mature person such as yourself hire someone? I’m just curious I’m gonna need to place a help wanted ad soon and I wouldn’t want to come across like a little kid.

          11. Their site suppose to promote their software.If a company needs some new employees, they just would make a new section or thread on their site concerning that matter.Besides, propaganda always plays a major role of any digital rights management success ,and that is exactly what the guys at denuvo company did by publishing that ad.

      1. Well- you just dropped half the original price for the multiplayer- which is not gonna be playable by any means on cracked version. So you’re good (y)

        1. That said, if they do manage to get really deep with cracking Denuvo rather than this ‘bypass’ (aren’t cracks bypasses to begin with?), the cracked version is going to have functional multiplayer. All it needs is getting that Denuvo out of there.

          1. It isnt as easy as that. Cracked games obviously cannot use the official masterserver and not even the servers. Bypassing the verifications here is almost impossible. since this stuff becomes server-sided. As long as you have the software completely on your PC you can theoretically do anything with it. Thats why “always online” DRM is effective. But in this situation you can still “crack” it, as someone did with Doom. You bypass/remove the DRM – you make a crack and it works because you make it so that the game no longer wants to connect to the internet and it becomes isolated. Multiplayer on cracked games usually only works by using the LAN/Offline options of a game and then connecting to a virtual network (Hamachi, Tunngle) or port forwarding – so that the machines can connect together without going through actual online servers.

            edit: or creating your own new masters. That needs even more modifying of the game to make it work. This depends on how well the software is easy to modify (and crack – this is all the same).

          2. It is ACTUALLY possible though by attempting to emulate Steam’s functionality (if that’s what the servers will use) and instead link them to torrent trackers (yes, that’s what I observed). I can actually speak about it since I used an implementation of the above that actually let me play multiplayer with a friend while bypassing Steam entirely, and without relying on LAN+virtual networking.

            Said implementation is also nearly universal too. Only a few games would not work with it. What I’m wondering about, is whether a variant of that implementation could be handled when Denuvo is cracked to help with the multiplayer of Denuvo-games.

            Now, I don’t think it might work as effectively with online games that have to use another DRM method on top of Steam to let you play, but for what it does, it’s pretty effective.

            (You could look it up on Google)

      2. You’re feeling bad because you bought the game like you were supposed to? Not sure I’m following your thought pattern.

    3. Lets wait when the bigger scenes help this cracker out. Yes Denuvo can patch it, but we can get a Proper crack sooner than later.

    4. Why? They did their job, Denuvo remains uncracked, this is only possible due to shortcomings by Steam and Valve.

    5. That’s how I feel when my Internet goes out, and the game that I already authenticated won’t start due to it phoning home!

  2. I own a legitimate Steam copy of the game. I support this crack for two reasons: First, hopefully this means that the game stops spending upwards of ten minutes thrashing my poor HDD every time the game is patched. Secondly, hopefully this opens up some way of modding the game outside of Snapmap, even if it’s just in the form of texture packs or minor gameplay tweaks.
    Screw Denuvo, glad to see it’s finally getting dealt with.

    1. Do you f*ckers even bother reading?
      Denuvo hasn’t been cracked once, nor will it be in any sort of foreseeable future, perhaps never.
      These are bypasses and work-arounds that rely on Steam.
      It will take them 5 minutes to patch this and implement it in all future game updates and releases.

      1. Given that no indication was given in the text there that this was just a Steam loophole, and I commented way before anybody brought up the fact in the comments, I’d say I’m not the one with a reading comprehension issue here.

        1. It’s not the first time Denuvo has been on the news, it’s not the first time clickbait articles like this have been posted.
          If you know even the slightest about Denuvo and its operating principles, you will understand why it’s for all intents and purposes, uncrackable. Every single bypass so far relied on the shortcomings of Steam or Origin for EA games.

      2. No system made by humans is unbeatable.

        And Denuvo is a bad thing for modding… ergo a bad thing for gaming.

        1. How do you conflate me providing you with facts, with me supporting it? Are you just doing it on purpose as ad hominem?

          1 billion GPUs at 150W would require 150 nuclear power plant reactors to constantly power them, and it would still take longer than the age of the universe to exhaust half of an AES-256 keyspace.

          Quantum computers, which are still a very long ways off, could potentially break AES 256 but AES can still be classed as quantum resistant so long as the best known attack is still some form of exhaustive search of the keyspace.

          Denuvo also uses encryption and code obfuscation, and every single game binary is unique to your specific hardware. I don’t know if it uses AES, probably not.

          If it takes an absurd, unrealistic amount of time and energy to crack something, you can class it as “unbeatable”.

          1. As you are saying that, Russian hackers are making a mockery of US security files. Things far better protected than some random video game or software, far more important and assaulted by people far more experienced than those fighting Denuvo.

            The fact that you dont see the way does not mean there is no way. The Maginot Line was also impossible to beat… so what?

            In the end specifics do not matter here. A tough nut to crack is just that… a nut. Ergo it can be cracked.

          2. >The fact that you dont see the way does not mean there is no way.

            Please shut the f*ck up and educate yourself before speaking of that which you know nothing about.

            What does hacking the US security files have to do with this? It’s not done by cracking encryption, it’s attacking other vulnerabilities. And it mostly happens due to human error.

          3. Human error, by people far smarter than the Denuvo creators. Think of it like this…. if the Elite Tier (US and Russian agencies) can still beat eachother, then the plebeian low tier POS of Denuvo and game crackers can also beat eachother.

            Why is this such a hard concept? Are specifics really so important that they outlast History?

          4. It has to decrypt itself to run at all. Every time you run it.

            You have the locked thing, and a key. You just don’t know how to turn the key right.

  3. Here’s what I want to know about it. Can it be finally modded? Can modders take the game apart and make it theirs?

      1. It does. educate yourself. many mods needs access to game exe file, it disable those mods and make it impossible to mod like that, JC3 MP mod.

        1. “educate yourself.”
          Yes, please do that.

          I’m quoting myself from a discussion (the article about the confirmation of Denuvo for ROTR) from around 6 months ago:

          “Yes, you can mod games which are protected with Denuvo.

          It all depends on the devs and how much “access” (read ‘modding tools’ etc.) they will give you to their games.
          Support for mods doesn’t necessarily ends with Denuvo.
          Even without official mod support, modding is – to some extent – still possible, just look at Nexus for games like Dragon Age: Inquisition, MGSV, FIFA15/16.

          But, there is one (and only one) downside:
          If there are mods or programs that need access to executables or other files – e.g. SKSE and equivalents -, than you’re screwed because those won’t work anymore. For obvious reasons.

          And even that downside can be put aside, just look at the multiplayer mod for JC3. They got help and support from the devs to build a standalone executable for the multiplayer.

          Like I wrote before mod support doesn’t necessarily ends with Denuvo. It all depends on the devs and how willing they are to add mod support (including mod tools).

          Only the future can tell.”

          “”[…] but it’s harder as far as i heard and that’s the point.”
          No.

          Even with Denuvo, modding games is as hard as the developer/publisher wants it to be:
          No modding SDK? No modding or at least just to some extent if you can maneuver your way around the restrictions.
          Modding SDK available? Then it’s up to the devs on how much access they give you to their game. The range goes from minor access to nearly complete access.
          (I am not taking modifying executables into account in that observation because that shouldn’t be something that’s necessary, even more so if you get nearly complete access via modding SDK.)

          All of that is present in gaming nowadays.
          Denuvo won’t change that or at least it shouldn’t.

          Now, what about those mods that need to modify executables?
          Yes, that definitely won’t work with Denuvo. That’s a fact.
          But i really have no idea what is going on behind all those doors of those mod-friendly devs/publishers in regards to Denuvo.
          It’s a moot point because – I’ll use Bethesda and the *SEs as example – even if you wanna protect your game you’ll get “all the rage” from the modding community if one of the most common and greatly used features get’s canned because of Denuvo. But on the other hand do those people (pc gamers and modders) really count from a business point of view as perceived by the dev/publisher?

          And there may be also a (minor) possibility that devs can work something out with the techies from Denuvo to allow access to certain memory addresses that can be used for tools like the *SEs — like the import part of the executable with all those drm-related memory addresses get’s encrypted by Denuvo and all modding-related memory addresses are in a non-protected part of the executable.

          It’s hard to tell what will happen with Denuvo in terms of acceptance from devs/publishers that are more open to modding.

          “[…] by making most important files untouchable.”
          As of now – given all the available information around the tech – Denuvo is only used on executables.”

          In one of the quoted comments I stated that the devs of the – now cancelled – JC3 MP mod got the OK and help from the devs to create it. A source for that can be found at the nanos-community; search for “Development Blog – Week 9”.

          1. “Yes, please do that”
            Dude read my comment then replay to it “many mods needs access to game exe file” didn’t said it’s impossible but it’s impossible for mods that needs exe unless developer give them some special access which is unlikely.

            “just look at the multiplayer mod for JC3. They got help and support from the devs to build a standalone executable for the multiplayer”
            Then they canceled the mod and mod’s dev hired by JC devs. so it didn’t happened.

            “mod support doesn’t necessarily ends with Denuvo”
            No but it’s a restriction that can end some mods, swaping models are basic mods which we saw in denuvo games.

            “it’s up to the devs on how much access they give you to their game.”
            GTA IV, no access what so ever, modded heavily after modders figure out a way to remove social club and it’s DRM. so if modder can access the game files and the game is worthy for mods they will mod it.

            “something out with the techies from Denuvo to allow access to certain memory addresses”
            By not using such an anti consumer DRM they can fix this problem. look at a game like Xcom 2, it took pirates almost 2 weeks to crack but at the same time modders were able to do whatever they want before even the game launches. which is good for both consumers and the devs.

          2. “Dude read my comment then replay to it […]”
            I did read your comment and I replied to it. So, what?

            And yes you stated just that and if you read the quotes you should’ve noticed that I agree with you on that point.

            But, and maybe I didn’t made myself clear, it’s the notion of your comment in general I have a problem with. It just goes in the direction of ‘Denuvo is the main problem, for everything.’. But that’s not the whole ‘truth’. More on that later.

            “but it’s impossible for mods that needs exe unless developer give them some special access which is unlikely.”
            And like I wrote, that sort of access shouldn’t be necessary if(!) there is a proper SDK which gives ‘full access’ to the game (i.e. scripts, functions etc.) and its assets etc.

