Dead or Alive 5 Last Round – PC Version Will Not Support Current-Gen “Soft Engine”

The first official details about the PC version of Dead or Alive 5 Last Round have just surfaced and according to them, the PC version will lack “Soft Engine” and will sport PS3-level quality effects. Not only that, but the official PC requirements have been revealed and the game requires at least an Intel i7 870 or better CPU.

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As we can see, while the PC version will support resolutions up to 4K, it will basically be a weird mix between the current-gen and the old-gen versions of the game. So while we’re going to enjoy the PS4-level shadow quality, we’ll have to stick with both the old ‘physics’ engine and the PS3-level quality effects. Oh, and online mode will be coming via a patch after 3 months of the game’s PC release.

So, well done Tecmo Koei. You just killed the PC version of Dead or Alive 5: Last Round. And for what is worth, here is a hint: you won’t win PC gamers’ trust by releasing an old-gen version of your fighting game. Just saying.

Here are the game’s PC requirements:

MINIMUM REQUIREMENTS:
OS: Windows Vista / 7/8 / 8.1 (32bit / 64bit)
CPU: Core i7 870 or more
Memory: 2GB or more
Hard disk: 10.0GB or more of free space
Display: The display capable of displaying at 1280 × 720 pixels
Video Card: VRAM1GB more, more DirecX9.0c
Sound board: Sound board that supports more than DirectX 9.0c

RECOMMENDED REQUIREMENTS:
OS: Windows Vista / 7/8 / 8.1 (32bit / 64bit)
CPU: Core i7 2600 or more
Memory: More than 4GB
Hard disk: 10.0GB or more of free space
Display: 1920 × 1080 pixels or more, True Color viewable display
Video Card: VRAM1.5GB more, more DirecX9.0c
Sound board: Sound board that supports more than DirectX 9.0c

96 thoughts on “Dead or Alive 5 Last Round – PC Version Will Not Support Current-Gen “Soft Engine””

  1. Don’t worry the modders will find a way to enable it and then they will be forced to officially patch it in.

    1. No matter if modders will patch like it happened with last capcom games, for example Resident Evil RE2 or Dead Rising 3 will no recover all those lost sales and worst, most people will not revert their bad reviews on the game just because capcom patched the game after the huge demand for local COOP and the fluffyquack mod.

    1. They love the console market because people there don’t mind spending 60-70 dollars on a game.
      Whereas PC market likes to wait for those humble bundles and steam sales.

  2. What the heck is soft engine anyway? Subsurface scattering? Or is it breast-related?

    This could definetively be the last time Tecmo releases a game on PC, and it won’t be because of all the nude mods that will be released but because of the poor sales.

    1. Breast-Related. This engine makes boobs more realistics in terms of texture quality and physics. It’s also the technology that mades possible the boobs control on the ps4 version by shaking the dual shock.

    2. ASAIK the console version screwed it up as well so probably they don’t expect much, maybe lol. i wont be surprised if they expect us to be happy though…………..

  3. Well, this killed any enthusiasm I had for this game. Off to remove it from my Steam wishlist…

    1. It’s a model from 2009, 1st generation. Don’t worry about that, even an i5 from the 2nd generation like the i5-2400 is better than that.

      1. But still, considering its an game designed for old consoles (2005/06) and in general not a demanding game (not the best physics and not the best graphics), its really sad.

      2. Indeed. Still isn’t a very high demand one as minimum requirement like will be a 2nd generation one.

  4. And to think the only thing people were waiting to buy this game is their “Soft Engine” physics. Read this word as Jon Bailey’s whispering it in your ears: BOOOOOOOBS 😀
    Sorry, sales will go down.

  5. treat us like second rate customers and you will be treated the same. watch MKX selling like cupcakes compared to DOA.

  6. Well, it was the first game I’ve preordered in a really long time since I’ve always found DOA a really fun fighting game, but as I promised to myself I’ve asked for a refund in case of a half-assed port…for how much I like it, to get content cutted from the pc version (and old gen consoles) in favour of the current gen consoles is just imbecilic. Way to go, Tecmo Koei.

  7. Preorder cancelled ! The least favor I can do to this old gen crap is to pass time with it while The Witcher 3 arrives, that game deserves my money.

      1. Will do, MKX is one of the must buy this year 🙂

        I was quite happy to see Tecmo finally releasing their famous fighting game on PC as well but it’s seems they are just giving us third class treatment, first the multiplayer delay then that statement about modders and now this mix gen tech, do they really expect us to pay for this ?

