Call of Duty Warzone feature 2

Call of Duty Warzone August 14th Update fixes bugs, errors and weapon models corruption

Infinity Ward has released a brand new update for both Call of Duty: Warzone and Call of Duty: Modern Warfare. According to the release notes, the August 14th update resolves a weapon models corruption issue.

Moreover, it fixes an error that could occur when selecting “Play Again” option in Warzone. It also fixes a bug where players could use the rope ascender through a closed door in Downtown. Additionally, it fixes an issue where the world model of the Common AUG was appearing invisible in Warzone.

Alongside these fixes, this patch removes some maps from each multiplayer mode in Modern Warfare so that other more popular maps can appear in playlist rotations.

As always, Battlenet will download this patch the next time you launch its client. Below you can also find its complete changelog.

Call of Duty Warzone & Modern Warfare August 14th Update Release Notes

GENERAL FIXES:

  • Fix for weapon models (sights and weapons picked up) corrupting on screen
  • Fix for an error that could occur when selecting “Play Again” option in Warzone
  • Fixed a bug where players could use the rope ascender through a closed door in Downtown
  • Fixed an issue where the world model of the Common AUG was appearing invisible in Warzone
  • The increased map counts in our playlists caused some maps to not appear in playlist rotations. To help them appear more regularly, we’re removing the following maps from each mode listed below:
    • Headquarters – Removing Arklov Peak and Shipment
    • Kill Confirmed -Removing Aniyah Incursion
    • Cyber Attack – Removing Aniyah Incursion
    • Hardpoint – Removing Piccadilly and Aniyah Incursion
    • Search and Destroy – Removing Rust

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email