DSOGaming – Dead Synchronicity: Tomorrow comes Today – First 10 Minutes Playthrough

Fictiorama Studios was kind enough to provide us with an early extended demo of Dead Synchronicity: Tomorrow comes Today, and you can read below our first impressions of it (alongside our usual 10 minutes playthrough).

Dead Synchronicity: Tomorrow comes Today is a 3rd person, 2D point & click adventure that is influenced by LucasArts classics, but revolves around a more solemn theme, along the lines of games such as “I have no mouth and I must scream” or “Sanitarium”.

This is an adventure game that stays true to its roots, so get ready for lots of dialogues. The demo featured a number of – somehow – simple puzzles to solve. As you’d expect, players will have to find objects, combine them, and use them in order to continue their journey.

This all means that if you are not fans of the genre, you may not enjoy this title. Although we did not encounter bizarre puzzles (that felt out of place and made no sense whatsoever) in Dead Synchronicity: Tomorrow comes Today, we find it hard to believe that action gamers will be interested in it. In short, this is a niche title.

Dead Synchronicity: Tomorrow comes Today comes with simple, yet cute graphics. Although Fictiorama Studios is not a triple-A company, its title is quite atmospheric. Audio wise, the game felt underwhelming and there were no voices during the dialogues. Now this can be considered both a good and a bad thing. Let’s hope that Fictiorama Studios will be able to hire good actors to voice cast, otherwise the company should stick to the muted dialogue system that is currently in place.

For what is worth, we found Dead Synchronicity: Tomorrow comes Today quite interesting. This is by no means THE best adventure game ever, but it certainly above average. The game’s story and concept seem interesting enough, and we are really intrigued to find out whether Fictiorama Studios will be able to further enhance, polish and release it.

Speaking of it, Fictiorama Studios has launched a Kickstarter campaign for Dead Synchronicity: Tomorrow comes Today. But for now, enjoy our first 10 minutes playthrough!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email