Cyberpunk 2077 2020 new screenshots-1

Cyberpunk 2077 Patch 2.02 coming soon, key features unveiled

CD Projekt RED announced that Patch 2.02 for Cyberpunk 2077 will be released soon, and shared its key features. This is going to be a small update, so don’t expect any major tweaks, fixes or improvements.

According to the list, Update 2.02 will rebalance the timers in courier missions. It will also resolve skill progression passives, as well as the shutters blocking entry to Black Sapphire in Run This Town.

CDPR will also fix the issue that could cause cyberware to get downgraded to Tier 1 after updating the game to 2.01. Those who have been following DSOGaming have already fixed this particular issue. Last week, we shared a mod that resolved that glitch/bug.

Finally, the Cyberpunk 2077 Patch 2.02 will add the possibility to mark vehicles as Favorites in the Call Vehicle menu. Plus, V will no longer flatline after entering the Delamain AV in Path of Glory.

Like always, Steam and GOG will download Update 2.02 once it becomes available. And although there is no ETA on when it will come out, we’ll be sure to keep you posted.

Cyberpunk 2077 Patch 2.02 Key Features

  • V will no longer flatline after entering the Delamain AV in Path of Glory.
  • Fixed the shutters blocking entry to Black Sapphire in Run This Town.
  • Fixed an issue where cyberware could get downgraded to Tier 1 after updating the game to 2.01.
  • Fixed skill progression passives.
  • Rebalanced the timers in courier missions.
  • Added the possibility to mark vehicles as Favorites in the Call Vehicle menu.

15 thoughts on “Cyberpunk 2077 Patch 2.02 coming soon, key features unveiled”

  1. What about the mod that removes the geh?
    Beautiful settings but every interaction makes you wanna puke.
    Guess I’ll be playing Elden Ring for a long time.

    1. You can just choose not to be geh in this game, unlike real life, so don’t do geh things… I know I’m being pedantic but if every interaction makes you wanna puke, maybe you’re playing a different game.

    1. Polish developers. Poland is a conservative country based on norms and traditions with an economy that was based mostly on farming until recently.

      Dying your hair in bright colors, tattoos, graffiti and gay relationships might be normalized in the US and Western Europe, but that’s a rare sight in Polish society. You don’t go to the club as a farmer’s kid in Poland, you go folk dancing with your parents.

      So when Polish developers need to develop a futuristic game, they think of everything they haven’t seen in their own country and stuff it in the game.

      The result is games where every person looks like a lesbian hipster with tattoos or gay edgelord with pink hair.

      Usually the theme of the game underscores this, society is in turmoil and the edgy clothing and styles of characters are reactionary, rage against the machine, they represent rebellion against traditional norms. To most people outside of Poland it just looks forced.

  2. There’s already modder fixes for most of that. This game only approaches what was promised for years before it’s release by modding it. With claim vehicles I can also delete the useless busses and boats you get in the base game that clutter up your vehicle call menu, I don’t want some gaudy looking cadillac copy or some service truck that i have to scroll down past every_feaking_time to get to the yaibas, arches etc If I want one of those stinkers let me call someone to “deliver” it not always in my car fetch menu.

    My fully upgraded and modded Iconics in 1.60 were unilaterally moved to Tier 1 and no mod slots in 2.0, gee thx cpdur, they also nerfed the katanas for some reason. Satori is not too good anymore, military katanas no longer have the 4 variants with effects, etc etc etc Artards at cpdur sacrificed too much for graphics. I think anyone who’s part of the whole steam auto update thing should disable that double time tbh. Fix a couple of things create 5 new bugs.

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