3D Realms’ WRATH: Aeon of Ruin will have official 3DFX support + 11 minutes of gameplay footage

Now this is really cool and will definitely put a smile on your face. 3D Realms’ WRATH: Aeon of Ruin is an old-school first person shooter that is powered by the Quake Engine and the team has just announced that the game will have 3DFX support.

My guess is that WRATH: Aeon of Ruin will support the GLIDE API and will support all of the Voodoo graphics cards. As such, I don’t know whether 3D Realms will allow GLIDE wrappers to work with it (or will offer its own GLIDE wrapper for those owning different GPUs). In my opinion, it would make more sense to support DirectX and emulate the 3DFX visuals on all current hardware.

I still own my Monster 3D Voodoo 2 8MB GPU but I seriously don’t know if there is any way to make this graphics card work on a modern-day operating system like Windows 8 or Windows 10. And to be honest, if we exclude all the nostalgia factors here, this may seem a pretty useless feature to some. But man, just take a look at the spinning 3DFX logo. Just look at it.

IGN has also shared a new video for WRATH: Aeon of Ruin, showing 11 minutes of gameplay footage.

Enjoy!

11 Minutes of Wrath: Aeon of Ruin Gameplay (Quake-Style FPS)

16 thoughts on “3D Realms’ WRATH: Aeon of Ruin will have official 3DFX support + 11 minutes of gameplay footage”

  1. Looks like a combination of Quake 2 + Blood + Duke3D, and I can’t wait for it to actually come out. Hopefully the game will be good for the whole entire game, and not burn out like every single throw back shooter that’s come out in recent times.

    Every single one gets old half way into the game and this one should actually change that.

  2. It scares me to think that the editor doesn’t notice this is a (sad) joke.
    3DFX doesn’t exist as a company.
    It was murdered by NVIDIA (purchased and left to die).
    From that point on, I’m not believing anything that tweet says.

    1. Thats not a lot of money, companies use much more, food, drinks cars, paid leaves all of that is a must in good company

    1. Understood. Just feeling nostalgic. If I still had such a GPU, though, I’d absolutely have to see how well it runs this game.

  3. That is nostaligiafaaaaaging taken to a whole new level.

    I dont like how awful the weapon models look both the model quality and the textures but above all the geometry qualiy. If you ask me its better to look like amid evil than trying to emulate those old graphics than you become a old game.

  4. The idea behind this game is dumb, why not use Unreal 4 to make it, it can still be small game but with modern special effects and even since its so small [graphically-wise] RTX that works in 4K/60 on 2070 or 2080 card

  5. I was positively surprised by the skill. this is IGN we’re talking about here. they’re usually way worse.

  6. I will say it again as I said b4 after watching the trailer few days back…Looks like a high-quality Quake mod, and practically that’s what it is!
    Ofcourse, I am very excited for this! Hope the game gets more intense, with faster/more challeenging enemies, because right now we’ve only seen enemies that are slow…

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