Frictional Games has launched Amnesia: Rebirth Adventure Mode on Steam, GOG.com, and Epic Games Store. As the press release reads, this is a new way to experience the quest of Tasi Trianon without the anxiety-inducing, and very distressing elements present in the original game.
Frictional’s Fredrik Olsson said:
“The game still has its very serious theme and sometimes unnerving ambiance, but the new mode feels a lot more like an Indiana Jones type of adventure in places where it would otherwise be more of a horror experience.”
The new mode removes all life-threatening encounters with monsters, as well as the harrowing sound and visual effects that would affect Tasi’s fear levels. Additionally, the environments are now lit up to a point where you won’t have the same feeling of claustrophobia and trepidation, allowing you to explore freely without worrying about monsters or Tasi’s mental state.
In addition, Adventure Mode includes a number of bonus puzzles that add up to the experience of a true Lovecraftian mystery adventure novel.
Fredrik concluded:
“We believe that anyone who loves a good story-driven adventure game will be stoked about this new mode. Not everyone is into horror and we don’t want that to block people from experiencing Tasi’s story. We did something very similar when we released the Safe mode for SOMA. It was extremely well received and opened up the game to a much broader audience, something we hope will happen with Rebirth as well.”
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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I guess supporting high refresh rate in 2021 is asking too much.
The engine is old sh*t and Thomas is still using that. Because he wrote it.
Journalist difficulty is always a welcome addition.
serious question does anyone actually buy walking sims?
Apparently a lot of people do or Publishers/Developers wouldn’t be making so many of them.
do they? a few years ago there were everywhere almost daily releases. They have slowed down a bit.
I do. I really enjoyed playing Soma in safe mode. The game has a great story, and playing in safe mode allowed me to entirely focus on Simon’s journey.
So, they release a horror game and then release a mode that removes the good elements from the game that no longer make it a horror game…. ummmm… The game wasn’t even that good to begin with and it will have very few redeeming qualities if you strip away its core. I wouldn’t recommend anyone waste their time with that mode. There are much better walking sims with ‘adventure’ elements.
It does have a story and puzzles. It’s perfectly fine. It’s also fine to play Alien Isolation without the Alien. I have done neither, but it’s not hard to see the appeal.
This game was never scary, how can they possibly make it even worse?
It’s like You guys hate everything and it’s funny to see how somehow this game is walking sim now. Was Penumbra or 1st game, too?
Penumbra was a classic adventure game with horror elements. And it was very good.
game “””journalists”””
Nah, no game from Frictional was hard, maybe some parts of Penumbra were. Amnesia – that was just Choir part.
One of the biggest disappointments for me and also opened my eyes to the fact Frictional is a different company to which it once was.