Lara Croft and the Temple of Osiris – First Impressions + First 10 Minutes Playthrough

Square Enix was kind enough to provide us with a review code for Lara Croft and the Temple of Osiris, and below you can read our first impressions. Naturally, we’re also sharing our first 10 minutes playthrough so be sure to check it out in order to get a taste of what this new Tomb Raider game is all about.

Lara Croft and the Temple of Osiris can be considered a sequel to Lara Croft and the Guardian of Light. The game uses the very same mechanics, as well as its isometric 3D viewpoint. And similarly to Guardian of Light, Temple of Osiris is a really fun and exciting game.

While this may not be the next triple-A Tomb Raider game, it will surely please all fans of platform and puzzle games. Lara Croft can dodge, jump, use a grappling hook, move spheres and objects in order to solve puzzles, as well as fight hordes of enemies. Controls are tight (whether you’re using a keyboard + mouse or a gamepad), and everything about Lara Croft and the Temple of Osiris feels great.

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As always, the PC version is being handled by Nixxes, meaning that Lara Croft and the Temple of Osiris performs great on the PC. Nixxes has provided a nice amount of graphics options to adjust, and a single GTX680 is able to provide a constant 60fps experience at 1080p with Very High settings (do note that there are some deeps to 50s in our playthrough due to recording).

In short, Lara Croft and the Temple of Osiris is everything fans of Guardian of Light have been hoping for. It’s packed with lots of puzzles, you can fight big bosses, the isometric camera will be greatly appreciated while fighting lots of enemies, there are some RPG elements to spark everyone’s interest, and the PC version has both keyboard/mouse and gamepad on-screen indicators.

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email