Electronic Arts has announced preliminary financial results for its fourth fiscal quarter and fiscal year ended March 31st, revealing some interesting new details about the Battlefield and The Sims series.
According to the publisher, the Battlefield community now has more than 54 million players life to date on all platforms, and The Sims community had more than 80 million Sims players across PC and mobile in fiscal 2018.
EA Chief Executive Officer, Andrew Wilson, said:
“Fiscal 2018 was a year of strong growth and continued transformation for Electronic Arts, as we expanded the reach of our leading franchises like FIFA, Battlefield and The Sims to more players across more platforms and geographies. In the year ahead, we will expand the world of play with amazing new experiences and new IP, more competition, and industry-leading subscription programs. There has never been a more exciting time to be engaging and entertaining global communities.”
EA COO and CFO, Blake Jorgensen, added:
“Electronic Arts had another record year. Our success is driven by the way we have changed, and continue to change, our relationship with players. They want more depth in their favorite games, and fresh content that can hold their attention year-round. This has made our business much more stable and enabled us to deliver a dependable and growing cash flow to investors.”

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Man Sims really got a lot of players… Not surprised Bout battlefield. I just wished the next instalment would’ve been present day not another 1900s version 🙁
having the right setting is one thing
executing it is another
Cod WW2 had a horrible execution in terms of story, gameplay and environment
Dice will likely make a half a$$ed attempt at a tutorialized campaign and it will be probably 3-4 hours long
their only concern is multiplayer for the lootbox shekels
multiplayer is obviously gonna be dumbed down for fast kills per mintue and
some ridiculess powerups
and if it’s a campaign you fancy, i think Metro Exodus will scartch your fancy
with it’s robust gun feedback and interesting setting (nuclear winter with mutants, communists and fascists, pneumatic guns and stealth)
WW2 as a genre is dead because AAA doesn’t do it justice
the last GOOD WW2 game was about a decade ago
Brothers in arms hell’s highway had a great campaign
so was Cod WaW, along with Company of Heroes (2006-2008)
it’s pretty much a dead genre since then
Dont we have enough present day 5h!t war games these days?
“we have changed, and continue to change, our relationship with players”,
Star Wars Battlefront 2 would certainly attest to that!
“in the year ahead… more competition”,
As opposed to their traditional MO of buying successful independent studios, subsequently ruining them and then shutting them down? Much competition!
“never been a more exciting time to be engaging and entertaining global communities”,
PR-speak for, among other things, ‘Loot boxes 2.0 incoming’.
1. ‘fixed’. Also, get yourself a sense of humour.
2. If you say so. Also, get yourself a sense of humour.
3. Pretty sure you’re assuming that. Also, get yourself a sense of humour.
How can that cr** SWB II is fixed? When in term of map design, mechanics, spawn point is behind than 2004 version. Only shiny graphics and cinema sound dosen’t make a bad game into a good game.
I have very little regard for EA as a Publisher but you have to admit that they really know how to fleece people. They had revenue last year of over 5 billion dollars and a net income of a little over 1 billion dollars. Bearing in mind that the entire gaming market including consoles, PC and mobile is around 90 billion dollars in revenue last year that means that EA had a large slice of market share. They haven’t lost money since 2010/2011.
They even managed to avoid fines in Belgium by changing their loot boxes just enough to avoid illegal gambling charges there.
From the article I read on Ars Technica:
A statement by Belgian Minister of Justice Koen Geens (machine translation) identifies loot boxes in Overwatch, FIFA 18, and Counter Strike: Global Offensiveas meeting the criteria for that “game of chance” definition: i.e.,
“there is a game element [where] a bet can lead to profit or loss and chance has a role in the game.” The Commission also looked at Star Wars: Battlefront II and determined that the recent changes EA made to the game means it “no longer technically forms a game of chance.”
As far as FIFA goes EA has been ordered to remove the loot boxes or face some stiff penalties.
That law carries penalties of up to €800,000 and five years in prison, which can be doubled if “minors are involved.”
Apparently they take this kind of thing seriously in Belgium though I doubt they really want anyone imprisoned or fined that much. They just don’t want their children exposed to gambling.
Games industry generated $108.4bn in revenues in 2017.
You are correct. I should have checked first. I read the 90 billion dollar figure somewhere but it was incorrect.
Dice is long gone, all that’s left is a shell of a developer
surprisingly the servers for Bad company 2 are livelier than ever
it really shows that almost after a decade a GOOD GAME still has a following
Hardline is pretty dead
and BF3 barely consists of 2000 players at the moment
BF4 however has about 8-9K players and it’s very lively
BF1 used to be very dead until they added the french maps for free
now it stands about 16K players
in about a year you’ll see BF1 at the same state of Hardline or BF3 if i’m generous
Marketing numbers… No source to sale numbers, just a CEO saying, “A lot of people eat hamburgers this year”. This isnt news…
The Sims numbers look strange to me, i don’t know any gamer or casual who play this game. I know that “my statistics” are not important but wtf popular games are struggling to keep player base with updates and free content.
54 mil… and yet Battlefield games cant be as epic as Battlefield 1942+ Bad Company 2 + War Thunder. I fail to see whats so hard to do.. the games exists, why cant they mix them or just copy them( copy their own games at least!!)
Why do we keep getting shallow games
By total you mean ever since 2002. Active, less than 300,000.