    1. Let me Translate “So PC’s DOA will be DOA?”

      “So PC’s Dead Or Alive will be Dead On Arrival?”

    2. I refused to buy old-gen FIFA, and I won’t buy old-gen DOA.

      I won’t reward a game developer for treating the PC as a second-class platform; if I buy a game with old-gen technology, it had better be an old game.

    1. Keep in mind that mortal x will have region lock. Was twitted by a manager. Lots of people just canceled the pre order cuz this was like saying “we didnt fixed the netcode”. Even the twitt was removed but the damage was already done.

      1. Keep in mind that actually netherrealm netcode is sh!t, so region lock doesnt matter when most people buy that game to play local.

    1. actually i was, only because of softengine, it’s so soft :)) but i already played the last gen version two years ago.

      1. Did this news make you change your mind? I mean, if it was a good game such small deviations wouldn’t be that big of a deal, right?

        1. It shows their lack of support of the PC as a platform to not take advantage of the potential power of it. If they’re just going to throw a last-gen port at me and expect me to spend $40 for it, I’m not biting. They can keep their games on console.

          1. Yup, mine too. The C-64 was magical when I think back to it, but now there are calculators that are more powerful 😉

          2. There was nothing like spending five minutes typing in code just to hear a 4 second sound effect of a UFO landing. lol

      2. You’re in the minority anyway. PC gamers aren’t willing to pay as much as console gamers.

        People generally only buy the PC games when they are heavily discounted, but at the same time they expect the heavily discounted games to be the best version. It’s a bit of a hypocrisy.

        1. I pay full price for games I truly believe are worth it. I’m paying full price for Witcher 3, Just Cause 3, the next Fallout and Elder Scrolls, .etc. Games from devs that have earned my trust. I’ll also pay full price for games that have favorable reviews from YouTubers whose opinions I trust, which I regularly do. Dragon Age: Inquisition and Wolfenstein The New Order come to mind. I paid full price for those mainly due to positive reviews.

          I have no problem paying full price, but if it’s an unsure purchase I sure as hell won’t pay $60 and roll the dice. Those days are long gone, especially now that devs rarely release demos. Sh*t, now they’re selling demos!

  8. No online, last gen visuals, questionably high system requirements… Yeah, seems like they are doing their best to f’ up DOA PC debut and gimp this port as much as possible. Anyway, MKX is around the corner, they can have my money.

  9. they did this with dynasty warriors series on PC too, this is so stupid also 4K my a**, who wants to upscale this 720p garbage to 4k ? well i was going to buy it but screw them i save my money, no next-gen bouuubs, no buy.

    1. yea with dynasty i could understand to some extent cuz they were testing waters but now there is no excuse specially this close to MKX. they are either blind, don’t care, or are betting on steam sales while they sell as much as they can with previous gen buub.

  10. Japanese developers butt hurt huh? they don’t want modding community to enjoy and mod the game ( that includes HD boobs and texture) so they make the game crappy so we don’t enjoy that!

  11. And yet none of you were going to buy it, HOWEVER, you were (and still are) going to buy it when it goes down to less than 5 bucks on a Steam. And like most of us Steam users, that STILL doesn’t necessarily mean you will play it. You know I’m right.

  12. This reminds me of when EA used to release PS2/Xbox versions of their sports games on PC, instead of the PS3/360 versions.

  13. Normally this wouldn’t bother me because i’m just happy to have more fighters are on pc but the timing of this is just inexcusable. If they wanted to port the ps3 version it should have been done a half a year ago at least.

    To wait until you have made a updated version completed, released it and then still decide to port the older version of the game to pc is so unbelievably retarded.

    At least with gta 5 one of the reasons it’s taking so long to port to pc because they waited until they finished the remaster on consoles before porting it over. In this case it’s like what if rockstar ported the ps3 version after all this time.

    Those promoting piracy can go F themselves.

    1. So piracy is not okay in your book… am I allowed to not buy the game? If I pirate the game they’re not selling a copy, and if I ignore the game they’re also not selling a copy. So not buying is as bad as pirating. Oh no, the poor devs!

      1. You make pc gaming looks like a f-ing joke when you pirate games and promote even more restrictive drm practices.

        it’s better to voice your opinion where they can see it as it will let them know you’re still interested in the game but you will not be buying it and why. Pirating the game just makes pc gaming seem like a weaker platform that wasn’t worth investing in.

