Cuphead – First Impressions + First 15 Minutes Gameplay Footage

StudioMDHR Entertainment has just released its run and gun action game that is heavily focused on boss battles, Cuphead. And this is one of the best indie releases of 2017. Seriously, I strongly suggest getting it, even though some will find it difficult. This is a great game and since it’s also available on GOG as a DRM-free game, it deserves to sell a lot of units.

In Cuphead you play as Cuphead or Mugman (in single player or local co-op) as you traverse strange worlds, acquire new weapons, learn powerful super moves, and discover hidden secrets while you try to pay your debt back to the devil.

Cuphead got my attention the moment its first trailer was released. The game featured visuals that were straight out of an 30s cartoon and I have to say that the final version lives up to its initial trailer. Cuphead looks gorgeous, runs incredibly well, and is a beauty to behold (not because of its tech, but because its art style is astounding).

Cuphead is basically a 2D game that focuses on boss battles, though there are some platform sections/stages. Players start in an island and will have to defeat all bosses in order to progress to the next island. Players are also able to upgrade their powers and acquire new skills via some shops that can be found in each island.

Seriously, there is nothing more to add other than to buy this game. It’s THAT good. Even if you are not fans of platform games, this is a game you’ll have to experience. Below you can find our first impressions of it so you can get an idea of what you can expect from it.

Do note that this is video shows my first try so I was not accustomed to the game’s controls. Moreover, I didn’t know that you could parry the ghosts. Given the fact that it was also my first encounter with the bosses, there are also some mistakes due to the game’s ‘trial and error’ nature.

Enjoy!

Cuphead - First 15 Minutes - PC Gameplay Footage

37 thoughts on “Cuphead – First Impressions + First 15 Minutes Gameplay Footage”

  1. Cough* cough* I’m commenting for a ‘friend’, it needs a Numptie Difficultly Mode, otherwise outstanding game.

      1. I had someone doing the same to me few days back, i guess it’s just the same person with a different account…

          1. Yeah, I wonder what’s the incentive, though. Gathering upvotes and selling accounts? But who would crave Disqus points so much?

  2. Cough* cough* I’m commenting for a ‘friend’, it needs a Numptie Difficultly Mode, otherwise outstanding game.

      1. Old TVs used to have colour issues due to the nature of the technology being used up until the….. mid-’80’s? Early ’90’s? So when they originally aired cartoons like these, they looked terrible (by modern standards).

        1. Ah, but CRTs are & have always been sh*t, whereas vinyls are great 😛

          Besides, they never “really” went away, as DJs never stopped using them. Likewise, collectors still actively collected them, whereas VHS tape collectors & whatnot are rather rare; cinephiles hate them because of how low-grade the quality is, so they prefer actual film negatives, instead.

          And yeah, Disney’s stuff was originally for cinema audiences, before they eventually went on television & ultimately home releases.

          1. Well…… Actually Harmy originally despecialised the Blu-Ray releases manually for the most part & then moved on to splicing in George Original Untouched Trilogy (GOUT) footage where he needed to, before ultimately taking to splicing in footage from negative scans in recent times, like Team Negative 1’s fan restoration of Star Wars (1977), which did actually come directly from scanned negative reels 😛

            Eh, “hipsters”…. But yeah, it was brought back by the younger generation/s. As for it sounding better, debatable, but eh. CRT, on the other hand, is just sh*t.

            And yeah, Cuphead seems to want to be completely retro, in every sense of the word & every way possible.

      2. You don’t “get it”… it wasn’t the media it was the medium. The CRT TV is what is being mimicked. Especially the first generation of colour TV’s.

  3. My point is that the square enix should have spend 1K$ at better lod and depth of field in just cause 3 because mountains look ugly in just cause 3.
    Money on just cause 3 was wasted why? we want no more denuvo,we want quality and
    gameplay.

  4. Really enjoying this with my brother. Must have at $20. You won’t regret it. There’s some difficulty in there but he’s very satisfying when you finally when! Love the art style!

  5. Do yourself a favor and turn color bleed all the way down in the visual options, it’s just chromatic aberration. Other than that, the game is indeed phenomenal. Only other complaint is the 60 fps cap, but it’s not a deal breaker for me.

    1. Really…? You’re upset about a 60fps cap on a game with hand drawn and animated characters and backgrounds!?! Talk about a ridiculous complaint… Tell me… how would 120 or 144fps benefit a game where the animains are mimicking 24fps cartoons? And the CA is there to enhance the “30’s” old timey flavour of the art style. I guess if you had it your way they should have done the whole game in traditional 3D, nice and sterile like… then your “frame cap” and CA issue would have merit… I suppose some people just want to complain.

  6. this game is sonic hedge hog meats super mario meets dark souls.. holy f*k its hard and fun and beutiful

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