            “so it didn’t happened.”
            Yes, it didn’t happen i.e. it didn’t get released but they did came around and created (by reverse engineering the game and with the help from Avalance) a WIP of the mod – just read all of those development blogs.

            And that’s the point, not if they finished it or not.

            “GTA IV, no access what so ever […]”
            Well, that’s a method I mentioned briefly in one of those quotes of mine.
            But such ways of circumventing copy protections, encryptions etc. shouldn’t be necessary if the game had mod support from the get-go.

            Now, why isn’t that ‘anti-consumer’? Or is it?

            “By not using such an anti consumer DRM […]”
            Why is it ‘anti consumer’? Because it ‘prevents’/’restricts’ modding? Again with that argument.

            No, and here I’ll continue where I left of at the top, Denuvo does not prevent or restrict modding.
            I just repeat myself at that point but it’s the developers who need to think in more consumer friendly terms and ways – preferably release DRM-free games etc. but let’s not get derailed here – so that gamers, despite the use of mechanisms like Denuvo, can get ‘full access’ to the game and its assets etc. via proper SDKs.

            Why – and here I come back to FO3/4 – do I need access to the games executable if I have a modding SDK? Shouldn’t I be able to make use of the games full potential without such means? Why do I need to inject new functions etc. into the executable when I have a SDK? Why can’t I write new functions etc. with that SDK? Why isn’t there a library the executable can access or something like that?
            Don’t get me wrong, those Script Extenders a great, but why are there no other non-instrusive (if you so like) means of ‘extending’ a games functionality?

            Also, a SDK doesn’t solve the problems you encounter when you create a complete new game mode where you need to start from scratch like the JC3 MP mod but that’s a whole other level.

            Ultimately it’s the developers who are the ‘problem’ in this whole situation and they should fix it, wether they take another route in regards to modding support or how they protect their games.

            And like I said there maybe is a probability that there is a way to get access to the executable files and have Denuvo alongside. But that needs to be addressed by the devs (games and Denuvo) together – howsoever unlikely that maybe.

            So, don’t just ‘hate’ on the technical side, take other factors into account too and than make your argument.

            “at the same time modders were able to do whatever they want before even the game launches […]”
            Only those that had access to the game and it’s SDK before the actual launch of the game could create mods. And that was just only one modding group and it was a collaboration with the devs. All the other modders had to wait for the official release of the game and buy it.

            I get the reasoning behind that but because of the mentioned points it’s just not valid.

          3. “Why is it ‘anti consumer’? Because it ‘prevents’/’restricts’ modding?”
            It restrict modding yes, it forces you to go online an activate your game with every “dead line”, for example DA:I has a 72 hours deadline after that your ticket expires and game stops working and you have to go online again and activate it again, changing DX 11 to DX 12 sometimes triggers this like Hitman etc… it’s another DRM on top of another one, it made by pigs who are responsible for infecting thousands of PCs a decade ago, it have it’s impact on performance. it’s anti consumer and it’s a fact.

            “Denuvo does not prevent or restrict modding”
            It does. again about JC3 MP’s mod, it was a wall infront of it’s devs, they had to remove that or get help from devs to figure something out, either way they failed and mod canceled.

  4. The warhammer and tomb raider crack is also working. Its released just for donators tho.
    Inb4 comments from drm slaves in 3,2,1

  5. It isn’t a crack!
    It’s simulation!That Denuvo can fix it!because they need connect to the Steam account

  6. From what I’ve read it’s actually a workaround that needs a (fake)-steamaccount. Kinda like the Quantum Break “crack”

  7. It’s not the first time Denuvo was cracked, everytime someone win, they make a new version 10 times worst…

  8. I want them to crack mgs v because fuuu konami and homefront the revolution so i can laugh a bit.

    I dont care about cracking doom or tomb raider or whatever.

      1. Debatable. He made a fine product with Ground Zeroes, so we know he (still) had the capability to do Phantom Pain right, which personally makes me think either he just didn’t give a sh*t anymore, or Konami was the one rushing him, what with their desire to get out of the Video Games market already.

        After all, he only had a year between GZ & PP. Even if the tech used was all prepared in advance, it generally takes at least 2 years to develop a full game, or 18 months minimum if you do a hackjob.

        1. It was pretty good but the map could use more stuff in it and a better ending, also gz map felt so much bigger and better than pp

          1. There’s also this one level in the middle or something that screams “INCOMPLETE” if you go through it on the harder difficulties.

            The one where you’re assaulting that base in the desert? I don’t remember the name, it’s been a while.

            Hang on, let me see if I can find the video.

        2. Witcher 2 was released on May 2011, with the Enhanced Edition coming out on April 17th, 2012, so we can assume full-scale development on Witcher 3 started around early 2012.

          Kojima started teasing MGSV in February 2012, at which point in time he was still actively splitting his time between MGSV & Revengeance, which released a year later, on February 19th, 2013.

          Kojima also had to redesign the entire Fox Engine, whereas the CDPR Team already had the REDengine 2 from Witcher 2, which was simply upgraded for Witcher 3, & it’s worth noting he was also working on Silent Hills, whereas CDPR prefers to “laser focus” on one game at a time.

          The amount of time used is debatable, at best, & as for budget, I’m assuming you’re going by the number listed on Wikipedia? It’s worth noting that number doesn’t list anything in the marketing category, so it’s highly likely the $80 million they’re claiming combines both development & marketing costs together, unlike the Witcher 3, which provides you with two numbers; $46 million for development, $35 million for marketing.

          It is however, true that MGSV was delayed at one point, though we don’t know exactly why. Maybe Kojima decided to reset the project at some point, maybe something just went wrong, who knows. What we do know for sure is that the Konami-Kojima relationship was deteriorating for some time, & yes, it was centred around MGSV’s development, but considering how Konami treats its customers, I can only imagine how it must treat even its most valued employees.

          Don’t forget, we’re also talking about the same company that f*cked over Kojima & Del Toro on their Silent Hills collaboration, which undoubtedly further strained the Konami-Kojima relationship, & we already knew for some time (publicly) that Konami wanted out of Video Games, so we can only imagine what kind of internal pressure the Video Game division was under to “just get it over with, already.”

          Not to mention them removing Kojima’s name from the MGSV Box Cover, shutting down Kojima Productions, etc. etc. etc. I mean sure, I guess there’s a chance Kojima f*cked the CEO’s daughter or something & he decided to be a childish pr*ck to Kojima as a result, but from this angle it just looks like Konami’s being childish to Kojima “because [insert].”

      2. Oh please they didnt gave him enough time to finish the last mission and the game was delayed but they said screw it we gonna release it anyway and canceled the delay and released it in the original release date. There was the LA studio handling the mp, and that could not finish their job in time either and they canceled silent hill and laid off the staff, this is konamy not kojima’s fault they did not even let him go to the awards, did not take question about him and shoved microtransactions.

      1. Incomplete only newer systems crashing on prologue crashing on other missions. 3dm never bothered fixing it and he couldnt crack jc3, so yeah denuvo is pretty uncrackable.

  9. I do not like any protection on my games since i buy them and when something happens (problem) concerning the protection, i’m pissed. I just hope in the case of doom, that they’ve been shown that the pc version can sell. I do not know the numbers of sold copies on steam/pc physical but having finished it, i’ve loved this game from the first to the last second. Challenges, beautiful effects, plays smooth, good/interesting story. In the hopes that people who crack that game end up buying it since, imo, it is truly worth it.

    Heck just because they used vulkan we should all buy it.

  10. Piracy can never be stopped. Piracy will always be around. … titles to have their protection defeated, or ‘cracked’.

    1. Actually it can, if you use Blizzard’s method(Online gaming). But then again SP games will still be cracked.

      1. Way too controversial (just look at the latest Hitman game’s reception to its delightful streaming feature bullsh*t), & requires far too many resources for most Publishers to be considered a viable DRM method across multiple AAA titles.

        Denuvo costs $150K? Servers for Dragon Age 3 would take up double that (if not more), per-month, for….. a year? Two? Before EA decides to shut it down & kill the game, further enraging the already irritated & aggravated Community.

        Not that they haven’t done it before; There was this one EA-published RTS that streamed a load of important data from Servers as a means of “always-online DRM.” The game didn’t turn out to be a mega-success, so eventually the Servers got shut down (ironically, just as it was finally taking off). The game was never patched, so now it’s just sitting there, broken & unplayable.

        Plus I think there’s a chance their legal department said doing such things repeatedly would put them at risk for Class-Action Lawsuits against them, & since re-designing core systems to no longer stream from servers also costs resources, overall, it’s just easier to go with an Offline DRM, or a uPlay style DRM, or some such, all of which are easily crackable.

        After all, let’s not forget, DRMs are mostly for show, they have to look as if they’re “actively protecting” their IP’s in order to look good with their Shareholders.

        Even Blizzard only barely managed to justify using it in Diablo 3 with the Real Money Auction House service, & now that that’s gone, it really has no point, at all, except to aggravate everyone who still (somehow) plays that piece of sh*t.

    2. Even those making denuvo know that, their goal was always to delay as pirates are usually impatient children.

  11. Sorry guys, but its just a bypass. NOT a crack. it just fools steam into think you are playing the demo, and server-sided, I think developers will be fix this ,and you will not able play the game again!

          1. Is it in the same vein as the DOOM crack? As in, it needs the demo and a one-time internet connection to play?

      1. How stupid are you people? Denuvo hasn’t been cracked once and probably won’t be.
        These are workarounds that rely on emulating legitimate Steam accounts.
        If either game receives an update, this will be patched, and it will be implemented in the next version of Denuvo used by future releases.

        1. Denuvo 1.0 got cracked, Denuvo 2.0 is getting “workarounds.”

          P.S. Don’t insult people without being sure of your position, it makes you look stupid.

          1. It was not cracked, these workarounds are using vulnerabilities within Steam which works in conjunction with Denuvo.

          2. They say if you use Steam in offline, Steam will be unable to tell you are using the demo, meaning you can still play the pirated version of DOOM.

  12. According skirow more cracked games are incoming.

    Skidrow FANS
    Skidrow FANS Other games coming up.
    Like · Reply · 42 · 2 hrs
    Berkay Y?lmaz
    Berkay Y?lmaz What’s that mean “Other Games”? Other DRM games?

