MicroProse has announced that the bodycam FPS, Better Than Dead, will be released on Steam Early Access on May 12. To celebrate this announcement, the publisher has shared a new trailer that you can find below.
Better Than Dead promises to bring raw, close-quarters combat and relentless, revenge-driven action to players in a tightly focused, high-intensity experience. Set across a series of photorealistic locations inspired by classic Hong Kong action cinema, the game will put players in the role of a survivor who’s done suffering. Armed with a pistol and a clear objective, every level will be a direct, no-nonsense assault-fast, violent, and personal.
According to MONTE GALLO, the game will strip away excess to focus on what matters: movement, reaction, and execution. Encounters will be short, unforgiving, and decisive. Mistakes will be costly, and success will need to be earned.
Better Than Dead will remain in Early Access for 6-12 months. The Early Access version will deliver the core experience from beginning to end in its first single-player mode, with full progression across all currently included levels. From there, development will continue with further polish, balancing, optimization, feedback-driven improvements, and planned future expansion.
To run it, PC gamers will at least need an Intel Core i5-9400 or AMD Ryzen 5 2600 with 16GB of RAM and an NVIDIA GeForce GTX 1660 Ti or an AMD Radeon RX 590. The game will also require 15GB of free disk space.
MONTE GALLO recommends using an Intel Core i7-12700 or AMD Ryzen 7 5800X with 16GB of RAM and an NVIDIA GeForce RTX 3070 or an AMD Radeon RX 6800.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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