Final Fantasy 7 has been remastered on PC with widescreen support, better backgrounds and a new world camera

Modder ‘Cosmos’ has released two amazing mods for the classic 1997 version of Final Fantasy 7. These two mods add proper widescreen support, overhaul all of the background images, and introduce a new world camera.

As said, there are two new mods for FF7: Cosmos Limit Break and Cosmos Gaia. The first one, Cosmos Limit Break, improves all the backgrounds in the game and adds widescreen support. The modder used a mix of AI and manual editing, and the end result is seriously amazing. This is what a proper remaster of FF7 should look like.

On the other hand, Cosmos Gaia gives the world map a major upgrade by changing how the terrain looks. You can now move and control the camera more smoothly, almost like using an analog stick. Plus, there’s cool real-time lighting and you can see much farther. So, consider this a major QoL improvement.

By using these two mods, you can experience Final Fantasy 7 like never before. This may be the ultimate way to re-experience this classic. So, if you plan on replaying it, we suggest doing it with these mods.

My guess is that these mods are not compatible with this AI-enhanced HD Texture Pack we shared back in 2021. However, they should work with Echo-S. Echo-S adds voices to every character in the game, and makes some changes to their dialogues. We also have this mod that upgrades the 3D models of almost all characters.

You can go ahead and download these new FF7 mods from this link. Below you can also find a showcase video for them. Thus, we highly recommend watching it. After all, it will give you an idea of what you can expect from them.

[FF7] The Cosmos Newscast

Speaking of FF7, there is still no word on when FF7: Rebirth will hit the PC. Since the game comes out on PS5 in February, we can assume that the PC version will be released in 2025. That’s the most likely scenario. Let’s not forget that in 2024, Square Enix will release Final Fantasy 16 on PC. So, it would make no sense (from a business perspective) to release two main FF games in the same year.

Enjoy and stay tuned for more!

16 thoughts on “Final Fantasy 7 has been remastered on PC with widescreen support, better backgrounds and a new world camera”

  1. This manages to make the game even uglier than before, which I thought was impossible.

  2. someone should make a repack of modded ff7 one click install, all this manual modding puts me off bothering with every time.

    1. Yeah there is plenty of mods out there with 100 steps guide in how to install them, those could benefit from some random pirate uploading a already modded release.

    2. Probably because FFVII modding is still shaky even with projects that have been going on for 10+ years. Besides, it doesn’t hurt you to learn how to do it this way. Be happy you’re not doing modding from the CLI like we used to.

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  4. looks great, I really like how it retains the original anime look while upscaling everything

    I always though the hyper realistic look starting with Advent Children was really bland and unimaginative

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  7. Extensive manual editing my ass.(Maybe for extremely simple things like text and aligning backgrounds for widescreen) Still looks like AI upscaled crap overall not at all matching the mid 90s Silicon Graphics CG look the original renders actually have. Most structures have a look so unintelligible from the original that the AI clearly didn’t know what it was, so it turned it into a goopy mess. Manual editing would seen and fixed it.

    With a huge amount of extensive work and repainting it could look good. But until then. No.

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