Bluehole wants to offer cross-play between Xbox One and PC in Playerunknown’s Battleground

At E3 2017, Bluehole Studios announced that it will be bringing its battle royale game, Playerunknown’s Battleground, on Xbox One. And from the looks of it, the team is looking into enabling cross-play between the Xbox One and PC users.

As Chang Han Kim, executive producer of Playerunknown’s Battlegrounds, told VG247, cross-play between Xbox One and PC is something the team wants to do down the road.

“Cross network play between the PC and the console is definitely something we want to do down the road, and we don’t anticipate we’ll have any technical issues with that.”

However, as Chang Han Kim claimed, there is currently a big obstacle that’s making it difficult for the team to implement cross-play right from the get-go. And that is no other than the balance issues between controller and keyboard+mouse.

“But… when you consider the competitive side of the game, I do feel that there’s a balance issue between controllers and keyboard and mouse. That’s what’s making it difficult for us to do right away. If we’re going to allow players to use controllers we need to have the aim assist added in and things like that. We’re not going to be supporting it right away, but it’s something we’d like to look into later.”

So yeah, while Bluehole aims to add cross-play support between the Xbox One and the PC versions, it appears that the console version will have aim assist enabled by default.

Still, we strongly believe that more and more games should be supporting cross-play between different platforms, especially fighting and sport games!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email