Remedy showcased the PC RTX version of Control at E3 2019. From what we know so far, the team will be using real-time ray tracing for reflections, contact shadows, diffuse global illumination and transparent reflections, and from the looks of it the game runs with 60fps with all its bells and whistles enabled.
Gamecrate has reported that the E3 2019 demo for Control was running on a PC that was equipped with one of NVIDIA’s most powerful consumer graphics cards, and it was told that the demo was maintaining a steady 60fps with the RTX effects enabled.
Unfortunately NVIDIA and Remedy have not revealed the specs of the PC that was running the Control E3 2019 demo, so we can only assume that this GPU was an RTX2080Ti and not the Titan RTX. Furthermore, the teams did not reveal the settings and the resolution that were used. Again we can assume that the demo was running at 1080p on Ultra settings. We also don’t know whether DLSS was enabled in the demo or not.
Still, it’s at least good knowing that the E3 2019 demo was running smoothly with all those ray tracing effects enabled. After all, Quantum Break was one of the most demanding games we’ve seen so, again, we can assume that Control runs better than it.
Control releases on August 27th!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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2019 / 2020 games : 1080p
Played entirety of Metro Exodus with Extreme settings + Ultra DXR at native 4K.
And what did it cost you? 200FPS
2015: ready for 4k
2019/2020: ready for 1440p
Even Vega 56 was marked as 4k. Why AMD showing 1080p? ?
https://uploads.disquscdn.com/images/705dee0a2d7d4d9076111b5e02fe8ef9e4c9b00f9159dc2b0e55d6dcce2200cf.jpg
https://uploads.disquscdn.com/images/664f37e4b4bb4fcf70fc24ad0f732b93e66f59ab03fe9d240f84310d788bb67c.jpg
*cough*deflection
You know, I’d be fine with RTX @ 1080p60, if I had the money for a RTX2080Ti.
no it wasn’t stop it
besides it looked better first time
Downgradation Nation added a new member
Oh wow, a linear action game runs 60fps on top end hardwares, wow.
Quantum Break had even more troubles. 1080p 30 fps on a GTX 980/1060. ultra settings. great news if they get past the 30 fps threshold with a 1060….looks like it’s a slim chance.
I know whats wrong with this game. The animations, they just don’t have “force” behind them.
“Again we can assume that the demo was running at 1080p on Ultra settings.”
Based on what?
The gameplay i saw looked like 720p with the same quantum brake upscaling technique.