Star Wars Jedi Knight II Jedi Outcast Ray Tracing Mod-1

Modder is working on a full ray tracing mod for Star Wars Jedi Knight II: Jedi Outcast

Modder ‘Zyanide’ is currently working on a full ray/path tracing mod for Star Wars Jedi Knight II: Jedi Outcast. This mod is based on Quake 2 RTX’s path tracer, and will offer real-time ray-tracing effects. In short, this isn’t a simple Reshade Ray Tracing mod or anything like that; this will be the real RT deal.

In order to showcase his Path Tracing mod, Zyanide released the following screenshots and video.

Do note that this mod is still in development, and there is no way to download it right now. Zyanide claims that he has a lot of work to do with dynamic textures/materials that are used a lot in the game. Moreover, he needs to rework all the textures into PBR materials.

While there is no ETA on when this mod will go live, we’ll be sure to keep you posted.

Until then, enjoy the following screenshots and video!

Star Wars Jedi Knight II Jedi Outcast Ray Tracing Mod-1Star Wars Jedi Knight II Jedi Outcast Ray Tracing Mod-2Star Wars Jedi Knight II Jedi Outcast Ray Tracing Mod-3 Star Wars Jedi Knight II Jedi Outcast Ray Tracing Mod-4Star Wars Jedi Knight II Jedi Outcast Ray Tracing Mod-5

Jedi Outcast - Fully Ray Traced [Teaser trailer]

9 thoughts on “Modder is working on a full ray tracing mod for Star Wars Jedi Knight II: Jedi Outcast”

  1. Looks great but all that noise….Maybe Nvidia will take a look and make an official RTX release like Quake 2!

  2. The whole games needs to be re lit in order for this to look correct.
    I think Nvidia did like full PBR and light tweaks for Quake 2.

  3. Stop ! Stop Stop Stop… 1:24 that Stormtrooper had the highground and he lost ?! In Star Wars ?
    Im terrible sorry but no… I stopped after that ..
    I wont download this anymore….first fix that then i have confidence in this mod.
    Losing when you have the high ground … What has the world become to..? ?

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