    Just check facebook page.

  13. If people like it they will buy it. There is a reason why PC gets more
    games than other platforms, despite all that b*tching about teh p.iracy.
    DRMs are waste of money. They always get cr.acked. Move on.

  14. Hold your horses everyone.

    It requires the doom demo so therefore other Denuvo games won’t be cracked. Denuvo isn’t cracked it has been by passed.

    Denuvo has not been defeated. For that to happen it would actually be cracked for all Denuvo enabled games.

  15. See alot of misinformation in the comments, but that’s been par for the course when it comes to anti tamper software, either by denuvo’s reticence to talk about thier product and deliberate misinformation being put out by parties with a vested interest to drive traffic to their tracker aggregator sites.

    A couple of things, first this is an exploit not a crack, it uses the game demo to bypass denuvo by emulating steam. Clever but doesn’t open things up like a crack would.

    Second I don’t think denuvo would consider this a major failure. They’ve been saying from day 1 their goal was to provide protection during the vital time of launch window where games get most of their sales. I havn’t been able to source a primary on this but the figure I see floating around the most is about $150K, for a 2 month window of protection on triple A games, obviously most companies find it worth the cost.

    Finally, a specific exploit that requires a demo to work isn’t going to change the playing field and honestly the way this was done could end up as more negative for games than better. Denuvo was subverted by using a demo version of a game, the simple solution would be to not release a demo then, which I’m sure most gamers don’t want. We want more demos not less. And because this was an exploit and not a crack, it can probably be patched with relative ease.

    1. yup people are like “remove demo so pirates cant play it”

      Thats like saying it “remove the ability to try the product unless you give the money to the corporation who is aggressively marketing the product with false advertising.”

      Atleast steam has refunds.

      1. Thank goodness for steam refunds. I recently got burned on a Vive game, where it caused my system to crash after 5 mins of play every time. I refunded, I felt bad because I don’t like removing money from devs who support VR development, but in that case it was unplayable for me. I’ve only refunded 2 products since they started allowing them, both were completly unplayable.
        I’m guessing this bit of news will actually help Denuvo with sales. Company Execs will look and see a triple A title they managed to keep from being pirated for 2 months, which is significant. I’m not a fan on intrusive DRM, stuff with always online in a single player game, or requiring an additional login on top of Steam Authentication (looking at you Kalypso Games!) the stuff that isn’t intrusive I don’t mind as much. I’ll still buy a GOG version of a game if all other things (price,content) being equal, but I won’t not buy a game just because of its drm. My rule of thumb is, can I play it during a short internet outage, and I only want to ever sign in once.

        1. Now here’s the other thing I want to mention. Steam Refunds won’t work on keys obtained from Humble Bundle or anyplace outside of Steam. What this means, is if you bought DOOM from outside the Steam store, which is probably what will happen if you want DOOM for super cheap (steam sales aren’t that great), no refunds. Correct me if I’m wrong though.

          Basically, if we all want DRM to die, everyone should make a difference and stop buying stuff from Steam and buy from GOG instead for a day or whatever. Show them that we ask for more DRM-freedom, not DRM. But ironically, Steam is being used by millions despite the DRM, which, regardless of whether “it’s the lesser of evils” or “it is very convenient”, it is still an evil and it isn’t as convenient as it is claimed to be.

          That’s my 2centies.

          1. (…)which is probably what will happen if you want DOOM for super cheap (steam sales aren’t that great)(…)

            Well, it’s a new game and it is the second time I’m seeing it 50% off.

            My 2cents wouldn’t be to stop buying, it would be to nag the f&ck out of the official forums, social media, store pages, and what have you.
            It is just as hard as convincing people to support GOG/DRM-free, but at least we would be leading the “fight” to where it matters.

            The “power” is in our hands, we just need to know how to use it.

          2. I tried. I tried nagging everywhere that Steam is not the really GREAT THING everyone thinks it’s all about. What I usually get instead, is people looking at me as if I’m insane for not using Steam for PC gaming or taking issue with their DRM.

            I once asked for an in-game overly that wasn’t Steam’s. I got a response that, in a nutshell, could be summarized to ‘asking for an in-game overlay without using steam is like asking for how to get to London without transportation and or walking.’

            We indeed have the ‘power’ in our hands, we can use it whenever we want to as well. We’re just lost causes.

            Re:steam sales, my main issue with it is that people make it as if steam is on party mode like 24/7h, even going so far as to conclude that PC gaming is cheaper overall when they are only cheaper for only a month at best per year. Every other place outside will go EVEN cheaper and cover a wider range of games, as I observed.

          3. “I tried. I tried nagging everywhere that Steam is not the really GREAT THING everyone thinks it’s all about.”

            — Actually it very much is. Steam and its large userbase is the entire reason a whole lot of games have PC versions to begin with. Whether that fits into your narrative is a different matter.

            “I once asked for an in-game overly that wasn’t Steam’s. I got a response that, in a nutshell, could be summarized to ‘asking for an in-game overlay without using steam”

            — A simple Google search would tell you there are multiple third-party overlays like Xfire, Evolve and Overwolf.

            “even going so far as to conclude that PC gaming is cheaper overall when they are only cheaper for only a month at best per year.”

            — PC gaming is always much cheaper than console gaming over the long term, no question.

          4. Or not? There’s no sign anywhere that Steam was ever the reason why some games had PC versions to begin with. A ‘lot’ of PC games existed when Steam was still the hated DRM form (before people suddenly decided to be idiots).

            A simple check on these overlays would tell you that Xfire is dead, and Overwolf doesn’t provide the functionality I need (web browsing). Evolve works, but it doesn’t work as easily for games that it doesn’t recognize.

            PC gaming being cheaper than console gaming? Debatable. It was never ‘no question.’ ‘Sales’ is not an excuse for PC gaming being cheaper when they are barely on all the time.

          5. “Or not? There’s no sign anywhere that Steam was ever the reason why some games had PC versions to begin with.”

            — Take a look at the number of games on Steam and then take a look at the number of games on any other gaming platform, consoles included. Only the App Store comes close, and that is filled with shovelware.

            “A ‘lot’ of PC games existed when Steam was still the hated DRM form (before people suddenly decided to be idiots).”

            — Not nearly as much back when Steam didn’t exist. If it weren’t for Steam, many console games would’ve simply skipped a PC version. Popularity sells.

            “A simple check on these overlays would tell you that Xfire is dead”

            — Ah right, my bad. Last I checked their service was still running.

            “Overwolf doesn’t provide the functionality I need (web browsing).”

            — Yes it does. Google Overwolf Browser.

            “Evolve works, but it doesn’t work as easily for games that it doesn’t recognize.”

            — In other words, you’re complaining it’s not Steam. Seriously, just use Steam then. There’s a reason Steam works on a variety of games… because it’s popular.

            “PC gaming being cheaper than console gaming? Debatable.”

            — Well I’m always up for debate. Can bring along some facts and figures if you want me to.

          6. Bleh, I’m not up to this.
            Steam has a lot of games because it is CHOKING the PC industry by the neck. What had been PC games before, are now rebranded into Steam games which now do come with a forced SSA, a forced client, forced policies, etc. If you don’t like Valve’s policies, there goes the PC platform. Next best option then is to go piracy. Steam is just nothing but a front and a bottle neck, and we have given it the power to do whatever it wants. It has been nothing more than that.

            Overwolf Google Browser sounds new, hmm. And no, I refuse to use Steam for the overlay, especially when their client is crash-happy regardless of specs or platform.

            Simply, I don’t give a frick if Steam is ‘popular’. I’m not going to buy into a service fully because ‘popular’. The DRM has put me off their client, as well as how their updates now focus more on the pointless features that nobody asked for and less on making it crash-happy or more user-friendly over all, as well as all what they are doing. They are still choking the PC industry by the neck. They have a lot of power. If they want to pull the plug on all of us, they can, and we’ll still praise them. So I’m sorry that I don’t take into your ‘popular’ deal. It is ‘popular’ with DRM victims, those who gave it too much power in the first place. Why should I contribute to their ever-expanding quest of controlling PC gaming?

          7. “If you don’t like Valve’s policies, there goes the PC platform.”

            — Let me put it this way… if you don’t like Valve’s policies, move to console. See how that goes.

            “What had been PC games before, are now rebranded into Steam games”

            — Yes, because the nineties left a long time ago.

            “Simply, I don’t give a frick if Steam is ‘popular’. I’m not going to buy into a service fully because ‘popular’.”

            — Then stick to GOG. No one’s forcing you. Your choice in games would be reduced, no big deal.

            “So I’m sorry that I don’t take into your ‘popular’ deal.”

            — You don’t have. I’m stating the obvious.

            “It is ‘popular’ with DRM victims, those who gave it too much power in the first place.”

            — Mhm, alright.

          8. Mmm exactly. You either, stay with Valve’s policies slowly being shoved down your throat, or get a console and be done with. This is on a platform whose strength lies in ‘openness’. Everything is open. EXCEPT Valve’s ecosystem, which is pretty much most of modern PC gaming, thus the ‘openness’? Gimped massively. Might as well go consoles now. And I’m sorry if you believe that wanting to NOT be tied to a client, additional TOS, or just play a modern game without any component is the nineties. If it really is the nineties, I want the nineties back, we haven’t seen that much good this decade right?

            It’s not me that should stick to GOG. It should be everyone of us. We deliver the message that we don’t want to deal with DRM and want to own our games the same way we do with our physical copies (regardless of the whole ‘you own a license’ debate). Valve’s power needs to diminish not grow stronger. There should be fiercer competition.

          9. But when you add a basic form of DRM and then open the floodgates for adding layers of DRM on top of it, what do you get? An encouragement from Steam to use their DRM or even worse.

            Whether there are games without DRM on Steam or not is irrelevant due to one simple fact: Valve does not even bother telling you which games run without the client. They’d bother with games that have GfWL or Uplay on top, but their basic DRM? It’s a luck based mission.

            So don’t assume that just because they offer games without DRM, that this means they make your life (as a game buyer) a walk in the park if you only want DRM-free games. To give you an idea, the best you can do about it is rely on a game list made by community members for the games they played and were sure were Steam-free. This list is manually updated by testing and trial and error. And even then, there’s no guarantee that a developer will NOT push out an update that will throw out its lack of DRM out of the window.

