Deathloop in-game screenshot

Bethesda delays Arkane Lyon’s first person shooter, DEATHLOOP, until Q2 2021

Bethesda has just announced that Arkane Lyon’s new first-person action game, DEATHLOOP, has been delayed until Q2 2021. According to the publisher, this delay is mainly due to the COVID 19 outbreak.

Arkane Lyon claims that this extra time will allow it to further polish the game in order to bring a next-gen experience.

Deathloop aims to continue Arkane’s signature gameplay design, challenging gamers to play their own way. The team was originally targeting a Holiday 2020 release date.

In this game, players will assume the role of Colt. Trapped in a time loop on the enigmatic island of Blackreef, players repeat the same day for eternity. The only chance for escape is to break the loop by assassinating eight key targets before the day resets. However, lurking in the shadows is rival assassin Julianna who has her own equally powerful abilities and weapons. Julianna plans to protect the loop by assassinating Colt, and restarting the cycle.

You can find the game’s debut gameplay trailer here.

Stay tuned for more!

8 thoughts on “Bethesda delays Arkane Lyon’s first person shooter, DEATHLOOP, until Q2 2021”

  1. lmao, on DSOG I can count on seeing this kind of comment for basically every other game.

    This game will probably end up being a very fun game and highly acclaimed, based on Arkane’s track record atleast.

    Doom Eternal was an amazing game. If you didn’t like it, that’s fine, but have the humility to accept that LOTS of people did, including in the Doom community. A Doomicorn skin and colourful HUD isn’t going to change that. If you’re saying Doom Eternal was showing signs to appease normie trash, you’re just plain wrong lol. Game was way harder and punishing and complex than the original. The skill ceiling is way higher too. But somehow you don’t consider any of that.

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