Call of Duty: Black Ops III – PC Graphics Settings Revealed

Reddit’s member ‘e5mikey‘ has revealed the PC graphics settings that are featured in Call of Duty: Black Ops III. For starters, PC gamers will be able to adjust their screen resolution, refresh rate, render resolution (basically this is an option for downsampling), Display Gamma and Field of View.

In addition, players will be able to tweak the game’s Textures Quality, Textures Filtering, Mesh Quality, Shadow Map Quality, Volumetric Lighting, Anti-Aliasing, Ambient Occlusion and Order Independent Transparency. Furthermore, you will be able to enable or disable Motion Blur, Dynamic Shadows and Subsurface Scattering.

Call of Duty: Black Ops III releases tomorrow.

As always, we strongly suggest avoiding pre-orders. However, if you can’t wait until our PC Performance Analysis for Black Ops III gets published, you can pre-order it via the following button.
Let’s see how many noticed the typo or this hidden message 😉

GMG button

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email