          10. Besides, they are just another one of them. Their expansion by building a mini-ecosystem could be seen as them trying to take control away from the ‘PC’ part and into the ‘Steam’ part. Their games are DRM’d, also. So I doubt they’d even want to enforce no-DRM policies, as it wouldn’t be that beneficial to even themselves. But then again, publishers use their powers really well and despite us having all that power, we’re unable to use them right (or it falls short). It might be a long battle just to own a game the same way we do with a physical book.

            I’d wish they throw some more info our way, but it isn’t beneficial to them either. They want you to STAY within their ecosystem.If they were to say “this game does not require Steam to launch,” it’s like them saying “yeah, go ahead, take the game and play it however you want without our client.” And the last thing they obviously want, again and again, is to let you break free of their control.

          11. You are wrong GOG is not doing anyything like Steam.
            I can choose not to use GOG Galaxy, and get offline installers for every GOG game.

            I won’t buy game locked to online store clients, I don’t want anything from the store but the game, and a way to play it without anything else running.

            Online games must have their own dedicated client as part of the game, SPG don’t even need that.

            I don’t mind if most gamers want those features, It’s having the ability to choose that’s important, not forcing my choices onto anybody else.

            GOG’s DRM free offline installers are all I will buy, with the rare direct from dev releases as an alternative.

    2. the timing with the second Doom sale is unfortunate though but even so i think i still saw it on top 10 Steam list.

      i hate Denuvo for what it may do to PC gaming in the future, but as you said i doubt this has any giant effect on Denuvo. even if gets cracked, chances are Denuvo team is pumped to work on something bigger. they are already fed enough to be motivated.

      it is ironic to see people online bashing EA and loving CDPR yet supporting Denuvo considering Denuvo is against CDPR’s DRM-free shop (GoG) and it is basically EA’s b*stard (yes, they kinda funded it by constantly supporting it from the beginning but allowed it to be independent so now it’s also on Steam)

      1. It is really sad to see people complain about DRM, and forget the base issue: they’re mostly dealing with all of this because they let Steam enter the game in the first place and accepted it, which meant they accepted DRM. I do hope that Denuvo gets cracked for real eventually.

        This article also taught me a new thing. DOOM has Denuvo. For the longest time, I thought DOOM had the standard Steam DRM only, par of the course for Bethesda.

        By the way, just curious, but are you nicknamed after a certain witch?

        1. After many years of improvements, we accepted a non-intrusive DRM that provides some actually useful features at the same time, yeah. So, what? The DRM usage & associated controversy long predates Steam becoming vastly adopted by the PC Gaming Community, especially with programs like SecuROM, which was just half an inch away from being Malware.

          There’s a vast & endless sea of difference between SecuROM & Steam. If you can’t see that…….

          1. None of these useful features are ever useful if they are bound to DRM. Achievements? Forgettable. Cloud saving? Just a little hack and I already have one for my DRM-free games. Overlay? Evolve (even if it is going to be a bit hacky). Most of these features I have already found a quick and dirty solution for without bounding myself to an online account on Steam.

            There’s a similarity between SecuROM & Steam though. They’re both DRM. They both failed at their job to protect. They both hinder the paying one. Unless they turn into cracking, and if we continue by the mentality of ‘crack the games’, we’re gonna see stronger Denuvos, and if we gonna continue with ‘accept Steam for it is non-intrusive’, beware for you have accepted all of DRM (intrusive or ‘non-intrusive’ if it does exist). Read the post above yours too.

          2. Steam hinders paying customers, you say?

            Care to provide a specific example of how it does so, exactly?

          3. Specific example? Okay. For five months I’ve lost my internet (with no way to get it back until then), and Steam’s offline mode just wouldn’t want to work (that is its usual state, by the way). And so I was locked out of these games.

            Eventually I had to crack them to play them, by going to an internet cafe and downloading the cracks on a flash drive of mine and going back home, hoping the cracks I obtained would work.

            So the games that I already have downloaded on the HDD wouldn’t work because I don’t have Steam open, and it doesn’t want to boot to offline mode. Humble Bundle and GOG games were unaffected, and I’m thankful that I knew of both of them early on than never.

            And here’s a specific example for you.

          4. Really? Hm. Offline Mode’s always worked for me. Granted, I was using it for specific titles which didn’t have other, 3rd Party DRMs.

            Offline Mode isn’t a catch-all, so you’d probably have needed those cracks anyway. Offline Mode just means you can circumvent the Steam DRM, it doesn’t mean you can circumvent all the other DRMs Publishers like to constantly shove onto AAA games.

            It sucks, but that’s not exactly Steam’s fault. Actually, without Steam, things would probably be even worse, since Digital Distribution would be even less centralised, so we’d have even more Publisher/Studio-specific services, all of which would work under their own regulations.

          5. Exactly. Add to that the following quirks which were reported countless of times with Offline Mode, that you need to have used it once while offline, and that it doesn’t time out (the time out window is the most fickle part of it by far). I didn’t even trust offline mode that much prior to this event. And after that event took place, my patience with Steam has run out. I installed Windows 10 on my laptop a mere while before my internet came back (again, downloaded it from a net cafe), and when the internet came back, I didn’t install it. I simply copied all of the games I still had from it on the desktop HDD into the laptop and ran them with the cracks. My life couldn’t be better without Steam.

            But if I was going to buy those shiny new games and try to crack them, I would surely have a bad time with Denuvo coming out of the woodwork.

          6. Sure, but again, Denuvo would exist regardless of Steam, & the overall DRM baseline would most likely be far higher than it is today without Steam, as we’d have far more uPlay & Rockstar Social Club-like services ruling Digital Distribution, creating an ever-more fragmented state of affairs with no central guidelines to govern the use of DRM in the least.

          7. And the way I see it, I dunno if having a fragmented world is for better or not, as it all falls back onto everyone being willing to do a darn thing. It would bring more ire from everyone, but then the solution is just to get something that is in my opinion, as much of a DRM client as Origin and Uplay and whatnot, to rule them all? Why be tied to any of this mess when you can simply have the game as an installer or as a disc that just works right off the bat.

            But that’s in a perfect world. What I’m better off asking for right now, is less power to Steam as well as more competition, instead of inflating Steam’s powers to godlike degrees.

          8. Which I fully agree with – Steam really does need competition, because in recent years, Valve has gotten extremely lazy.

            The problem is (as I said earlier), there is no viable alternative to Steam at the moment, save for GoG, which is limited in scope exactly because of the decisions it’s taken.

            Steam maybe could have tried to fight off DRM 7-ish years ago, before uPlay & Origin took off, but back then it didn’t have an absolute hold over Digital Distribution just yet, & the PC was facing a dire wave of “All PC Gamers are Pirates” propaganda anyway, so it really wasn’t an option at the time. Then, once Origin launched, it stopped being an option entirely, IMO.

            At least for the foreseeable future.

          9. If they can fight DRM in the foreseeable future, I can then start to actually stomach it (even if I fully won’t because they probably will still disallow downloading game installations for a system that isn’t supported for game, say a Windows game on Linux through Wine). That’s my main and biggest problem with it.

            But I see no push from their side. Instead, they’re going into the opposite direction. They’re building an entire miniature ecosystem to install on your PC. The regular client. Big Picture. VR. Music, etc. I dunno if this binds you into their service (I’m not a native Linux user), but there’s also Steam Runtime for Linux. Not to mention their Steam Hardware and their inability to work to their fullest without, you guessed it.

            Do you see where they’re headed? Even if I hate it, it is very clever. They managed to create an ecosystem on top of one and slowly replace it, and choke the host platform by the neck (gaming-wise). I don’t think this was a company that would have fought DRM years ago.

            There was something it could have done that was in their powers recently regarding the DRM. They could have labeled games that don’t use their scheme as “Steam-free” and those that did as “Requires Steam to be active to play.” But then who am I kidding? Why would they want to tell you “go ahead, you can download this game from us but after that you don’t need our client to play it”?

            The only way they can be held back now is competition, indeed.

          10. Yeah, their continued refusal to properly label games that use 3rd Party DRMs is a standing issue a lot of people have with Valve (some DRMs are noted with a warning label in the corner, but not all of them are, by far), but like I said, Valve has become a very lazy machine in the last few years (it took Overwatch just to get the long-ago-promised Competitive Mode into Team Fortress 2, for example).

            Their “Valve Ecosystem” thing I think is just a natural result of Valve attempting to expand its Empire. It retains the same basic principle of “open, even if not open source”, so it doesn’t have the oppressive “we’re coming to get you, sooner or later” feel of say, Microsoft or some other such Mega-Monolith that thinks it’s untouchable, after all, even though it remains a for-profit enterprise, of course.

            Regardless, a lot of this is them banking on the endless goodwill they’ve generated over the years as a result of their basically single-handedly creating & heralding the age of Video Game Digital Distribution, as otherwise they’d be mocked just as much (if not more so) than Razer. Plus they support Linux over Microsoft or Chrome or some proprietary OS they designed themselves instead, so that also generates them some more goodwill.

            But yeah, regardless of what, Steam is here to stay until something better comes along & begins to pick up…. steam (unintentional pun), & even then it’ll be a tough sell, since you can’t transfer over your Library, & Valve will wake up at that point (once they start to feel threatened, basically), & start pumping out new features to keep you on their platform. Lock-in syndrome (Google it if you want more information) is something that’s a standing problem with most companies & their ecosystems though, rather than being a Valve-specific issue, & one that has yet to generate any sort of even near-definitive solution yet, what-so-ever.

            So, yeah……… Back later.

        2. I don’t like Steam’s DRM, but realistically, imo it is a necessary evil. for shareholders to be interested in PC gaming, there has to be something to convince them. Steam’s weak DRM is a formality in order to do that.

          you think a company like Bethesda would release Skyrim or Fallout 4 on a DRM-free store? they would go to Origin instead or would start their own store (they kinda have their own launcher now at least for Fallout Shelter i heard). so at least Steam is a better replacement.

          also yes my name is reffering to Lambdadelta 😀

          1. And now’s the time to drop Steam. We’re going nowhere with it. All it has opened for us is an easy gate for developers to simply pile DRM gates on top of each other. After all, Steam lets developers put their own DRM AND extras? No thanks. ‘Necessary evil’ is still an evil and must be killed with witchcra- I mean sorce- I mean with fire.

