Call of Duty: Advanced Warfare – Upcoming Update Detailed, Will Address Community Feedback

Sledgehammer Games has revealed the major key changes/tweaks/improvements that the latest update for Call of Duty: Advanced Warfare will bring to the table. According to the developer, this patch is based on the feedback it has received from the game’s community. In case you’re wondering there is still no word about that promised third-person camera, so we don’t whether Sledgehammer will actually introduce such a viewpoint to the game or not.

As Michael Condrey, Studio Head and co-founder of Sledgehammer Games, said in a post to the developer’s website

“Our team has been working hard on improvements to the game. We’ve also had our ears to the ground, listening to your feedback. Our commitment to continuing to support the game and community is as strong as ever, and we have the whole team focused on making the experience the best it can be.”

Here are the key features of this upcoming update:

  • Prestige reset issues, including emblems and challenges.
  • Adjustment to the in-game chat names notifications placement.
  • Fix for weapon reloads counting as speed reloads in certain circumstances.
  • Connectivity optimizations.
  • Fix for stats accumulating towards leaderboards after prestiging.
  • Adjustment to challenges to unlock Camos for weapons.
  • Fix for round-based game modes, affecting Win/Loss ratios.
  • Implemented ability to unlock eSports Rule options in Private Match.

Oh, and regarding the game’s dedicated servers, Activision had this to say:

“Advanced Warfare employs game servers hosted at data centers globally on all platforms and listen servers as part of our proprietary matchmaking system. Our goal is to ensure the best possible connection and greatest gameplay experience regardless of location and time of day.”

6 thoughts on “Call of Duty: Advanced Warfare – Upcoming Update Detailed, Will Address Community Feedback”

  1. Game r@pes the pagefile, the ram, and the vram. Sigh.

    When a cod game is demanding, you know its time to upgrade.

    Can those with 16GB+ RAM launch the game without the pagefile?

    1. I have 8GB of ram, it uses about 5-6GB of ram and 10GB of pagefile. According to MSI afterburner anyways. Setting the game to high instead of extra settings fixes the Vram leaks though.

  2. And how about a damn FOV slider for singleplayer you F*CKN A-HOLES!

    The FOV is like 65 or something even smaller, pathetic that devs these days dont make it an option. They know damn well how much crap they will get from pulling stunts like this. It makes many people sick. Every damn game should have one slider by default, just the same as changing res for F*CK sake!!

  3. “Our goal is to ensure the best possible connection and greatest gameplay experience regardless of location and time of day.”

    Ok. You’re pretty much failing.

    1. Yeah, I’m reading that as a NO on dedicated servers. Are they seriously pretending not to understand the question? Are they seriously pretending that dedicated servers for the matchmaking process are what people want to know about? No, Sledgehammer, people are asking about dedicated servers for actual gameplay.

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