Starbreeze has announced today that Dead by Daylight has sold more than 3 million copies across all platforms and formats. While Starbreeze did not reveal any specific platform data, it’s pretty obvious from Steamspy’s data that most of its sales are coming from the PC.
Dead by Daylight is an asymmetrical multiplayer horror game. In it, one crazed killer hunts four friends through a terrifying nightmare. Players take on the role of both killer and survivors in a deadly game of cat and mouse.
Survivors play in third-person and have the advantage of better situational awareness. On the other hand, the Killer plays in first-person and is more focused on their prey.
The Survivors’ goal in each encounter is to escape the Killing Ground without getting caught by the Killer – something that sounds easier than it is, especially when the environment changes every time you play.
The game came out in 2016 on the PC. As such, it took Starbreeze over one year in order to hit its 3 million goal.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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“While Starbreeze did not reveal any specific platform data, it’s pretty
obvious from Steamspy’s data that most of its sales are coming from the
PC.”
yet im sure instead of focusing on making the best pc games available they will keep sucking consoles off.
Darn those pirates..
Because they’re dumb enough to believe they’ll pull in the CoD crowd on consoles and get tons of sales. Same thing happened to Crytek no matter how many of their games on consoles bombed up till now.
Not the best game in the world. But it was pretty well done and a good amount of fun for what they were asking for.
This ain’t 2007 where you can just blame piracy for games doing bad on PC. Cuphead has sold more on PC than Xbox One despite it being marketed as an Xbox exclusive all the time. Enter The Gungeon and Firewatch are near 1 million copies sold. Dead By Daylight may not have been greatly spoken off but it definitely got more coverage which is crucial for an indie game’s success. I never heard of Dusk (can’t even find it or even know what type of game it is) and Serious Sam Bogus Detour and I own Serious Sam 3.
Piracy sure hasn’t stopped the Total War and Civilization games from breaking records in franchise sales or new IPs like Stellaris selling almost 1.5 million.
Online multiplayer is taking over not just on PC but consoles as well which is why so many large studios and publishers are trying to transition to “games as a service” because there is way more money in that than traditional singleplayer games.
Also Steam has a growing Chinese userbase that is use to playing mostly online games and are responsible for more than half of PUBG’s sales.