Assassin’s Creed: Unity’s Lighting Bug Is Caused By Different TOD Settings, Affects All Platforms

It appears the lighting issue that was spotted in the patched version of PS4 is nothing more than a bug related to the game’s TOD settings. This bug affects all platforms, and can be easily replicated on all of them. And given the fact that the patched version of PS4 suffers from it, we can safely say that it won’t be fixed on the PC via its upcoming patch.

For some unknown reason, the lighting in that particular indoor area is somehow attached to the game’s TOD settings. The ‘pre-patch’ image can be produced by visiting that room in the afternoon, while the ‘post-patch’ image can be produced by visiting that room in the dusk.

NeoGAF’s member ‘Deepo‘ has provided this information, as well as images to back up his claims. And we can confirm that the lighting does change due to the game’s TOD settings.

In short, this is a bug that has not been fixed yet, and can be easily reproduced.

Here is hoping that Ubisoft will fix it via a future update!

Time of Day: Afternoon

Time of Day: Dusk

22 thoughts on “Assassin’s Creed: Unity’s Lighting Bug Is Caused By Different TOD Settings, Affects All Platforms”

    1. No reason to get mad, after all Ubisoft provides us with endless, 100% free and safe entertainment, which is a lot more than AC Unity does.

    1. I’m amused. 🙂 This is already too rich. I’ve been loling for a long time now. Ubisoft just cant stop taking the spot lights. 🙂 It used to be EA, but somehow they got the top spot.

    2. LOL. It’s become an obsession of mine watching this game progress (or not progress). I don’t even own it either.

  1. Ok seriously the lighting/shadows in this game are a butchered mess. I said that when i first saw the game and i am saying it now the visuals are inconsistent.

    1. Not to mention occasional flickering of textures and inconsistent quality. Only few main characters look actually good, everyone else looks like low quality mess of meshes, specially people on streets. They could have reduced population count in favor of better textures, better AI, better performance and lower draw calls but Alas this is Ubisoft.

  2. Ubisoft are trying to rush patches for quick fixes and are not even testing them properly, creating more bugs. Also, I don’t really understand their TOD system, even Ubisoft said the game doesn’t have day and night cycles, while this seem to suggest it does or it’s just a fake system of TOD.

    1. It has times of day it just doesn’t have a day night cycle

      Basically it has Dawn Day Sunset and Night that the user can set in the menu which changes the tone and look of the game

    1. Thats not how it works, they will keep patcing the game as long as it is relevant and when its old they will stop and it remains broken so no one buys it and ubisoft thinkgs it doesnt worth keep supporting.

  3. The irony is that I’m so pissed at Ubisoft I wouldn’t even give them the time of day if I passed them in the street

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