Anthem update 1.1.1 available for download, addresses loot exploit, full patch release notes

Bioware has released a brand new update for Anthem. According to the release notes, patch 1.1.1 fixes an exploit that allowed defeated encounters to re-dispense loot from previously defeated creatures and fixes an issue causing a slight delay in Salvaging at End of Expedition.

Moreover, update 1.1.1 makes a change to the PC version regarding salvaging an item. To be more precise, right clicking an item to salvage it at the end of expedition screen now requires the mouse button to be held.

Last but not least, this patch fixes an error where Weapon and Components stat values were not displaying correctly, a problem where suit power level (rarity) was not correctly being calculated based on equipped items, as well as some audio issues.

As always, this update will be auto-downloaded from Origin the next time you launch its client, and below you can find its complete changelog.

Anthem Patch 1.1.1 Release Notes

  • Fixed an error where Weapon and Components stat values were not displaying correctly.
  • Fixed a problem where suit power level (rarity) was not correctly being calculated based on equipped items.
  • Fixed an issue with Spanish audio in a conversation in the Sunken Cell stronghold.
  • Fixed an issue with French audio in a conversation in the Sunken Cell stronghold.
  • Fixed an issue causing a slight delay in Salvaging at End of Expedition
  • Partially defeated encounters will no longer re-dispense loot from previously defeated creatures.
  • [PC ONLY] – Right clicking an item to salvage it at the end of expedition screen now requires the mouse button to be held.

6 thoughts on “Anthem update 1.1.1 available for download, addresses loot exploit, full patch release notes”

  1. Just like with Fallout 76, nothing can save these failures anymore. I pity the poor idiots who actually payed money to play this garbage.

      1. Well I had division 2 for free cause i’m with AMD, i’m guess you got Anthem through Nvidia. And my dude, i just did the campaign and moved the hell on, GAAS is a waste of time. gaming is not about grinding and i don’t know when it became about “grinding for loot”. Because lets say you get “The Loot” now what? Grinding for loot is bad gaming mechanics. These games can fool themselves all they want, play the game and move on to the next. Nothing to see in a GAAS. You might’ve gotten it for free but your time should be worth something and my time ain’t free.

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