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Capcom is currently developing numerous games using the RE ENGINE

Capcom has announced that it is currently working on numerous games that will be powered by the RE Engine. The RE Engine was used in Resident Evil 7, Devil May Cry 5 and Resident Evil 2 Remake, and has been able to provide amazing visuals and impressive performance on current-gen hardware.

As Capcom noted:

“While we are unable to comment on the specific number of titles or release windows, there are numerous titles currently being developed internally with the RE ENGINE.”

Unfortunately Capcom has not revealed the identity of these games, however rumour has it that the Japanese team is working on both Resident Evil 8 and Resident Evil 3 Remake. To be honest, I’d love to see a new Dino Crisis game using this new engine, however I’m almost certain that this won’t happen anytime soon.

Capcom has also commented on the next-generation hardware that is almost upon us. According to the team, the RE Engine is ready for next-generation consoles. As such, this could mean that some of the aforementioned unannounced games are either cross-gen or next-gen only.

“The games we developed using the RE ENGINE during this current hardware generation have received critical acclaim, and from the early stages of building this engine, we kept the ability to augment it for next-generation development in mind; as such, we view the RE ENGINE as one of our strengths that will contribute to next-generation game creation.”

46 thoughts on “Capcom is currently developing numerous games using the RE ENGINE”

  1. Not happy about that cause the engine has particular strange performance problems tied with mouse controls

  2. Ya well, it wasn’t long ago that they were the exact opposite. Never give whole devotion to a corporation.

    They’re on a good track though………. for now.

    1. I’ll have to disagree on this one. The amount of detail in RE7, RE2R and DMCV is very impressive especially for how easy it is to run on a wide range of hardware. The lighting effects are great, customization is top notch, wide uses of AA, texture detail is fantastic, I can go on. The one pic of claire is a little odd but thats a very nit-picky screenshot. I played the game completely multiple times and only had maybe 1 or 2 instances at most of “that looks odd”. The engine is objectively very well made and the fact that Capcom actually sees that is nothing short of good for us as PC gamers. That’s not up for debate, thats a fact. If you want to spin your opinion as subjective you can always say you dont like the style that theyve used the engine for, thats completely subjective. But OBJECTIVELY its a fantastically built engine.

    1. “RE2 engine sucks *ss”

      Dude, don’t blame me cause you post shet without context.

      1. Seems everyone assumed the same thing. Maybe go back to school and learn to write an argument.

        Also… Calling others names only really reflects on yourself. Grow up.

    2. So does literally every 3d engine. Your first screenshot isn’t an issue with the fidelity, it’s the trash lighting causing her to look weird.

  3. re2 and DMC5 amazing games run 40+ fps on my monster at 1440p max settings and look amazing! check my videos of both games on youtube!

      1. If i remember correctly he also called his PC a monster but its an average at best mid range build.

        1. IT IS RYZEN 7 1700 16 GB DDR4 3200MHZCL15 GS KILL RIP JAWS GTX 970 G1 GAMING DELLP2416D 24” 2560X1440 60HZ IPS. Why you think iti s average? What about one of my friends who has a Core i3 3220 8 GB DDR3 1600 MHZ GTX 1080TI MSI GAMING X LG

          27″ 27UL650-W 4 HDR 60 HZ? That a average pc not mine!

          1. a 970 isnt “monster status”, neither is 16gb of ram. also a 60hz display? 60hz is terrible when 144hz has become so cheap lately. You have a very average mid-range system. If you really want to compare though heres mine.

            i7 8700K OC’d 4.9 all cores
            240mm corsair h110 gtx liquid cooler
            evga 1080ti sc
            dell 27″ s2716dg 144hz gsync display
            32gb trident z rgb 3200mhz ram

            no offense kid but your system isnt a monster. Mine isnt even a monster honestly, its just slightly in the higher end. REAL monster systems have 9900k cpus, 64 gb of 4000mhz ram, custom liquid cooling loops(usually glass) and SLI 2080ti’s in them so maybe put the brakes on your ego trip because neither of us have anything close to that.

    1. Branagh looked amazing and I have never said that about a character in a game before. Ada looked pretty damn good too.

  4. Sooo we’re just going to forget about the on disc DLC for Street Fighter, the barebones launch of SfV (with less content than SF4), the P2W in SFxTekken, half a$$ed MvC Infinite, that garbage DmC Devil May Cry reboot…. I could go on.

    They’re doing good right now but NEVER forget the past. History is important after all.

  5. I hope they remake Haunting Ground…it must be epic watching Fiona when nude in HD

  6. I support a full re-engine remake of RE, RE3, RE4, maybe RE-zero. As for DMC games…keep moving forwards and leave the originals. Just my opinion. I am not sure if it would work but Dragons Dogma in that engine could be interesting, the PC Dark Arisen looks great, but if they are going to maximize that engine why not try a larger game like DD:DA

  7. Hopefully Street Fighter VI now that Capcom has money again. SFV was and still is a disaster

  8. If they manage to change that sh**ty blurry FXAA+TAA and give us some good stuff like SSAA or high quality SMAA sign me up…..

  9. RE Outbreak remake would be nice. Those games were WAY ahead of their time for being console exclusives. If they had been PC games they’d have flourished. Now that trash consoles have functional VoIP, chat, and internet, I’d love to see another attempt at multiplayer actual Resident Evil.

  10. No complaints here.

    They made several games with MT Framework too which had great graphics. The issue was witr the games themselves.

    The only real problem with RE engine is the trash performance issues directly caused by renet. It caused massive, permanent stuttering in RE2R and the only way to fix it was to turn REnet off or disable your ethernet adapter and then turn it back on. Yet it never happened with RE7.

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