Battleborn – Major update releases today, adds 3 new Versus maps and brings many re-balance tweaks

Gearbox will release later today a massive new update for Battleborn. According to its changelog, this update brings many re-balance tweaks, adds 3 new Versus maps and 5 new taunt customizations, fixes some issues with the game’s UI, as well as some issues with its matchmaking system.

Those interested can read the full changelog here.

Here is a part of that massive changelog:

Battleborn – July 21st Update Changelog:

New Content:

  • 5 new taunt customizations
  • 3 new Versus maps (Monuments, Outskirts, and Snowblind)

Interface:

  • Added a Report Player function accessible through the scoreboard
  • Health Regeneration and Shield Regeneration values are now visible on the player’s HUD
  • The Achievements Page on Steam should display correctly (PC)
  • Text chat in the main menu no longer appears off-screen at certain resolutions (PC)
  • Fixed a rare visual issue with the text chat expand button (PC)
  • Icons will not overlap when purchasing buildables
  • Fixed sorting Gear by Rarity
  • Title sorting types are now saved
  • The scroll speed in the Gear Bank is no longer affected by the player’s sorting type
  • Sorting characters by “Unlocked” in the Command Menu will function correctly
  • Skins and Taunts now have descriptions when found in a loot pack for improved clarity
  • Fixed a minor text issue with unlocking characters with Hero Keys
  • Fixed an alignment issue with the “Mute All” button prompt on split screen clients
  • When interacting with Escort sentries’ Power Skills Menu “Can’t Afford” text will no longer overlap prices in split screen

Match Making:

  • Fixed an issue where the wrong map experiences appeared on the Map vote screen
  • Made a change to reduce queue times for users with exceptionally high or low Elo ratings
  • Fixed a rare issue that could cause players to lose the ability to exit matchmaking properly

Audio:

  • Adjusted the Music volume in The Saboteur
  • Added music to character select
  • Fixed an issue that allowed unintended audio to play during character select
  • Made adjustments to the combat music during defense waves in The Saboteur
  • Adjusted the volume of Varelsi Scaven tentacle sounds

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email