        1. “when you pirate games and promote even more restrictive drm practices.”

          Strawman. Piracy isn’t the reason for DRM, friend. DRM doesn’t actually prevent piracy, it is about controlling what already paying users do with your game. You can use it to force them into a client (like Steam, Uplay etc), you can make it harder to mod the game (to protect your DLC sales) and more. DRM is for pushing around paying customers. The piracy boogeyman is a publisher strategy to justify bad business practises to their own customers. Paying customers are the only people who actually suffer under DRM.

          “it’s better to voice your opinion where they can see it as it will let them know you’re still interested in the game”

          They don’t go on online forums for that kind of feedback. They do market research, focus groups etc. You don’t seriously think they hire someone to read all the internet discussion about their game and create a big excel sheet that leads to the conclusion that “many users are interested in this but won’t buy for reasons X and Y”. Keep dreaming.

          Meanwhile in the real world such decisions are made based on what previous, similar games offered and how successful they were.

          1. “”Piracy isn’t the reason for DRM, friend. DRM doesn’t actually prevent piracy, it is about controlling what already paying users do with your game.
            The piracy boogeyman is a publisher strategy to justify bad business practises to their own customers. Paying customers are the only people who actually suffer under DRM.”

            Right and when you pirate a game you only legitimize their arguments.
            Believe what conspiracy you like but piracy is THE reason for pushing more intrusive and dramatic copy protection practices most of which needs to be good enough to combat piracy for the first few weeks of hype that leads to the vast majority of sales. Sure it will be cracked eventually but that’s not really as important as stopping it when it matters most and to that extent copy protection does serve that purpose for companies that have crap PR and are reliant on a few big games *cough EA/UBI cough”

            If you think i’m defending these companies you’re wrong but it is just the reality of it. Sure pirates can’t be blamed entirely on why drm exists in the first place but they are promoting it to a certain extent and are part of the problem.

            “You don’t seriously think they hire someone to read all the internet discussion about their game”

            You don’t need to, feedback from most social media is deafening now days when customers have something negative to say about your product. With enough feedback you can have a effect on a publishers choices in the future especially when backed with low sales.

            “They do market research, focus groups etc.”
            “Meanwhile in the real world such decisions are made based on what previous, similar games offered and how successful they were.”
            For this game I think those market researchers would tell you that many other fighting games on pc are doing a hell of a lot better on pc mainly due to good PR and catering to pc platform.

            But then again because 44000 people pirated this game off of f*cking kicka$$. According to steamspy the game has only sold 33,825 why even bother with pc with numbers like those clearly it’s not a platform that has customers that are willing to buy products and are only filthy pirates.

          2. “piracy is THE reason for pushing more intrusive and dramatic copy
            protection practices most of which needs to be good enough to combat
            piracy for the first few weeks of hype that leads to the vast majority
            of sales. Sure it will be cracked eventually but that’s not really as
            important as stopping it when it matters most”

            You are the one legitimizing their practises because you are the one falling for their lies. None of this is true. You can frequently pirate blockbuster games before you can legally buy them. People played the entirety of Deus Ex HR before it was even released and that game used STEAMWORKS, a very intrusive kind of copy protection. DRM DOES NOT PREVENT PIRACY AT LAUNCH. PIRATES ARE NOT LOST SALES.

            You are the one defending anti-consumer business practises. And you are the one suggesting that users would pirate a game at launch if only they could, an anti-consumer sentiment that publishers propagate to defend copy protection. Also a blatant lie. People CAN download most games at launch for free and yet they don’t. The people who do choose to pirate games were either never going to buy them any way (no sale lost) or they decide to buy the game after all (one sale gained).

  14. People are overracting as damn usual. The difference is minimal and it’s not right to judge without any explanation from the devs. What Konami did with PES2015 was real BS and slap to the face of PC gamer.

  15. Haven’t bought any previous incarnations of DOA5 and was waiting for last round to come to PC to finally purchase. After seeing this though, f’ it. You make me not want the game, you must not want my money either Tecmo. Go bankrupt yourself.

  16. This reminds me of the Fifa thing.. why is it so hard to just make 1 next gen game on all the next gen platforms? (PC IS ALWAYS NEXT GEN FFS!)

  17. Watch as modders enable the “Soft engine” by editing ini files… and then make high resolution textures and nude mods.

