CD Projekt RED has just released the REDkit modding tools for The Witcher 3, and its first mod just hit the Internet. This mod brings all the maps from the first The Witcher game to TW3, allowing you to explore its world.
As the modder noted, this is a fairly low-effort attempt at porting The Witcher maps via REDkit. There is a lot of room for improvement when it comes to improving the visuals of these maps. So, let’s hope that either AngryCatster, or some other modder, will continue working on them.
To be more precise, this mod combines the maps for Vizima Dike, Temple Quarter, Trade Quarter, and Old Vizima into one seamless level.
Now while you can explore most of the game’s world, there are some issues with this mod. For instance, it is very easy to fall out of bounds as the original game didn’t have much vertical mobility. Some geometry may look funky, and all materials are diffuse-only (meaning there are no normals or other PBR textures). Plus, some terrain textures are wrong.
So, for a “first attempt”, this is a cool mod. It will also allow those who haven’t played the first TW game to explore its world. As said, though, it still needs a lot of work.
You can download the mod from this link. At the end of the article, you can also find a video that showcases it in action. So, if you don’t want to download it, you can at least watch the video.
Speaking of The Witcher 3 Next-Gen, you may also want to take a look at these other mods for it. For instance, you can download a really cool first-person mod. Furthermore, the Characters Reworked Project improves the quality of over 100 characters. Yesterday, we shared a must-have gameplay overhaul mod. Let’s also not forget this mod that lets you kill most in-game NPCs. In December 2023, we shared this mod that restores content that was cut from all previous The Witcher games. Then we have the Witcher 3 Next-Gen Combat Redux Mod. Earlier this month, we shared a mod that attempted to remove the fake “hero” light from the game’s cut-scenes. Oh, and don’t forget this mod that allows you to ride a Griffin.
We also have some mods for those playing with Ray Tracing. The RTX Mirrors Mod adds proper reflections to the game’s mirrors. Then we have this mod that improves the fire effects via Ray Tracing Global Illumination. And finally, this mod fixes the Ray Tracing bleach issues.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Interesting, I never played the TW1/2 games due to the clunky controls. So were someone to ports those to the TW3 that would be brill.
i always preferred the way the first game looked over the second, the lighting in the second is trash, is there a mod that fixes the lighting in wticher 2?
I always preferred the way the second game looked over the third, the lighting in the third is trash, is there a mod that fixes lighting in witcher 3?
Don’t bother, that game is beyond saving and it’s a console vomit.
STLM. Super Turbo Lighting Mod is very lightweight and has looked good for years. If you have a high end 4000 series though just run DLAA via DLSS Tweaks because temporal AA sucks, turn on RTX lighting and skip RTX shadows. Reflections aren’t worth it over resolution imo either. Game has good screen space reflections and only the mirror RTX mod makes reflections worth it at all.
RT shadows almost always suck for the performance hit. They either have draw in issues, don’t work half the time cus it’s an afterthought.
I used to have that mod. The problem is that Witcher 3 is a console trash, there’s no saving it because gameplay sucks.
Still the best Witcher game that had an unparalleled atmosphere and soundtrack.
Considering the playtest was only 5 weeks ago this is actually pretty impressive. Development takes time but by next year I expect we’ll see some really good stuff …. and probably some really bad stuff too
I only played it once and that was a long time ago yet I recognise the location in the video. A mark of a great game?