Crysis Remastered releases today on Nintendo Switch and Digital Foundry has confirmed that this new remaster is based on the PS3/Xbox 360 version. In other words, Crysis Remastered is not using the original PC build as its base version.
What this basically means is that Crysis Remastered does not feature the Ascension Mission. Moreover, the game has different control mechanics than those of the original PC version. Unfortunately, this is something most of us saw coming. However, we now have confirmation of this suspicion.
Now I know what some of you will say: “But hey John, Crytek and Saber have delayed the PC, PS4 and Xbox One versions of Crysis Remastered“. Sadly, the team will try to enhance the game’s visuals even further, and that will be it. Crytek and Saber will not scrap the entire game in order to please PC gamers. It sucks, we know, but at least you should be aware of this.
Unfortunately, the PS3/X360 version of Crysis had less vegetation, lower quality objects, and lower LOD values. Do note that these were exactly what we noticed in the first comparison screenshots between Crysis Remastered and Crysis PC. Additionally, some effects – like the Volumetric Light Shafts – were missing from the PS3/Xbox 360 versions.
Now I’m pretty sure that Crytek will address all the aforementioned graphical shortcomings. However, you should not be expecting any gameplay changes. So yeah, the VTOL mission will not be included in this remaster. Thus, the original PC version of Crysis will have more content – and a more PC-centric and complex nanosuit – than Crysis Remastered.
Crysis Remastered Nintendo Switch Digital Foundry
Ironically, Crysis Enhanced Edition may be a more faithful remaster of Crysis than Crysis Remastered. At least it will have more content and its gameplay will be similar to the original PC version.
The only good thing about Crysis Remastered is that it will take advantage of multi-core CPUs. Thus, the game will run better on most modern-day PC configurations. It may also look better than Crysis Enhanced Edition (after the recent backlash).
As we’ve already reported, Crytek has delayed the PC/PS4 and Xbox One versions of Crysis Remastered. From what we know so far, it will feature high-quality textures and improved art assets, temporal anti-aliasing, SSDO, SVOGI, and state-of-the-art depth of field. Moreover, it will pack new light settings, motion blur, and parallax occlusion mapping, as well as new particle effects.
Crytek also plans to use software-based ray tracing effects. Although the team has not revealed any additional details, we can expect something similar to the Neon Noir Tech Demo. Whether Crytek will use ray tracing for more effects than reflections remains to be seen.
Lastly, Crytek stated that it will reveal more details about Crysis Remastered for PC/PS4/Xbox One soon. So yeah, stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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No problem guys ,i have a superior version MOD on PC gaming master racer.
Crytek doesnt have the recources to go back and rebuilt the game from scratch like that, as a company they just arent in that kind of position anymore.
AHAHAHAHAHAH and here i was thinking i would play a remastered version on pc, when its just a cashgrab of the shtty console version.
Pure click-bait article, without any backup proof ! Digital Foundry are bunch of a***holes though.
Dead on arrival.
maybe they lost the source code in EA offices
But but but but porting games from and to ps3/x360 was expensive and hard!
Yet again a modder does a better job than the damn developers of the game.
But but but but porting games from and to ps3/x360 was expensive and hard!
Yet again a modder does a better job than the damn developers of the game.
all consoles are just constraints for developer.. they should not exist..
https://media.moddb.com/images/mods/1/31/30322/ScreenShot0194.1.jpg
Superior MOD
Clickbait smh
I was expecting a modded better optimized re-release, which in itself would be a lazy cashgrab, but hey replaying Crysis without those framedrops due to proper multicore support would be nice.
But this is so much more awful, how bad this company has fallen.
It’s sad
Crytek is like watching a train wreck in slow motion. In 2014 they were on the brink of bankruptcy and there were several times when they couldn’t generate enough income to pay their employees and employees went without pay for several months. In 2016 they shut down 5 of their studios just before Christmas but kept the Frankfurt and Kiev studios open.
It’s a wonder that they haven’t gone bankrupt.
John, this is specific to the Switch version.
There is ZERO evidence that the PC version of the remaster is of the Console version.
There is also ZERO evidence that the PC version of the mission will not have the Ascension mission.
This. Frankly, this is real shoddy journalism
If you truly believe that Crytek and Saber built two separate versions for Switch and PC/PS4/Xbox One, you are in for a big disappointment. That’s not how companies work when it comes to remastering/remaking a game. Also, all the comparison PC screenshots have evidence of the X360/PS3 version being used as the base.
We’ll be here though when Crysis Remastered comes out on the PC. If the PC version features the VTOL mission and has the PC nanosuit controls/functions, we will publicly apologize with a new article (either way we’ll have new articles when the game comes out, lol). If not, you should apologize to us. Fair enough? 😉
That’s fair. But it’s just an assumption. I don’t think it’s valid to report on it as if it’s a fact.
The PC screenshots looked far more like the original game than the console version.
In the DF video, the PS3 version was characterized by an incredibly strong blue tint to the entire image which we don’t see in the remaster.