  18. Koei Tecmo is so weird, they literally go out of their way to lose money on a port, just to sabotage their own game and not see it doing well on a possible profitable palftorm for them.

    Do they have sh*t for brains or what?

  19. I wouldn’t care about soft engine and nonsense and much, after all modders, sweetfx and enbs can make it better. But an i7 870 for a PS3 game. NO.

  20. In order to provide you with the best experience possible, the expected release date for Dead or Alive 5 Last Round on Steam has been changed from Feb. 17 to March 30. In appreciation for your patience, we’ll be offering the Halloween 2013 Set (28 costumes) free of charge to all users who purchase Dead or Alive 5 Last Round on Steam.

    Thank you for your understanding!

    what a joke!

    Thank you for Betraying !!!

  21. Fanboy’s will argue “game architecture”, they can’t run this scheme forever not with current gen and DX12

  22. It explains why they told PC gamers to behave, little time ago.
    It wasn’t about modding nude, but about becoming mad with old-crap version.

    1. I wish more people chose not to pirate bare bones ports , that way the developers would know exactly why their sub par efforts aren’t selling……

  23. I know there are people who do as you. But my point is that you are in the minority.

    The vast majority of PC gamers can only afford cheap Steam sales.
    So it makes sense that publishers prefer a Console purchase over a Steam purchase, we can’t really blame them for this.

    The publishers are simply adjusting to the broad market.
    If a certain market by large isn’t willing to pay full price, then they don’t deserve the best features, this is the way they are thinking.
    They want to protect the market that’s willing to pay the most per purchase.

    1. “But my point is that you are in the minority.”

      You have zero proof for this claim. Publishers wouldn’t prefer a “console purchase” over a Steam purchase. They prefer purchases.

      I had a 360 and PS3 last gen. I bought 10-12 games for those systems at Gamestop. All used. As far as the devs were aware I didn’t buy a single game from them because Gamestop got every dime. That’s worse than piracy, but it’s legal. Used games sales are enormous and the devs/publishers don’t see a dime of that money. Steam sales, however, are set by the publishers and they pocket a large portion of that money.

      Steam’s active user community grew 50% in the last year alone to over 125 million. The PC gaming market is growing exponentially. There’s a reason why more and more console games end up on Steam. Devs want that money and from a market that is growing year over year. It’s why Japanese devs are starting to realize how much money is on the table and have been releasing games en masse on Steam. THERE’S MONEY TO BE MADE.

      Console gamers will buy the few heavily marketed AAA games that come out, but completely ignore everything else. This is why we’ve seen a glut of AAA shovelware with shallow gameplay: console gamers keep buying the exact same crap over and over again. It’s why COD and GTA will sell 25 million copies but Bayonetta can’t sell 2 million.

      A lot of console gamers don’t know anything but the big FPSes(COD, Battlefield) and don’t buy outside of that narrow base of games. Great for a handful of major developers and publishers, but bad for everyone else.

      Uneducated consumers who will buy anything that’s heavily marketed isn’t a base you want to support an entire industry.

      1. No, if you buy PC games at full price, you pretty much are a minority. Most people see steam games as digital content that shouldn’t cost so much, that’s why they typically wait and wait and wait for sales.

        PC platform is widely known in the industry as a slow burner that accumulates a lot of its sales at the end of the games’ lifetime.
        Whereas Console platform is the opposite, the sales are accumulated at the beginning of the console game’s lifetime.

        “Publishers wouldn’t prefer a “console purchase” over a Steam purchase.”
        This is wrong because of my point above.
        They like all kinds of purchases, but they have a preference to the ones that bring the most profit.
        Do they want many 5 dollar Steam sales? Yes. But they’d rather have the users stay on console market so those users will keep buying new games for 60 dollars a pop.

  24. Core i7 870 min req is bullshit. Those are just exaggerated system requirements.

    Most of the others games that say you need something like core i5 2500 as minimum runs with no problem on core i3 or even older core 2 quad. ANd fighting game usually don’t need a lot of CPU power

  25. I’m running the game at 1600×900 with the settings as high as they can go( not much options) and running the game in fight from 54-60 FPS and cut scenes stay a solid and smooth looking 30 FPS ….. this is on a Pentium Dual Core 1.8GHZ, 1.5GBDDR2, and a GTS 250 , game never lags and no screen tear , looks and responds and smooth as can be ,,,, the min specs are BS , they say these high specs and cut throat the PC version to make you think you are better off buying a next gen console ,,, all this game is, its propaganda….

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