Dead Metal Punks, indie 3D sidescrolling shooter in Unreal Engine 4, gets a playable demo

Paul Scott has been working these past few months on a 3D sidescrolling shooter. Powered by Unreal Engine 4, this sidescrolling title – called Dead Metal Punks – looks cool and Paul has released a demo that can be downloaded right here, right now.

Dead Metal Punks features two different modes and each mode will play a little differently to give the player some variety. The first mode (vehicle mode) revolves around a heavy use of vehicles and fun looking environments. The second mode (character mode) tries to be similar to Metal Slug.

It’s unknown at this point whether Paul will finish Dead Metal Punks. For what it’s worth, Dead Metal Punks looks really cool, though we’d love to see more weapon power ups, especially during the vehicle section.

But anyway, those interested can download the demo from here.

Have fun!

Dead Metal Punks Demo Release!

22 thoughts on “Dead Metal Punks, indie 3D sidescrolling shooter in Unreal Engine 4, gets a playable demo”

          1. I think that qualifies for originality. We can’t expect every new game to invent a new genre to be original.

          2. Fair enough, but I still think it is just a RPG/FPS that happens to have a Diablo esque loot based system, not a new thing.

        1. That’s like saying the Catholic Church was the first church that touched me in all the wrong places.

          (What I’m hinting at is procedural loot is cancer)

  1. I dig the art design and all that jazz, but the pacing is awfully slow and mundane as well as the effects and sounds too. It’s likely been defined to what it’s going to be, so I’ll be passing on this.

  2. On one hand, constructive criticism is good but on the other hand – ‘sup with all the whining?
    I liked the graphics and I hope Paul teams up with a game designer and makes something out of this, it sure has potential.

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