Activision Showcases Next-Generation Characters

Activision faces
Following Nvidia’s steps, Activision has released a new tech demo that showcases a next-generation character. This animated character is being rendered in real-time on current video card hardware, using standard bone animation. According to its description, the original high resolution data was acquired from Light Stage Facial Scanning and Performance Capture by USC Institute for Creative Technologies, then converted to a 70 bones rig, while preserving the high frequency detail in diffuse, normal and displacement composite maps.
In case you’re wondering, yes; this is the same expressions found in Nvidia’s tech demo. However, and contrary to what the green team used, this tech demo is not running on a Titan card. In fact, you can easily notice some differences between those two demos. Naturally, Nvidia’s version looks better, however it also requires a Titan card to run. It is said that Activision’s tech demo runs on a laptop, so that’s definitely great news for all of us.
Enjoy and special thanks to RPS for spotting it!
Activision R&D Real-time Character Demo

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email