          2. Steam has to allow 3rd Party DRMs, exactly because its own DRM is so light, & extremely easy to crack.

            Hell, many cracks are actually a result of one of the groups bypassing the Steam DRM, which, when coupled with pre-loading, they’re basically allows them to rip the game days in advance of its actual release, sometimes, even.

            Let’s drop Steam, sure, OK.

            What are we replacing it with, though? Origin? uPlay? UWP? Something worse? Or are we going back to brick-&-mortar stores as our primary distribution method?

            In any of those cases, I think this is where you have to excuse me, as I need to go buy a length of hemp rope…….

            The only real alternative is GoG, which major publishers refuse to use for recent/newly-released AAA’s exactly because it refuses to allow DRM’s of any sort.

          3. Then you should use GOG.

            The publishers are going after your money, right? Drop Steam, and go to GOG. They’ll have to follow. Why do you think Ubisoft doesn’t release their games on Uplay only? It’s because everyone on Steam. This is a strategy that EA doesn’t get somehow. Move them onwards into the GOG territory, shove a great nag campaign against all forms of DRM, and eventually, they’ll have to move or get left behind.

            After all, you also got another problem. They have to learn that DRM is as ineffective as it sounds. Eventually, Denuvo will fall into pressure, but then if we stay on a DRM platform, we’ll have worse Denuvos on our way.

          4. LOL.

            Yeah, Apple used to think that way at one point. Remember when iTunes first launched? It had no DRM what-so-ever, courtesy of Steve Jobs & Apple, which said to the Recording Industry “this is how we’re going to do it.”

            Fast-forward to a point in time after iTunes had already solidified its position as the leading Digital Music Distributor (by far)….. ta-da! Apple introduces DRM onto iTunes, courtesy of extreme pressure & threats from the RIAA.

            Where’s iTunes today? Oh, right….. Still in the lead.

            The RIAA, MPAA & ESA will never tolerate a DRM-free distribution service having a dominant monopoly in any of the Entertainment Industries so long as they’re waging their ridiculous Anti-Piracy War.

          5. And eventually, iTunes turned back those MP3s into DRM-free again. It is still in the lead even with DRM-free music (although you still have to get their, uuuuuugggggh, client).

            Google Play Music is also growing, and besides download shenanigans, I can have the music I got from there play on multiple devices of different forms at the same time without issue.

            Really, we have the power to stop those ridiculous anti-piracy wars from growing off hand. We have movements for net neutrality and whatnot that are keeping those bastards at check. Why can’t we cooperate together to just send the message and let piracy be?

          6. Because they have hundreds of millions invested into making sure politicians see things their way, & they’re even willing to go as far as to hijack International Trade Treaties to further their Anti-Piracy War.

            They’re losing the “society” front of the War, & they know it, so they’re getting ever-more desperate to cling onto their current tyrannical regime with ever-more politician money, & ever-stricter regulations.

            P.S. Net Neutrality is more about making sure ISP’s can’t legally ripoff their own clients by making specific (read: partnered, paying) sites run faster than others, rather than Anti-Piracy measures.

          7. And in your view, can we do *anything* about it? You sure make it sound like trying to do anything about is just a lost cause.

            And that’s the part where my reasoning falls apart. Nobody is willing to do anything. Steam is working fine for them. They won’t change their mind unless it breaks for them, even if the experience overall was dropping (like it did for me). And nobody knows what to do exactly. Just when you suggest an idea, another hurdle comes up.

            What a wonderful world.

          8. We are doing something about it. Every time an encryption & snooping bill is defeated, we’re pushing back. ACTA was the first Anti-Piracy regulation to be defeated in decades, & that scared the sh*t out of them, which resulted in the current state of affairs, in which the Entertainment Industry is desperately scrambling to secure the future of their “War on Piracy” through massive website takedowns & backdoor deals resulting in Trade Treaty clauses (TTP/TTIP).

            At the same time however, technology is advancing. That’s inevitable. Denuvo was going to occur regardless, just as eventually, much like all encryption, it will be defeated regardless, because that’s just how this stuff works – we’re all just constantly going round & round with this, regardless of if we have the resources of the NSA, GHQ, or just some random hacker group from China cracking games for the hell of it.

            Even amongst politicians, the non-corrupt ones are beginning to realise that 99% of what the RIAA & MPAA vomit out is just propaganda bullsh*t. Unfortunately, a paradigm shift this massive takes a ridiculous amount of time to actually, fully occur, so, eventually (as it is undoubtedly inevitable), in due course, much like the War on Drugs, & the War on Terror, this ridiculous War on Piracy will come to an end, but it just won’t be any time soon, “because politics.”

            If the RIAA & MPAA had realised the vast & unlimited potential of the Internet at the turn of the 21st Century, they could have gotten ahead of this situation, but Hollywood insists on remaining “traditional” rather than looking forward, so just as they’ve done time & time again, they’ve resisted change, preferring to [attempt to] drag Society back into the 20th Century, where they’re more comfortable (no seriously, you should see the propaganda they used to spout about home releases killing theatres, TV broadcasts killing theatres + home release sales, bla bla bla bla).

            Instead, we have the current climate, wherein every year we have a new generation of children growing up with a Geo-Block Free (VPN) Netflix just a click away, all while the Media Empires of the world keep fighting “change” & struggle to hold onto their Geo-Blocks & their ridiculous Licensing Deals, “because like this, we make more money.”

            (Funny story – last year, Game of Thrones finally became available in my country (officially) without a several hours/days-long delay….. I was excited, & even willing to actually go & pay for it, until I found out it would be in dubbed format only. As a result of that, I’m sure you can imagine how I continue to watch that particular show every year? >.>)

            It’s one of my favourite parts of living in a Democracy…… everything gets to be debated for decades on end before anything actually happens, “because right to bla bla bla.”

          9. Ah…politics. So we can do a thing. But in order to do it, we’ll just have to have a long breath. It seems to be a battle of who will crack first.

            But yeah, it is ridiculous, every part of it. I also wonder, why the heck do they have to put us in such cycles of doom.

            The more I learn about this world, the more I give up on it.

          10. Most Fortune 500 CEO’s are over the age of 30, meaning they’re Pre-Internet Era, meaning they’re basically dinosaurs right now.

            As a result, (especially the ones over the age of 40) have become accustomed to doing things a certain, specific way & reject any sort of notion that doing them using a more “modern” approach would net them a better income, “because.”

            Especially the Entertainment Industry, which has near a century’s worth of history in regards to rejecting new technologies. First it was the radio, then it was the TV, then it was home releases & rentals, then it was taping, then it was this, then it was that, now it’s Internet Piracy, even after they’ve succumbed to the pressure & created Digital Distribution services of their own.

            Hell, these days, many movies are actually released in Digital Download format weeks ahead of their physical releases, but sshhhh, we don’t talk about that…… ;D

            Politicians are the same way. Most of them are over 40, which means they think we’re all just a bunch of “progressive idiots” or some such bullsh*t who’d willingly raze the economy to the ground in order to advance our “Communist causes,” or whatever the hell they think, idk. Either that, or they’re just flat-out corrupt, in which case it’s just a question of who’s funding their campaign.

            Actually, the times are already changing as a result of mass-information spread across the world courtesy of the Internet even, but as long as those in power remain in power, change on a legal level will remain crawl-pace levels of slow. Just look at the International War on Drugs Summit in Paris from a couple of months ago for an example of just how incompetent these antiquated idiots have become.

          11. That is a point, in order to avoid the mess of DRM on PC, a potential solution is just leaving the platform altogether, all because some client is choking the platform by the neck.

            You could wait for the DRM-free release for years though.

          12. yes now that Steam is huge they can i agree, but business-wise it is risky so i understand if they don’t.

            thankfully we have GoG now and it is co existing with Steam wonderfully. with Steam we can be sure that many shareholders are interested in PC gaming while with GoG those that want a DRM-free store have a home. it is far from what idealistically could have been, but it is better than the likes of Origin or Uplay taking the lead.

          13. No you support GOG and only GOG, waiting years for a release if that’s what it takes.

            I was a Console only gamer who switched tio PC in reaction to their exclusive bullshit, only to finfd the exact same exclusive bullshit in Store Clients,

            I won’t pay for exclusives, anymore, they give me the game, and nothing but the game, on my platform of choice.
            A client free PC, or it’s not a game I will play.

            When I did pirate games, DRM never made me buy the game, I waited for a crack, however long it took.

            Now I just wait for a GOG DRM free installer release.
            DRM now stops me playing and/or buying games.
            Online clients now stop me playing and/or buying games.

            Regardless of what all others do, I don’t have to deal with such trash. The GOG releases are new to me however old, and often the full game, with all patches and DLC included.

  16. “And in case you’re wondering, no; this crack is not from 3DM.”

    This is gold! 3DM is the laughing stock.

    1. Really? As far as I’m aware, they’re the only ones to have ever actually cracked Denuvo so far, so, pray tell, how exactly are they “they laughing stock”?

      Because they said they’re going to take a break for a year? LOL.

        1. Denuvo 1.0 got cracked, actually, the one that was protecting Batman: Arkham Knight, Anno 2205, & I don’t know what else.

          Denuvo 2.0 (Far Cry 3, Hitman, etc.) is the one that people can’t crack (yet).

  17. This is GOOD For The Pirates and This is Good For Original Gamers!!! Because the LOW Prices For This Protected Games NOW!!! THIS DOOM Game Have a High Price!!!

  18. Meh. Just a bypass, still no purchase from me until the crack is out for any Denuvo infected games. I buy my games to last.

  19. and if we think about it, it’s not good if site like dsogaming is promoting this kind of news… I definitely don’t see other gaming sites do the same.

  20. The amount of cheap-ass SEO in this article is vomit-inducing, worthy of only scammers of the dark corners of the web.
    Get your act together John, cause this site is much better than that.

    1. I don’t get your question, but because of it’s name? Yeah, I doubt there is anything else to it. Add to that the word ‘Bethesda’. As they get worse with their coding (it shows in their open world games) and others do, Bethesda is always given the free pass while others would be chastised for the same mistakes Bethesda does.

      So I bet it’s a combination of the game name and the company name.

