Call of Duty: Ghosts Is The First Game With Nvidia’s Fur Tech, New Update Live Now

Call of Duty Ghosts v2

And it’s finally here. The update with Nvidia’s PhysX and Fur tech support is now live for Call of Duty: Ghosts and everyone can enjoy Riley’s new fur. Although there aren’t any release notes for this latest update – therefore we don’t know whether Infinity Ward has further optimized its engine or not – we do know that Nvidia’s exclusive PhysX features have been added to it.

Nvidia’s Fur Tech adds high-quality, realistic, dynamically-reacting fur to Riley, NPC wolves, and multiplayer attack dogs. Do note that AMD users are able to enable this Fur tech, so kudos to the green team. Nvidia’s GPU-accelerated PhysX effects, on the other hand, are exclusive to its cards and add realistic, dynamically-reacting particle effects throughout the game via APEX.

Here are some screenshots from Riley with its new fur, courtesy of Guru3D’s members ‘JonasBeckman’ and ‘Spets’.

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[UPDATE]

Here is the complete changelog for this new update:

Performance
-Improved framerate performance when traversing moving platforms.
-Improved latency for AMD graphics cards.
-Improved performance issues caused by spamming.
-Improved shader warming and level load performance.

Stability
-Fixed crash in CODeSports play.
-Fixed spawn crash for specific maps/modes.
-Improved usability of broadcaster HUD.
-Additional animations added for broadcaster mode.
-Improved steam friends functionality.
-Fixed smoke flickering and graphical corruption within blurred area of dual render scope.
-Re-enabled fur and smoke DLLs from nVidia.

Additional Fixes
-Fixed a variety of map specific spawn issues .
-Fixed lobby migration closing the create a class screen.
-Fixed not showing attachments and weapon camo for players while in private match lobby.
-Fixed dog’s extended kill not showing properly in final killcam.
-Fixed loadouts appearing restricted if a restricted perk was selected in specialist strike package even though specialist wasn’t equipped.
-Fixed split screen UI issue that could potentially leave player in a bad state.
-Fixed issue when selecting store from squads.
-Fix to remember spectator team when switching to freecam in broadcaster mode.
-Fixed issue with loading into specific maps with ghost mask equipped.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email