Ashes of Creation header screenshot

Ashes of Creation is the most funded MMO on Kickstarter, raising $3,2 million in a month

Intrepid Studios announced today that over 19,000 people have pledged their support with over $3,200,000 raised during the month long Kickstarter process. Originally having a goal of just $750,000, Ashes of Creation has added every possible Stretch Goal on their road to funding.

This incredible support has led Intrepid Studios and Ashes of Creation to becoming the most funded MMO on Kickstarter of all time. The community support for the game is now fueling efforts by the development team and the momentum is still growing even as the Kickstarter campaign comes to a close.

Steven Sharif, CEO and Creative Director of Intrepid Studios, said:

“This is simply stunning. We cannot thank the fans of Ashes of Creation enough for their support. We promise we won’t let you down, and we’re absolutely thrilled to find so many like-minded gamers who want to see the MMORPG genre truly move forward.”

To that end, during the month of June, interested gamers can continue to pledge their support and upgrade their pledges on the Ashes of Creation website. No early bird packages will be allowed, but this extended round of pledging is intended to allow folks who could not use Kickstarter payment methods to still show their support. To make the idea even more interesting, Intrepid Studios will soon be unveiling even more stretch goals that all backers (Kickstarter or official site) will unlock.

Enjoy!

A Diverse World - Ashes of Creation

Winter Wonderland ~ Pre-Alpha Environment

17 thoughts on “Ashes of Creation is the most funded MMO on Kickstarter, raising $3,2 million in a month”

      1. OH VEY, just because the CEO is a merchant and has been involved with a known MLM company doesn’t mean it’s a scam. This is practically another
        Shoah!

        1. Your comment prompted me to Google search “steven sharif mlm company” and the first search result, an interview with him on 4th May 2017 at a site by the name of massivelyop(dot)com, proved to be a very interesting read. Thanks!

          1. In 2011 it was recorded he and his wife were earning 275,000 per month and two years later it was 350,000 per month.

    1. Indeed. Sharif himself is on record as recently as last month in having stated,

      “The project is being funded by myself currently. This is going to be a bigger game, content-wise, than Crowfall, and our budget and funding reflects that. A core viable build that includes all the features discussed about the game will take roughly $30
      million to complete.

      The Kickstarter and any other crowdfunding we might engage in is intended to add to that budget, for additional scope on certain systems we intend to reveal throughout development.”

  1. The gameplay honestly looks bad, sure they slapped on some good graphics, but the spells make you stand still while casting and the combat in general seems very lacking

    1. Considering it’s pre-alpha, were you expecting spells and combat on the level of a complete and released game? And standing still for some spells isn’t a negative thing? Clearly mages should all get powerful instant cast spells with insane mobility.

    2. Its not twitch combat. I’ll be willing to play the antiquated gameplay mechanics if the town level and acquisition and the PvP elements pull through. Also if its possible to have even 50v50 PvP fights with good performance I’ll be happy. Hell you don’t purchase the game and only pay the monthly subscription, not too shabby.

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