      1. ZeniMax owns Bethesda & id Software both, as well as Arkane Studios, & the ZeniMax Online Studios company that created & continues to actively develop Elder Scrolls Online.

        They’re just like EA & Ubisoft, except they don’t publish games under their own name; Bethesda Softworks is the publishing arm of ZeniMax.

  21. Its tied to the DOOM demo so if Bethesda decides to removes the Demo from Steam this “crack” will no longer work.

  22. This is a nonstory… except for pirates. Their is already a demo for those who want to try the game and this doesn’t remove denuvo only bypasses it so for us wishing for some proof on if the drm actually has any effect adverse effects on perfomance, this doesn’t provide any.

  23. Please Stop with this Denuvo bulls**t. it’s undefeated, has been defeated or whatever.

    “finally been cracked”
    No it’s not a crack it’s a bypass, also RotT got bypassed.

  24. “Obviously, we won’t share any links to the crack.”

    What a “useful” article- thanks for wasting five minutes of mu life that I will never get back.

        1. That would be an acceptable answer if someone wasn’t trying to steal the game to begin with. Not sure whether r3dd3v1lL has bought the game that he demands a crack.

          1. I wouldn’t even pirate the game in the first place. The name ‘Bethesda’ puts me off. Let alone buy it. So acceptable answer it is.

      1. When it’s price is adequate I will. I’m not paying 50+ bucks for an 8 hour single player shooter.

          1. CD key sites can be a issue for most people btw. Most banks will not accept the charges 🙂

          2. Have you been to a bank recently? These people will take your money while smiling in your face. What’s the big issue- pressing a couple of buttons instead of driving to a store?

          3. How do you think I receive my salary and pay for bills then you genius? Dunno if you have lived in a cave for the last twenty years but there have been invented such things as visa, master card, paypal etc. You don’t have to hide your money in a jar under your bed.

          4. I seriously don’t see what’s your problem? It’s not at all difficult to open a bank account and pay bills/ dinner/ games/ whatever online or with a card. If you are a senior citizen that has a problem grasping newer technology than that is hardly everyone’s problem.

            BTW “yawn… sure sure” Is not an argument in a discussion.

          5. Where do you live? I’ve heard in the US there are hundreds of smaller local banks. I’m from Eastern Europe and we have 10- 15 large banks that very, very rarely refuse to take your money- I don’t think they care where the money is going as long as they take their fee/ tax.

          6. It just sounds really strange that a bank would refuse a transfer. Maxed out credit card perhaps? I use a debit one.

          7. a lot of high-profile banks in America don’t trust those sites because they’ve been known for fraudulent charges

          8. Well that sucks. I don’t think anybody here cares about this stuff while politicians and government officials are laundering millions through the banks. A 20- 50 dollar transaction goes by pretty much unnoticed.

      2. If they are going to sell it at 60$ in poor countries, then no one is going to buy it, job won’t solve this problem when the minimum wage is 200$ and the game price starts at 60$ (these days you can’t buy a full game at 60$, you have to pay at least 40$ more to get the rest of it) in many countries. good pricing and better services and better support will solve that.

          1. And pirating existed since then until better services and better regional pricing made buying a game more appleaing than pirating it but at the same time problems like not being avaliable in some region, or bad pricing in others and over all region lock titles hurt it.

      1. The site’s name is dark side of gaming and I assumed- obviously incorrectly. Maybe it’s just run by African people.

  25. But will Deus ex Mankind Divided and all the future denuvo games use the same version of denuvo or will they use a newer one?

  26. Denuvo HQ probably is happy about it, because that means they can work on an even better defense system. Anyway that’s not hurting much. Doom was released months ago, by now piracy wont do significant demage to the sales.

    1. “You want Denuvo 3.0, you say? OK…. Price has gone up.

      $500,000 per-license!”

      *MUAHAHAHAHAHAHAHAHAHA*

  27. Its not a really crack of Denuvo. It’s just tricking Steam to think that another game is on the account by modifying the AppID. This steamworks method has been around for a while. So not a real crack yet.

  28. Voksi is a hero!!

    And he did not crack it, it’s a working bypass, but atleast we can play the damn game!

    Tomb Raider are working to..Expect every Denuvo game to work buddy’s 😉

    Until Reloaded release their working hack = scene release thats cracked with Denuvo totaly removed, we have this.

    He done a good job so please share and enjoy those Denuvo games for free!!

    1. “Expect every Denuvo game to work buddy’s”
      Isn’t this to early to celebrate? I mean..they could counter back this.And without demo Doom from Steam nothing is going to work.

  29. The better question is why even use it in the first place. Show me what game sold better due to it? Did Just Cause 3 sell way better than 2? People that are poor or live in some countries are never gonna buy a game. What they can do is be free advertising though. CDPR has this figured out and the rest of the devs are morons. Did ROTR sell well? Nope. Doom? Nope. A big reason? Cus people were not praising the heck out of it all over the internet other than critics. Many of the people you saw fanboying Witcher 3 probably never bought a legit copy.

    Devs you are literally flushing your money down the toilet with Denuvo and for the paying customers this DRM is just a hassle. We already have to go through Origin, Uplay, Steam, Windows 10 store.

    Someone should track Doom sales and see if it actually goes up. I would not be surprised. Witcher 3 is selling like hotcakes cus when people can afford it, they want to pay for a good product.

          1. No they aren’t. They’re avoiding getting banned by Google Ads, that’s all.

          2. The site’s founder is a Greek guy, I think, not sure about the other two editors, but one might possibly be an American?

            Anyway, yeah…. Dark Side of Europe, more like ^^

            (Hey, I can say that, I’m Italian >.>)

  30. This bypass willl be locked by Steam and denuvo too. It is not real crack just something that makes stean thinks that you own the game. It is only a matter of hours untils it get patched and locked

    1. Or on linux. The DOOM alpha ran extremely well. The actual release doesn’t even start because of this denuvo garbage.

      I can’t believe I pait $30 for nothing…. guess I shouldn’t assume based on past experience…

  31. ….lol Im a gamer for life and I buy most of my games. I pirate some too.. 🙂 But this rocks…like never before. We knew it was a bad idea to invest millions on game protection. It just comes to show the old idiom, “if there is a way in, there is a way out”.

  32. Problem now is Denovu will fix the loop hole like last time, another crack will be released and so fourth. But who out there will pay when they know they can wait a few months for a free game?
    Give some ex thieves some money to invent new security, why not just give bank robbers access to the vault coz you know they’re gonna rob you!

  33. I have no interest in piracy but i am happy that they found a way to bypass Denuvo. I hate DRM that’s why most of my games are from GOG

  34. so what did they expect? software will always be cracked. its just a matter of time just as is a matter of time for deenuvo to be patched and cracked again.

    if they really want to sell, why not trying to create good games for a change?

  35. Good, because DRM are terrible.
    Especially StarForce 3.0, in Splinter Cell Chaos Theory, which refuses to work on anything above Windows XP…

  36. The thing is, can they find out which Steam accounts used that bypass and block them? I have quite a few games there, don’t want to loose them.

  37. Denuvo isn´t cracked yet. This so called crack is an one click workaround wich tells steam you are playing the demo. If the demo didn´t work anymore or will be deletet the “Crack” will too. You need a Steam Account to play and this type of “crack” contains 6 kind of virus. I think this is a big hoax wich will work on time but then the cracker Group will have you steam data. Dont use this hoax DENUVO Hoax cracks and wait for a real one wich will work offline. Only so you can go sure that you steam data where save from criminals.

  38. It’s a Steam bug, not Denuvo, so technically it hasn’t been “cracked”.

    And Steam will get it fixed soon enough. Sorry, thieves 🙂

  39. Well hopefully they can finally make games that can not be cracked ever. I am willing to lose 5 to 10% performance on a game if they can. I hate thieves even if they masquerade as pirates. Work hard, save money. Buy games. Simple as that. You do not make enough you say? So, what. You are not entitled to have everything you want for free. You live in a third world country and the economy sucks. Again, you are not entitled to get whatever you want when you want. That’s life. Be happy with what you do have. Get out more, enjoy nature. Stop Stealing.

    1. So basically, you want to inconvenience your customer just so the ‘thieves’ would not be able to crack the game ever (an impossibility by the way, Denuvo will be cracked in due time). You want them to lose performance, deal with more DRM methods than before and lock them out of their games should they fail one safety check, just because you’re so concerned about someone playing their game without paying you.

      And for the buyer who doesn’t want to deal with the DRM, block them from cracking just because a cracker = a thief, even if said cracker already has the game legit and wants the crack only so that they wouldn’t be screwed by the DRM.

      And for all the game archival circles out there, yeah, let the game be uncrackable, so all future generations would never even be able to play it if the DRM goes down

      Get out more, enjoy nature. LEAVE THE CRACKERS DO THEIR THING. IT ISN’T YOUR ISSUE.

      1. I suppose you do not lock your doors on your house or car, I mean it’s such an inconvenience to get your keys out of your pocket.

        Your points=BS
        You are trying to validate thievery. The only reason I would give anybody a pass on stealing is food for themselves and/or their children.

        I can eliminate all of your “arguments” with the following.
        What you have is a sense of misplaced entitlement. You want what you can not have and do not care how you acquire it. There is no other “buts” or “ifs”. You have 2 choices to make. 1. Purchase the game legally. 2.Acquire the game illegally. There is no “inbetween”.

        Yes, it is an issue for me. Thieves like you and the rest end up raising the prices of games to those of us with enough respect for ourselves and our peers to purchase the game legally. So, no I will not just sit down and say/do nothing. The moral decay of society has resulted from people en masse doing just that. Thankfully the moral spirit is starting stir once again.

        1. My points are bullshit? I think it’s not only yours that are bullshit, but triple bullshit actually. First of all, you’ve got to understand the difference between security, and DRM. If you’re willing to. My bets on “no, you’re very not willing to.”

          I lock the doors on my house and car, because it is actually a step of security that I WANT and HELPS ME. It makes me at peace of mind. And one more thing about it is, I ACTUALLY OWN THE KEY. Not Honda, Hyundai, Mitsubishi, BMW or whatever. Not the previous owner of the house. I. Own. The. Security. Measure. I can even change the security entirely or create copies of the keys.

