Modder ‘y2keeth’ has released a brand new version of his graphical mod for Doom 3: BFG, Doom 3 BFG Hi Def. This mod aims to improve the game’s graphics by introducing higher poly models, tga texture sources, soft shadows and various effects.
Unfortunately, the modder did not share any additional details. From the looks of it, this does not dramatically change the look and style of the game like Sikkmod does. It should also be less demanding, meaning that more PC gamers will be able to run it.
For what it’s worth, the modder credited the following mods for the initial version of Doom 3 BFG Hi Def:
- RBDoom3bfg
- Perfected Doom 3 (non gameplay related FX)
- Wulfen texture pack
- Monoxead texture pack
- AAA Doom high poly models
- Phrozo mod 2 (non gameplay related FX)
- Arl’s Improvements (models)
- doom3 bfa
You can download Doom 3 BFG Hi Def from here. There is also an older version of it for the original/vanilla version of Doom 3.
Lastly, you can find below some screenshots showcasing this mod.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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thanks man
hey Swawn, you may be interested in this (as it will allow you to create PBR textures, something that will greatly benefit the game):
https://www.dsogaming.com/mods/rbdoom-3-bfg-adds-physically-based-rendering-global-illumination-and-trenchbroom-mapping-support-to-doom-3/
yes I use that
but need to work with pbr more for bfg hidef 4.0
Rumor has it that, Id is recruiting for a new FPS having Fantasy And Sci-Fi styling.
That really reads a new Quake.
or doom lol
I’d like a Gothic Quake Reboot but much more gritty than Doom’16.
Basically idtech 8 based Quake 1.
HEY…Doom is not like Mario BS. get your facts straight it’s DOOM-RAIDER Eternal…
i made it to something like the lava level or something like that…left it there never came back too boring and childish for my taste…well back to waiting for a proper doom game…
I think the change in art direction from Doom’16 to Doom Eternal was that they were already planning a Gothic Quake Reboot after Doom’16 (the recent Gothic Quake I Remaster is another hint).
But since Doom’16 already bears that somewhat dark-greyish look reminiscent of Quake & to give each of the franchises a distinct look, they changed the art-style of Doom Eternal to bear more resemblance to the bright red n blue art style of Doom I & II. You’ll see all the updated enemy and armor models pays homage to OG Doom style.
Now that the modern Doom look is established, they’ll double down on the dark n grey gritty look for the Quake reboot.
This is just my assumption.
Hope that’s the case, for a proper new Gothic Quake’s sake.
I think the rumour was that it’s a singleplayer Quake game with the blue haired chick from the Quake Arena f2p game.
You can’t sell me on Ion Fury… but i pirated it aniways. And what’s wrong with that Nix, blue haired and not weighing 300 pounds? Is that a trans character?
The other part of the rumour is that developer is Machine Games. I.e. ultra-woke Swedes.
They are as woke ID software and Bethesda let them be.
The BFA port can make the BFG edition darker and it can restore the old flashlight mode along with some good additions (smooth shadows, SSAO). The BFG edition has native 120 fps mode, widescreen and a FoV slider which is a must have, the only downside was the inferior texture compression method which is fixed by using High-Def or UltimateHD or a combination of both, i clearly don’t see any reason to use the original, the locked framerate alone is a hard pass for me
Looks great! Will this work with Steam?
I am looking forward more to the mod Scary Monsters Doom 3 redone: https://www(dot)moddb(dot)com/mods/scary-monsters
Always was a fan of Doom 3, it’s a product of it’s era as an half-life contender, not perfect but still holds up. I think a better direction would be to go in the immersive sim direction of the likes of Deus Ex, Thief, Prey, etc. But instead we get a really simplistic arena shooter that while good it’s kind of a let down, along with the whole “boomer shooter” stagnant genre (if you play one you already played all).
I am working on a prey hi def fyi
Link?
still in progress it will be a while will be at it after bfg hidef 4.0
https://www.moddb.com/mods/prey-hidef
Looking good! Good job.
Still too bright, BFG Edition is just a big lighting downgrade.
Not a lighting downgrade at all, it’s just more bright than the standard edition at the same brightness level, use the BFA port and get the original brightness + the good additions of the BFG edition (120 fps mode, classic flashlight, Widescreen, FoV slider and bonus campaign)
if you are running hidef in the console type”exec doom3.cfg”
Good article john thanks.
Doom 3 was the best to me. that great atmosphere and dark corridors.give me more of them.
Doom 3 could have been GOAT if it had System Shock 2 level design and inventory system.
It’s a shame it’s just a mediocre spookhouse with a sh**ty shotgun.
BFG Edition is my preferred way to play this game. It sanded off the rough edges of the OG game and presented a playable experience IMO. Head lamp, more ammo, less darkness in general. BFGE much closer to being a classic Doom vs. being some dumbed down System Shock 2 survival horror game.
I have a quake4 version if you are interested https://www.moddb.com/mods/quake-4-hi-def
the main shot above is actually 4.0 which is coming soon fyi