Also, the evidence you cited of “less vegetation, lower LOD’s, lower quality objects” are scalable settings. Cryengine is easily capable of increasing these settings for the PC.
But fair. If the VTOL mission is missing and the game looks more like the console version than the original, I’ll eat my words.
He’s not making any assumptions, he doesn’t have to apologize for anything…
I’m pretty sure only the Switch version is based on the PS3/360 version. It wouldn’t make sense for the PC or PS4 version. It would even be more difficult and expensive for Crytek to port the PS3/360 version first and then improve it. Even from the bad looking footage we have already seen from the PC version it is clear that its not based on the PS3/360 version.
Its easier for them to take the cryengine 3.0 version(ps3/xbox360)than take the cryengine 2.0 version(og pc)
Crytek does not have the resources and manpower to dedicate themselves to make a truly amazing remaster for pc players, on consoles it will be great and the best way to play crysis on a console but for us the original will still stay the complete package visually and content wise.
its not raytracing or svogi that will make it a better game on pc when stuff like less environment details and missing amazing looking volumetric effects and barely touched up textures that will make the remaster the way to play crysis on pc,especially if you cut a level no matter how short or “unfun” they claim it to be,its still cut content.
This is sad but im pretty sure the original pc version will still stay the definitive edition after this remaster release.
Such a shame,but i hope to be wrong.
After the backlash, I fully expect them to add some of what you’ve listed. POM, Volumetric effects and better LODs will most likely be implemented now (and perhaps more trees). After all, that’s what they can more easily tweak and improve.
Now, since there will be one “version” for PC/PS4/Xbox One, we can expect the same control mechanics. Thus, I’ll be really shocked if they add the original PC nanosuit exclusively to the PC version. It can be done and it won’t take a lot of work. Seriously, all they have to do is separate Speed Mode and Power Mode from “sprinting” and “holding the jump key”, and then add the original PC cycle menu. It’s not that hard to add it, though I’m certain they won’t bother with it. Again, I’ll be genuinely surprised if they go the extra mile for the PC version.
However, adding the VTOL mission will take A LOT of work. The teams will have to port the mission, tweak it, optimize it, re-write code so it can be better multi-threaded, etc. Seriously, it’s almost a given – especially now that we know that the PS3/X360 version was used as the base – that it won’t return.
Going from PC Cry Engine 2 to Cry Engine 3 is much easier than porting the console versions first.
The baseline is the same. It’s not based on a new game in the latest CryEngine, with assets ported over. It’s the same lowest common denominator. They aren’t gonna spend extra effort to maintain several different versions. They were gonna release the same crap on PC, but then they got a bit afraid after the initial backlash. So now they are going to increase a couple of sliders and that’s it. It’s going to look nothing like that vista we saw in the latest CE Demo video. Be prepared for a massive disappointment if you expect that.
There is also ZERO evidence that they have any other version prepared. The trailer they pulled looked exactly like this Switch version. Of course graphical features will be a little better on the bigger platforms but gameplay-wise there’s no reason to assume they will change anything. You won’t have the proper nanosuit controls on PC. You won’t have the Ascension level on PC either.
Uh, no. It’s blatantly based on the console version if you’ve actually seen any of the remaster screenshots.
Plot twist: Crytek accidentaly throw the PC version source code into garbage bin when they move into their new office…
Well, if the remaster is in *any* way worse than the original – what’s the point of it?
Grab the money from “nostalgia” gamers for whom first game was fortnite.
I wonder if the PS4/Xbox One version able to run 1080p 60fps. If not, then the game is an unoptimized mess. Game is from 2007 and there are better looking game out there already.
First no Warhead and now no other mission…..
Just cancel PC version or make it EGS exclusive.
Maximum Disappointment.
That mission runs at 35fps on 5GHz overclock, terrible optimization.
That’s not the worst of it. You can’t SPRINT in this version without triggering speed mode which rapidly drains your battery. They made the cost of speed mode much smaller so you can use it for longer to counter this, so for usage in combat speed mode might actually be better now. But for traversing the world this is horrendous. You’ll be cycling back and forth between going fast and literal walking whenever your battery is empty. The default way of moving in Crysis 1 was activating speed mode which made normal running as fast as sprinting in the other modes. Basically permanent sprinting and you have your weapon ready. Then you add to that little bursts of sprinting and jumping while never letting the energy run all the way out. You could cover vast distances fairly quickly like this and those same passages will feel terrible in the new version. They really need to get their act together before they release anything on PC or it’ll be another disaster for Crytek.
That was obvious from day 1 screenshots.
Alright, I was wrong after all.
This thing is already dead.
If true then we have reached a whole new level of stupid.
wow! Switch?? Cant wait to test it on yuzu!
Console suit mechanics too then. Crysis de-master. Ill pass. This will probably end up being the disappointing re-release ever.
How can you know? it may be that Crytek uses the PC version as the basis for the most powerful machines! For now we only know the Switch version …. wait and then we will sum up
Are they trying to get hate?
Yeah this is kinda ridiculous…