          Now moving on to DRM? Imagine I bought a book. For some reason however, the book just had to have a mandatory lock-in mechanism that activates once the book is closed and opens only when its key is connected to the internet and inserted into the lock mechanism. I did not ask for security on this book. I do not actually own this key (evident by it needing to connect to the internet to allow an unlock), which therefore, makes me not an owner of this book. The lock is an INCONVENIENCE, and I earn nothing as a buyer. Not peace of mind. Not security. No, an idiotic publisher forced me to deal with a lock on a book I rightfully own.

          Also, quick to jump on calling me a ‘thief’ huh. Again, you are very much wrong. I can purchase the game legally, and acquire it illegally at the same time. It’s called ‘cracking’. I don’t want to deal with the bullshit of having to unlock something as trivial as a book, and only because some publisher forced it on me. Thankfully, those ‘thieves’ are just much more heroic than you think. They allow me to unlock the book that I bought so I can do WHATEVER THE HELL I WANT WITH IT. I spent like $60 on it, having a lock-in remover for something I bought is something I am entitled to.

          It is not an issue for you. You are an outsider, and your involvement means zilch. You should get back to the bubble that the publishers ended up trapping you in and try to pop it instead of believing it any further.

          Prices raising because of ‘theft’ (when the correct term is piracy)? GET REAL. Prices were bound to rise, piracy or not. Publishers would find any excuse to squeeze money out of your pocket, and it seems you’re buying into their lame ‘piracy’ excuse.

          Again, dress up piracy all you want, as a scummy job for scums of the earth who refuse to pay for their entertainment just because they can. But in reality, piracy helps archiving games for future generations by breaking their DRM methods before they come obsolete. Piracy helps the customer like me who is INCONVENIENCED by the thought of having to unlock a book to read it even when I never asked to deal with such locks in the first place. Piracy nowadays can even hold outdated versions of titles for the curious. Piracy is one way to play games that are no longer for sale (take Claw for example). To dress up piracy as just ‘theft’ for the sake of ‘theft’ is idiotic. But then so is comparing the DRM on disposable items such as games or books to the actual security measures on important buildings that are meant to PROTECT YOU and not the house builders or the contractors.

          All what you’re doing is encouraging publishers to pull off EVEN MORE INSANE measures against us. Soon enough, that book won’t even have a lock-in mechanism…that book will just simply vanish into thin air after a period of time, with no other way to buy it.

    2. Capitalist delusions in a nutshell, courtesy of “The American Dream.”

      “Work hard, & your hard work will be rewarded.”

      Yeah, sure. I’m sure the starving African kiddies just need to “work harder” to achieve the things they need to survive until tomorrow, right? >.> Just like how all these “lazy pirates” just need to “work harder” in order to “make more money” in order to “be able to afford” buying the games, instead of enjoying them for free because their country’s economies are too f*cked up to let them pay for them, like everyone else, right? >.>

      1. Those are things to take up with YOUR government. You have to fight and sacrifice to not necessarily benefit yourself but those that come after. America is far from perfect, but the spirit of America is in the right place. I was poor as dirt as child and early into my 20’s. I stopped blaming everybody and everything around me as to why I couldn’t “make it”.

        Magically, I got rich.

        In reality I took chances most are not willing to. I worked 15 hour plus days 7 days a week for 3 years to save the money I needed to take those chances. I lived in my car half of that time. The difference between you and I isn’t luck,the country we reside, looks(I’m ugly) or any other BS you can spout off. The difference is I took my life’s course and made my own path. While you just sit and wait for fate. Only YOU can change YOUR life.

        You can live how ever you want, no apologies needed. Though your response tells me you are far from happy. So, maybe you should apologized. Apologize to yourself for not taking a chance to better yourself.

        Otherwise, Stop crying, We all have a sob story or 100.

        1. Funny thing, actually – technically, in theory, I agree, sure…. except for one major problem;

          There’s a reason people say “The American Dream is dead” as of decades, now.

          1. Not completely but it is harder to achieve.
            All due to a drop in morals, an influx of immigrants(legal and illegal) who wh0red themselves out for chump change, and became a drain on the system otherwise. The BS war on drugs, American Government sticking it’s nose into other countries’ business. Gifting money to countries when we could have used it to fight poverty/hunger here. Allowing American businesses to build headquarters and plants in other countries. NAFTA was the worst mistake our politicians made imho.

            Just so you know ,I see your point of view on the issues and respect your input and I am certainly not blind to your reasoning. That said, to many here pirate like they are thumbing their nose at “The Man” when all it does it cost them more in the end. I want PC gamers to have access to more Demos like in the good old days of PC gaming. Yet, we lost demos for 2 reasons. It allows pirates to crack stuff more easily, and it takes time to do a demo right or it can cost the Dev/pub sales instead of increase them. So, they just put that time into building a better game(supposedly)!

          2. So The Man f*cks us & you want us to drop our pants & bend over for them to get a better angle?

            Yeah, no thanks. I’d rather let the man keep f*cking themselves over until eventually they crumble under the weight of all the sh*t they’ve had tossed at them for being greedy, short-sighted f*ckers.

            Agreed with the first paragraph, though, for the record (heard about the “evolved” version of NAFTA they’re trying to pull now? Thank f*ck for the Internet, no stealth vote & pass this time), but that’s what it means to be a Superpower – you have to constantly stick your oversized ego into everything, or people forget [you think] you’ve got such a big wiener, & decide to have thoughts about not sucking you off anymore.

            As for Demo’s – yes/no. They could simply launch Demo’s DRM free, thus not giving hackers a chance to see how the DRM software in question being used works, but they won’t, because that requires logic, &, most importantly; the Industry only stopped doing Demos after they started doing bad games, because they realised that showcasing what a piece of sh*t their game was in a non-strictly controlled environment (like a Stage Demo) had become a bad idea. I.E. yes, you’re right, it does cost them sales, but that’s their own fault for making a sick joke in the first place.

            If they still made good, solid games that weren’t completely, utterly, disgracefully broken at launch (or weren’t just bad copy/paste jobs in general – ex. Far Cry Primal), they wouldn’t have to fear epic amounts of backslash from people even just trying out the Demo & then throwing it back at them with a big “F*CK YOU” attached to it, but even after so many years, they still haven’t realised that….. As a result, ironically, they also pushed more people into downloading cracked versions instead in order to try them as Demo’s before they decided whether or not they were willing to vest ridiculous amounts of money into buying them, but that’s a separate thing.

            Though it is worth noting Steam’s Refund Policy has basically turned everything into a timed Demo anyway these days, so yeah. Ironically, I usually hate it when things don’t have an opt-out function. Hah.

  40. This is why I gave up on PC gaming. Just one of the many problems I don’t have to deal with anymore since I jumped over to console gaming.

  41. Sadly Denuvo still exist even with the bypass it’s still there in the background doing it’s thing. GTA V DRM is very close to Denuvo, reloaded cracked/removed it, game runs better, i tested it, i don’t have frame shitfs to 30fps on ultra grass details with the crack but had this problem with the legit version but no one compared it at all.

  42. Why would you think Denovu is defeated? It’s a Steam issue which was exploited as stated above. Once Steam patches this, future games will take just as long to crack until another method is found that is. Als,o Denovu’s stance seems to be to just to keep games uncrackable for months so they’ve kept their word on that promise.

    Only 7 Denovu games have been bypassed but there are still many more that have not been from Origin/Uplay. I guess it’s a small victory but the method requires you to login to your Steam which I am a bit paranoid about.

  43. “The amount of components out there and the associated drivers is a nightmare to configure”
    You are not making games, you are playing them, so it doesn’t matter.

    “OS becomes slow”
    You have the ability to install a new one.

    “Steam as a service isn’t the only service”
    It’s a good thing.

    “you need to spend at least $1500”

    For a new console and latest games you need to spend 478562035 billion $. see ? how easy it is to make s**t up. also you have to buy a new console every day.

    “Online issues”
    They are none.

    “Profitability”
    Again, you are not making them, you are playing.

    “Very few PC gamers are willing to pre-order”

    Again, that’s a good tihng.

    “This just means less profits for publishers”

    Over PC is more profitable, maybe not in the first week but sales contunies, but on consoles ? game sell very well on their launch date and few weeks after then they die.

    “It’s too bad people don’t realize this before it’s too late”
    too bad, some people are so dumb that they can’t even think straight and making stuff up.

    1. Oh great i’m now dealing with an idiot with idiotic responses. I hope you’re not a representative of the PC gaming community. Perhaps you’re the misplaced village idiot?

  44. “On what basis?”
    I just listed them.

    “First of all, Denuvo is not a DRM”
    It’s a DRM, i don’t fall for PR bulls**t.

    “Those DA:I activation problems are a result of it’s DRM not Denuvo”
    RotTR has it, Hitman,JC3 or any other Denuvo games i tired has this. all share the same thing.

    “No and no. Those arguments are always thrown in the room”
    It’s a DRM on top of steam or other clients DRMs, it has performance impacts but how much we don’t know, also you can’t say they don’t because you can’t prove it either. Remaining files proof is in FC Primal’s EULA.

    “But apart from b*tching about that, has anyone ever tried to proof that”
    Why would anyone has to prove something that is there and it’s said in it’s EULA ? so in your logic anything negative about a s**ty anti consumer move it b*tching. nice.

    “That one is still alive and kicking”
    Where is it then ? it might be alive if they bypass the DRM or with official help, there is no other way around.

    “Read their development blogs”
    I have better thing to do. if it’s not released then it’s not happened specially for a game with less than 2.4k players.

    “I can only repeat myself”
    You did nothing but repeating yourself from the beginning. repeating the same stuff that only a Denuvo employee can say.

    “which is proven by their frequent development blogs”
    It’s not a proof.

    “I fail to see why Denuvo prevents modding in that specific regard?”
    Because it stops their development, they might found a way to removed it or Devs are helping them, if it’s the first one, then they can’t release it, if it’s the second one, then it’s not a mod.

    1. “I just listed them.”
      No, you didn’t. Unvalidated accusations (or whatever) are not a sound basis to call something a ‘fact’.

      And I know that remarks will come, so let me be clear before hand:
      No, I can’t prove anything I say; that I know. All my arguments are based on the experiences I made with Denuvo, what I read about it and my own thoughts on this topic.
      But the important thing is, I don’t say that those arguments are ‘facts’.

