Black Mesa Classic new screenshots-5

Here are some screenshots from the Black Mesa Demake in Half-Life GoldSource

And we are going full circle everyone. Black Mesa is a mod that aimed to remake the original Half-Life in Source Engine. And now, there is a mod for Half-Life GoldSource that aims to demake Black Mesa. So basically, a… demake of a remake.

Now obviously the team behind it will be using some techniques that weren’t possible in the original Half-Life. For instance, Black Mesa: Classic will have dynamic lighting, reflections, shadows, visual effects, extended engine limits and extended draw distance. However, it will keep the same art style as the original Half Life.

Now I don’t know whether this mod will be successful. I mean, it comes with some tech improvements but what’s the point of playing Black Mesa in Half-Life GoldSource? Okay okay, this mod will be free whereas Black Mesa is not. Still, it’s a bit weird looking at a demake of a remake.

There is currently no ETA on when Black Mesa: Classic will release.

Enjoy!

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16 thoughts on “Here are some screenshots from the Black Mesa Demake in Half-Life GoldSource”

  1. Wouldn’t it be easier / faster to just port the original Half-Life on a modern engine, if that’s the result they’re looking for?
    It was already done – badly – with Half-Life : Source, though.

    I guess it could be interesting to see the original Half-Life with RTX, like Quake II : RTX, for example, which is pretty good.
    But doing a “demake” which already exists sounds like an awful waste of time.

    Edit : My bad, it has also already been done.
    Search for “Half-Life RTX | Quick Teaser [HLRTX]” on Youtube.

    https://uploads.disquscdn.com/images/49507f6d5a41744d1ea00a944d312b5c4ee709c85a964d5d5098f12688efc371.jpg

    1. My bad, it has also already been done.
      Search for “Half-Life RTX | Quick Teaser [HLRTX]” on Youtube.

      1. It’s pretty good. If the gameplay is unchanged, it’s a great new way to enjoy the original game.

  2. Frankly, I wish the devs behind Black Mesa would release the game in 64bits, and not iun 32. It even has difficulty in staying stable in some of its maps (Surface Tension) with vanilla graphics, no mods, or even with potato level details.

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