Fortnite Chapter 2

AMD Radeon Software Adrenalin 2019 Edition 19.11.3 is optimized for Fortnite DX12

Epic Games has announced that Fortnite will be getting official DirectX 12 support. Although there isn’t an exact date yet on when patch 11.20 will come out, AMD has already released a new driver for its graphics cards. And as you may have guessed, this driver offers optimal performance in Fortnite DX12.

As Epic Games stated:

“By using DX12, PC players with high-end GPUs may experience a higher and steadier frame rate. This is because DX12 delivers better CPU performance and allows for the distribution of rendering jobs across multiple cores.”

Unfortunately, the AMD Radeon Software Adrenalin 2019 Edition 19.11.3 driver does not bring any additional improvements or fixes. From the looks of it, the driver also has the same known issues as the previous version. So yeah, don’t expect any improvements or fixes for other games.

You can download the AMD Radeon Software Adrenalin 2019 Edition 19.11.3 driver from here. Below you can also find its complete changelog.

AMD Radeon Software Adrenalin 2019 Edition 19.11.3 Driver Release Notes
Support For
  • Fortnite™
    • DirectX®12 API support
Known Issues
  • Radeon RX 5700 series graphics products may intermittently experience loss of display or video signal during gameplay.
  • Radeon RX 5700 series graphics products may experience stutter in some games at 1080p and low game settings.
  • Performance Metrics Overlay may cause stutter or screen flashing on some applications.
  • Toggling HDR may cause system instability during gaming when Radeon ReLive is enabled.
  • AMD Radeon VII may experience elevated memory clocks at idle or on desktop.
  • Performance Metrics Overlay may report incorrect VRAM utilization.
  • Invoking Radeon Overlay may cause games to lose focus or become minimized when HDR is enabled within Windows®.

9 thoughts on “AMD Radeon Software Adrenalin 2019 Edition 19.11.3 is optimized for Fortnite DX12”

  1. You’d think EPIC, for their flagship title, given it wants as many people as possible with as many hardware configurations as possible, would’ve prioritized DX12/Vulkan as early as possible in the titles’ life for max performance. I mean, we’re just în Year 5 of DX12.

      1. If a 3rd party studio could implement DX12 superbly 3 years ago (The Coalition for Gears 4), I’m sure the engine and game developer themselves would have no issues.

        1. Yeah we know why this is happening only now…first Nvidia arch that can really take advantage of dx12… Probably badly optimized for amd. The game has been on xbox one running on dx12 for a long time…
          And they are promoting high end cards when dx12 is more about low end spectrum than anything else. Rx5500 will wipe the floor even vs turing cards on the same price level cards, this update might give a hand for 1650 and 1660 cards…

    1. It’s because a toaster could run Fornite. And epic doesn’t see these new API as pressing matter, especially when they are already making “buy exclusives money”. 2 billion dollars a year in revenue can make you quite complacent.

    1. There is always known issues with driver updates of any kind. Atleast they tell you what it is. Something we don’t get anywhere else.

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