Alongside Crysis, Assassin’s Creed has also turned 10 years old today. Assassin’s Creed offered an open-world area that players could explore, and I still consider it one of the best AC games. While it could become a bit boring, it had great gameplay mechanics and I liked Altair.
But anyway, since the game is now 10 years old, it can look a bit ugly. As such, we’ve decided to share the best mods that you can use in order to slightly improve its visuals. Now don’t expect similar mind-blowing mods to those for Crysis. After all, the modding community for Assassin’s Creed was never that big.
The first mod is basically a High-Resolution Texture Pack. While this pack is still in beta phase, you can download its latest version from here. As its title suggests, this is a Texture Pack that includes updated new environment textures, new water textures, new plant/foliage textures and even new character model textures along with updated normal maps and specular maps.
The second is basically a SweetFX mod. The modpack contains cell shading and bloom effects, colour correction, and more blood skin/texture. It also comes with a save for the memory block 6 with all skills/equipment. Those interested can download it from here.
The third and last mod for the original Assassin’s Creed game is the most ambitious one. Titled “Assassin’s Creed Overhaul 2016“, this mod attempts to overhaul the game’s visuals, featuring new graphics, changed particles, different NPC skins, higher-resolution textures, effects and a shaders injector that is included in the package. The goal of this mod was to change most textures from original Assassin’s Creed to those from Assassin’s Creed Revelations while also adding some unique new textures.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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I remember I was happy with 800×600 resolution on my 512Mb 7800GT
You sure that wasn’t a 7800 GTX? iirc the GT only came with 256 MB VRAM.
If you had the GTX then that was a very nice high end GPU in it’s day.
right it was 256mb then and the final mission gave me hard time
Yeah, it wasn’t until the 8800 series that ran for a good 5 or so years without the need of an upgrade.
I had 8800Ultra back then and
assassins creed was very damanding game even in 1280×1024 (40fps in dx10 mode).
Not likely. I had 1080p40-50 on max with a 9600 GT 512, much slower than a 8800 Ultra.
I’m about halfway in replaying this with the Cell Shade mod. Its great jumping back into this classic. Story is richer then most of its sequels.
My fav. AC game. Still the best.
The second game was good, too. It drastically improved the gameplay and also had an interesting setting.
the gameplay certainly improved. but i gotta say i loved the first one more. maybe because im biased towards the era and the such but the dialogues were pretty awesome too like between altair and his master and altair and his victims. everything looked black & white but after you talked to em it really didnt look that way and altair got confused as heck every time xd
also i liked altair more than ezzio. ezzio looked like a random guy chasing girls and then hes a master assassin lol
Lol no he doesn’t instantly become a master assassin like the the way you are implying. He is clumsy at the start and they fleshed him out to be a master assassin over 3 games or maybe right towards the end of the second game when everyone he met actually introduced him to the order. Somebody needs to go back and play the 2nd game.
Roger Craig Smith even does a great job at doing a young sounding Ezio who then sounds totally different and imposing 10 years later in the same game.
What about Altair at the start of the game acting like a complete jerk and getting people killed without a single care whatsoever? I’m not even sure what or when the arc happened for him in that game and when he was supposed to have changed and grew as a character.
over 3 games? so you barely kill anybody on the second game then? guess my memory is being clumsy :p
i dont care about altairs “growth as a character”. im just saying the guy was trained as a kid for that, hence it all seemed more natural and made more sense compared to ezzio . not caring much about random victims is the trait of a good assassin so thats something that made more sense with altair as well. if he was a “jerk” or not, well thats just up to your taste
No. Let’s agree to disagree and leave it at that.
Leave it at that? How about THAT being your “No”.
The first game was so boring and repetitive. Go to contact about target, do silly “missions” like sit on a bench and listen to somebody or steal an item from somebody, go to target and kill them, then return to the contact again. Do this 8 more times and the game is over.
Not to mention all that dialogue/cutscenes that was WAAAAY to much while only being able to control your character but restrained to a tiny little area. Don’t forget about those game breaking glitches towards the last 1 or 2 missions in the game too.
Even the modern day story was incredibly lack luster stuck in that small area in Abstergo although I do love the modern day stories in this series when they are done right.
AC II improved everything in every single way. The game engine, the flow of the game, having your own home where you can collect all the weapons in the game, more varied and awesome locations and maps and that improved Jesper Kyd score too. And finally, the targets were integrated into the story in a much better way.
Alright. You asked for this.
If you actually paid attention to the dialogue when eavesdropping you would have actually found interesting t*t bits that would actually help you find an alternate method or atleast set-up the target. This was similarly applicable to most missions. It opened up possibilities. The first game was sort of like a medieval hitman to some extent.
The dialogues and cutscenes where only there when it was important. It’s really funny you mention this considering the almost the entirety of AC2 is nothing but this. In AC1 the Assassins and Templars where fighting for drastically different ideologies but playing the game you realize how much a simple perspective can change the view of your own moral compass. It was a great narrative which kept me questioning myself, the order and the templars till the end. And Altairs growth was remarkable.
As for the modern day segment, it was very limited.. ..true. But within that limited segment there were really cool things about the world being thrown around and e-mail was pretty cool.
The draw distance of AC2 is terrible, the running animation of Ezio is a backward step, the world lost much of the atmosphere.. ..though in a proper argument I wouldn’t give these things weight, but you brought it up.
I will give you the soundtrack.
Honestly it just feels like you are fanboying hard. For me AC2 was just an elongated tutorial and unbelievable amount of restriction, I felt chained down. And at the time the loss of potential I saw in AC1 through 2 made me quite bitter. Regardless the existence of brotherhood and revelations made it a little better. I cannot agree that AC2 improved AC1 in every way, rather than a step forward it was few steps back and then taking a step in another direction. In the end it didn’t head in the same direction.
Also, fun fact in AC1 Altair did not have a health bar, it was the synchronization bar you saw at the top. Meaning everytime you take a hit you are breaking sync, basically Altair was good enough to never take a hit.
The engine was waaaay worse in 2 than in 1.
I love 1. However 3 is my favorite.
Cool. Atleast it’s something other than 2 thank god; 3 was pretty great.
The most atmospheric game in the series.
The first true “Next-Gen” game I played from the 360/PS3 era (Was a console kid back then). Loved that game
This and AC2 were legendary.
This game had one of the BEST writing i’ve seen in AAA in the past decade:
Al Mualim: Before you go, I have a question for you.
Altair: Of course.
Al Mualim: What is the truth?
Altair: We place faith in ourselves. We see the world the way it really is, and hope that one day all mankind might see the same.
Al Mualim: What is the world then?
Altair: An illusion. One we can either submit to, as most do, or transcend.
Al Mualim: What is it to transcend?
Altair: To recognize nothing is true and everything is permitted. That laws arise not from divinity, but reason. I understand now that our creed does not command us to be free. It commands us to be wise.
The writing quality in AC1 is indeed amazing. Only other game in the series that even came close is AC3
AC3 had huge potential, but the ending just threw everything to the garbage bin
heck, the whole story could’ve revolved around modern day desmond taking down abstergo, it was WAY more memerable than Connor’s boring journey through the american revolution
Back in the day I managed to get through it by doing one target a week. This way, the insane repetitiveness didn’t affect me too much.
Nah, Kain from Legacy of Kain is an even better antagonist.