      “RotTR has it, Hitman,JC3 or any other Denuvo games i tired has this […]”
      Yes, they all share one thing; they use Denuvo. But what about the actual DRM?

      The problems with DA:I and it’s online activation comes from EA’s DRM-solution; what about those from the games you mentioned?

      Yes, Denuvo sits on top of that but what if(!) Denuvo isn’t the cause for those activation problems?

      “[…] but how much we don’t know […]”
      Thank you, the first sound argument.
      Yes, that’s correct and I don’t argue with you here.

      But what does it matter if Denuvo uses resources because of it’s encryption processes and such (surely it does, the question is how much) if you can maintain a constant framerate with the desired settings you want?

      And as I stated before, my main problem with all those ‘perfomance impact’-arguments is the notion of those comments. Almost all of them just shout ‘The game runs crappy, it’s Denuvos fault’ without even considering other options why game X runs crappy.
      And yes, there are people who don’t do that and they try to have a valid argument against Denuvo by giving enough information about their setup and what they did do make the game run smoothly. But those are too few.
      If someone wanted to make a case against Denuvo (because it may causes severe problems which lead to terrible performance issues) you need more of those people and more valid information.

      “Remaining files proof is in FC Primal’s EULA.”
      A statement in a EULA is not inherently proof for anything. I assume you do know what a EULA is for; so in that regard, they use that statement to dismiss anything related to Denuvo – wether there are files left after the unistallation of the game or not.

      And because of that, the statement in the EULA needs to be validated.
      And without validation to that you can’t say ‘it’s proof’.

      “so in your logic anything negative about a s**ty anti consumer move it b*tching.”
      No, because I was specifically talking about a statement made in the EULA from one specific game and not about the issue as a whole. That’s a difference.

      “Where is it then ?”
      I never stated that it’s released or anything. The development is still alive and kicking – according to everything they write in their development blog.
      There are even a few videos in which they show certain progessions of their mod.

      Here is a quote from their website:
      “This project is officially approved by Avalanche Studios and Square Enix and is currently in development.”

      Yes, they haven’t released anything up until now and a release of such a mod could be considered a ‘milestone’ given the trouble Denuvo causes for modders. But till then we only can argue about the state of their mod on the basis of their blogs and videos.

      “repeating the same stuff that only a Denuvo employee can say.”
      Ugh, really? Name calling? Thanks, but no thanks.

      1. “Unvalidated accusations”
        Says you.

        “All my arguments are based on the experiences I made with Denuvo”
        Me too but i also remember their last DRM and how it turned and how it burned me and thousands other. which means i also take that into account.

        “but what if(!) Denuvo isn’t the cause for those activation problems”
        Well in my experience 100% of Denuvo games have this problem. so either all of these publishers (EA,Ubisoft,Square,Warner) using the same online trick at the same time completely by accident or it’s a feature that this DRM has and they are using it.

        “But what does it matter if Denuvo uses resources”
        It shouldn’t, Steam client uses some, steam DRM use some more and then add Denuvo. what will i get in the end as a consumer ? DRMs on top of each other, where is my benefit ?

        “If someone wanted to make a case against Denuvo because it may causes severe problems”
        They can’t because you need the same game running on the same machine without Denuvo, until that day, users have no power over this just like 10 years ago.

        “A statement in a EULA is not inherently proof for anything”
        It’s more than Nothing.

        “they use that statement to dismiss anything related to Denuvo – wether there are files left after the unistallation of the game or not”
        Judging by their past behavior and this statement it’s more likely to be true than not.

        “According to everything they write in their development blog”
        Which is just a blog post, so it might be dead who knows.

        “This project is officially approved by Avalanche Studios and Square Enix”
        Then it’s not a mod anymore if it’s exist, it’s just a special access to the game giving to them by the devs.

        “Name calling?”
        It’s a reaction to people’s b*tching comment made by you. but seriously, why would anyone defend such a thing ? what is the benefit for defending an anti-consumer product made by a corporation who is guilty for infecting thousands of computers not so long ago ? what are these restrictions brings to us ? i call steam a restrict platform with it’s DRM, but at least i know what i get in return, in this case i just get bullied by publishers and have more limited access to my game and in return, F you dear customer. i’m sorry if i’m skeptic because only a Denuvo emplyee can defend such a thing, specially someone with 47 posts in 3 years and very active in a Denuvo related section.

        1. “Says you.”
          Yes and you don’t even try to validate those claims and try to change my perspective. At least that is what I gather from your responses.
          ‘Why’ I ask!? You clearly have a strong stance against Denuvo because you think, with all the ‘crap’ that seemlingly entails it, it is anti-consumer. Then why don’t you make your case as strong as possible i.e. give resourceful answers with enough information so I can dig deeper into it, maybe get another perspective and ultimately change my mind on that topic?

          “which means i also take that into account.”
          Hm, granted, I know their history (SecuROM) but I can’t take that and other systems like StarForce into account if we base everything on experience because as far as I can recall it I had no or just minor issues with those systems.
          So maybe I am a little biased in that regard.

          “Well in my experience 100% of Denuvo games have this problem.”
          Because you gave me nothing substantial I took the liberty of researching a little further down that line and yes, you maybe right.
          Thanks to NeoGAF I found a post about how JC3 behaves when you delete the license file and based on the findings and the given information it is more than likely that Denuvo isn’t just a mere anti-temper system but a anti-temper system including online authentication (which is considered to be DRM).
          Also, I found a FAQ from Creative Assembly were activation through Denuvo was more or less confirmed.

          So, even though I didn’t encouter those problems up until now, maybe there is more to that claim.

          “It shouldn’t […]”
          Maybe but that wasn’t my point of that exact comment.

          “[…] because you need the same game running on the same machine without Denuvo […]”
          Yes, that would be the ‘ultimate’ proof against it. But because we don’t have that you can do certain things to make your claim a lot more feasible; for instance if you have a freshly installed system with the latest drivers etc. and you also meet the requirements to run specific games with Denuvo and than the game runs like crap, there must be something ‘within’ the game the causes those performance issues.
          And yes, you also have to take certain game versions into account and so on and so forth. And maybe it’s too much work but – without that ‘ultimate’ proof – it’s the only thing that comes to mind.

          Don’t just say ‘It’s Denuvo.’, say ‘It’s Denuvo because … [insert research, data, information, etc.].’. (That directly relates to my first answer in this comment …)
          You get were I’m going with this?

          “why would anyone defend such a thing ?”
          Did I? Giving arguments, voicing thoughts and/or opinions etc. pp. contrary to accusations and mere ramblings (see first answer in this comment) equates to defending something? Oh, okay.
          And to those ‘Denuvo employee’ accusations/assumptions: Well, after this discussion I don’t think anything I say will matter anyway. So, think about me what you will.

          1. “Then why don’t you make your case as strong as possible”
            A consumer doesn’t have that much power to do all of these things, it’s experience, i burned, and still having problems with games with that DRM and all of these walls without any benefit for me. i don’t need to build a case against it, when it’s not good for me and i have issues with it is enough for not liking it and calling it out.

            I don’t want to change your mind, i am against it because personal reasons and issues that i have with it and that infinite power to publishers which never been good for consumers ever.

            “Because you gave me nothing”
            Well not trying to prove anything here but one of my main problems is limited offline play with i guess 5 Denuvo games i have and this is bad for me or any consumer who doesn’t want to be forced to update/activate his/her game over and over again. i will send a picture.

            “but – without that ‘ultimate’ proof – it’s the only thing that comes to mind”
            As i said before, when i see it’s history and problems i had with that company, and then i see the problems i have with the same company with a new name (legit problems) i voice my opinion against it because it’s burning me and burned me before, i don’t like to be treated like crimial or a theif when i’m buying a product.

            Here is one of my problems: Hey you have to activate the game again because reasons, then activate, hey you have to update the game or you can’t play because reasons, now do this every 72hours so we can check you don’t do anything wrong, cuz you know they are people with GTA SA and they can still play the game with those sound tracks that we removed and we don’t want that so you have to update so we can remove them all. even GTA V using similar Anti Tamper whatever like Denuvo and even that game have a limited 72hours offline play, also you have to remove some installed mods or game won’t update and without the update you can’t run it. I am a legit customer, why should i be forced to do stuff ? why people with cracked version have better experience that i have ? funny enough, i used a crack for both DA:I and GTA V and now i can play either of those however and whenever i want. see, you get more benefits without it. this is anti consumer and i as a legit consumer have to do more works in order to play a game that i paid 60$ for.

            https://uploads.disquscdn.com/images/63c6aaf0792efc55928b747939371831761b605082dbd6e4a17164fa403a931b.jpg

            https://uploads.disquscdn.com/images/f8dcd649d234cdfc3651cd02d76cfe1b07f79b1dd5efb2b0c82ce04f65cec9b2.jpg

            https://uploads.disquscdn.com/images/5922d3693cf48ec0641834fc5a33870d5968680640c08aefde69a9d9671d83c4.jpg

    1. Yeah, because a judge will accept a DMCA complaint regarding reporting news on piracy/pirating &/or circumventing DRM protections, which (by-the-by) are strictly protected under the Freedom of Speech Amendment, rather than encouraging piracy through the distribution of links to Copyright-infringing uploads.

      I mean seriously, it’s a miracle TorrentFreak hasn’t been taken down, or ISP-blocked in a dozen-or-so countries by now, considering how much piracy-related reporting it does……….

      /facepalm.

  45. It was defeated shortly after the release of Dragon Age Inquisition. I know this, becuase I don’t spend money on EAs platform, and I thoroughly enjoyed this game.

    1. That’s v1.0 you’re talking about, just for the record.

      The same version powering Batman: Arkham Knight, Lords of the Fallen, etc.

      This one is the updated version they introduced as a result of the original being cracked. Media & Communities have yet to make that distinction particularly clear, unfortunately, so people keep wondering wtf they’re talking about.

  46. It’s also the Theatre Cam Rips they have a major problem with, not just the Day 0 uploads, but yeah, if they waited a while they’d have considerably less pressure on them.

    Either way, it’s hilarious to see Hollywood pushing ever-harder, even as more & more people realise every year what a giant f*cking ripoff the Copyright War really is.

  47. denuvo said every game has a diffrent mechanic but probably they just said ah f’ this and then use the same mechanic for all the games

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