Assetto Corsa Competizione will be playable for the first time at E3 2018

Kunos Simulazioni and 505 Games have announced that Assetto Corsa Competizione, the new official licensed Blancpain GT Series videogame, will be showcased for the first time in public during E3 2018 in Los Angeles at Thrustmaster’s booth.

As the press release reads, all attendees will have the opportunity to experience the game in its pre-Alpha stage, using the most recent Thrustmaster products, with Ferrari and Sparco official licenses in a hotlap-based endurance race; using professional simulations from California-based company VRX.

Assetto Corsa Competizione will be available for testing in its pre-Alpha stage on several circuits, with two different cars. Fans will face this mix of contents, enriched by the presence of night/day cycles and rain, enjoying for the first time Unreal Engine 4’s graphics engine applied to a racing simulator.

Virtual racers, thanks to Thrustmaster, will dive into Assetto Corsa Competizione feeling every single curb, since TS-XW double-belt brushless motor servo-base will be used. They will be able to test this equipment together with Ferrari F488 GT3 and Sparco P310 wheel add-ons, perfectly replicating their real counterparts, while being able to win prizes.

Marco Massarutto, Co-Founder, Brand & Product Manager for Kunos Simulazioni, said:

“It’s a great pleasure for us to have the possibility to showcase Assetto Corsa Competizione to the public for the first time, thanks to the collaboration with Thrustmaster and Sparco. It is fundamental for us to collect some feedback from journalists, gaming market experts and show visitors on the new Assetto Corsa’s chapter. Sharing with the public the state of the art of the development is key for us, to listen to their feedback and show our current progress and “competition” concept related functionalities, that as intendable from the new is fundamental component of Assetto Corsa Competizione’s gameplay. Doing this now, in a pre-Alpha stage, will allow us to focus at our best in the next developing steps, heading at the best of our capabilities to the early access program release.”

Agnès Cornière, Worldwide Marketing Vice-President for Thrustmaster, added:

“Having the world premiere of Assetto Corsa Competizione by Kunos Simulazioni at our booth for E3 2018 – along with amazing Sparco Gaming products – proves to our racing friends that the driving force behind what we do is to help them live out highly realistic, immersive experiences in the world of competition and e-Sports.”

Claudio Pastoris, CEO for Sparco, concluded:

“Everyday more, the real racetrack performance research starts in front of a simulator rig. For this reason we are proud to share our racing and motorsport experience to improve gaming performances and support eSport community with innovative solutions both for entry-level and hardcore gamers. Gaming is a continuously progressing environment and we expect noticeable results in it. Sparco deeply believe in its development and E3 attendance is a proof of strong commitment by the company in this field”

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email