Last week, we informed you about EA’s dynamic difficulty adjustment; a technique for adaptively changing a game to make it easier or harder that is already being used in multiple EA games. Naturally, a lot of fans feared that Bioware’s upcoming Anthem would implement this technique, however, it appears that this won’t be the case.
As BioWare’s creative director, Brenon Holmes, confirmed, Anthem will not be using EA’s dynamic difficulty adjustment.
“I’m not sure where this is really coming from… we’re not doing any of that though.”
So there you have it guys, no dynamic difficulty adjustment for Anthem. Here is hoping that EA has learned its lesson and that it won’t try to pull another “Star Wars: Battlefront 2” on us.
Anthem is a new shared-world action-RPG in which players can team up with friends as Freelancers—the bold few with the courage to leave civilization behind and explore a landscape of primeval beauty.
Players will be able to wield an arsenal of Javelin exosuits, each equipped with unique weapons and abilities. Players can also band together with friends, confront the dangers you find, and grow in power with every step.
Thanks Gamingbolt

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Just add a battle royale mode like everyone else is doing. It’s the only way kids nowadays will want the game. And add memes or something.
“Here is hoping that EA has learned its lesson”
To suitably paraphrase a classic movie once more,
“Listen, and understand! That triple-A publisher is out there! It can’t be bargained with. It can’t be reasoned with. It doesn’t feel pity, or remorse, or fear. And it absolutely will not stop… ever, until your wallet is empty!”
I know you feel super-witty with that comment, but please stop plastering it every chance you get. It isn’t nearly as clever as you think.
I know you feel super-edgy with the comment, but please stop trying to police the internet while being factually incorrect and contributing precisely nothing yourself. It’s even more pathetic than you realise.
F*ck EA .
Simple, yet so true.
Also Bioware is dead at this point.
Best case scenario EA f*cks it up in some other way.
Worst case scenario Bioware f*cks it up with the talentless SJW hack’s they’ve filled the studio with.
Either way, this sh*theap isn’t worth your time.
dude this game is a borderlands knock off, there is no need for sjws to ruin it, its already another grind fest mess.
when I saw the headline of this article, I can hear voice throughout the whole sky: “DON’T BELIEVE IN EA’S LIES”
Well it shouldn’t be using EA.
End of discussion.
I bet $500 that this will include loot boxes, below average story, and lots of grinding.
This is made by Bioware ,,A,, team not ,,B,, team that made andromeda. So if this guys don’t have a great story it will be the end of Bioware and I am sad to say will probably go same route as Viceral.
nuBioware is already a corpse to be honest, EA burying it at this point would just be a formality.
EA.
I rest my case.
Bioware in name only. I’m pretty sure you’re right about the loot boxes and unnecessary grinding otherwise if you don’t do the microtransactions. I was hoping for a while that EA were going to be in trouble with governments over basically putting gambling in their game for profit but it looks like they are getting away with it so they will continue to do it unless it affects sales too much.
Destiny 2.5
Unless they add it later as a patch without telling anyone.
a perfect EA Move
mmhhmm yeah right
No one cares what this game will be uses, it will be the nail in the coffin for bioware.
“Bioware’s Anthem will not be using Electronic Arts’ dynamic difficulty adjustment”
It doesn’t matter for me since game looks so boring and unappealing.
More importantly, still not a word as to whether or not they’re going to shove the SWBF2017 pay-to-win model down our throats with Anthem…..
I guess they’re still waiting to see if they can get away with it, ultimately, or not.
Because devs never lied before, right?