Activision and Treyarch have revealed some new details about Black Ops 2 PC, as well as the game’s minimum system requirements. According to the developers, Black Ops 2 has moved on to the DX11 API (that is backward compatible with DX10) and won’t support both DX9 cards and Windows XP. This is really shocking as Black Ops 2 does not sport next-generation graphics. In fact, it looks mediocre, even for multi-platform titles standards. The developers went ahead and explained their decision to move on to DX11, stating that Microsoft’s new API is leaner than DX9 and requires less CPU time to do the same amount of work.
“It is important to point out that this benefits the entire range of supported GPUs, not just DX11 hardware. We have also added more “quality vs performance” options than ever before so you can customize your experience to either run faster or to satisfy your taste in eye candy.”
The PC version of Black Ops 2 is said to feature enhanced lighting, shadows, antialiasing, bloom, depth of field, ambient occlusion, and other enhanced effects that are still in the works. Ironically, the team did not announce higher resolution textures for the PC version. In other words, the game will look as blurry as the console versions and will demand a DX11/DX10 card. And those ‘PC features’ are laughable at best. You see, an ENBSeries mod can add antialising, bloom, depth of field, ambient occlusion and enhance the game’s TOD/lighting/color system. Hell, some ENBSeries mods add better reflections to the games. But what do we know, right?
Here are the minimum system requirements for Black Ops 2:
OS: Windows Vista SP2 or Windows 7
CPU: Intel Core2 Duo E8200 2.66 GHz or AMD Phenom X3 8750 2.4 GHz
Memory: 2GB for 32-bit OS or 4GB for 64-bit OS
Video Card: Nvidia GeForce 8800GT 512 MB or ATI Radeon HD 3870 512 MB