Afterfall Reconquest – Story-driven Action Shooter – Hits Steam Early Access On July 24

Intoxicate Studios announced today that Afterfall Reconquest will be launched on Steam Early Access on the 24th of July 2014. Afterfall Reconquest, though set in the same universe, will be a completely different game than it’s predecessor, with a new, immersive storyline, believable characters and a completely new gameplay mechanics.

Afterfall Reconquest is a story-driven action shooter with elements of RPG mechanics that takes place in the Afterfall universe. The game will be divided into episodes, and the first episode will last around one hour and will be priced at $6.99 EUR.

Tomasz Majka, Intoxicate Studios, Executive Producer, said:

“We are really excited that Afterfall Reconquest will finally be available via Steam Early Access because this is something we’ve been working on hard for the past couple of months. We are really counting on gamers support and feedback about the game to learn what they like and what they don’t like, what should we improve or maybe what to add to make the game even better. We still have some time left until the release date so we’ll do our best to implement as many of those comments in the final game as possible. We do believe that even at this very early stage we were able to bring back Afterfall vibe and in the same time bring the gameplay experience to a whole new level.”

Here are the game’s key features:

  • Afterfall universe
  • Detailed and extensive evironments
  • Post-apocalyptic setting
  • Big, semi-open world
  • An exciting and rich, immersive story
  • Living and breathing characters
  • Dynamic and challenging gameplay
  • Unforgatable comic style storytelling
  • Multiple, diverse opponents

Enjoy!

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[UPDATE]

Afterfall Reconquest Episode 1 in its entirety will offer around 4 HOURS of gameplay. What will be available via Steam Early Access is just a short glimpse of the said first episode and this short glimpse is about 1 hour long.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email